NPC Dialog = Words spoken by NPCs
Cutscene Captions = Dialogue spoken by NPCs during cutscenes will display in the chat window.
I have a tab in my chat window that only shows NPC Dialog. There have been instances while soloing Dark Astoria and SSA content where I have been overwhelmed with text and NPC chatter. These instances are not cutscenes. NPCs are talking but their text shows up in a Popup instead of the NPC channel (for example, when Mot speaks to you). Will adding the Cutscene Captions channel to my NPC tab allow me to see Mot's "voice" (and other non-cutscene popup text) in my chat window?
There was one redside SSA mission (the one on a boat) where I could not keep up with the NPC popups. Then there were other missions where the text would popup behind other popup windows. It did not occur to me that the text might be in the cutscene channel until I started typing this post.
Thanks.
Posted
Yep. They are a mix of the two so if you have npc chat up then you might as well put cutscene up.
http://paragonwiki.com/wiki/Chat_channels
NPC Dialog = Words spoken by NPCs
Cutscene Captions = Dialogue spoken by NPCs during cutscenes will display in the chat window.
I have a tab in my chat window that only shows NPC Dialog. There have been instances while soloing Dark Astoria and SSA content where I have been overwhelmed with text and NPC chatter. These instances are not cutscenes. NPCs are talking but their text shows up in a Popup instead of the NPC channel (for example, when Mot speaks to you). Will adding the Cutscene Captions channel to my NPC tab allow me to see Mot's "voice" (and other non-cutscene popup text) in my chat window?
There was one redside SSA mission (the one on a boat) where I could not keep up with the NPC popups. Then there were other missions where the text would popup behind other popup windows. It did not occur to me that the text might be in the cutscene channel until I started typing this post.
Thanks.