Hi im sry to bother yall but i have an semi outdated ele/nin build and would like to see what changes can be made to make it up to date if possible. im still getting the hang of what to slot.
Villain Plan by Mids' Villain Designer 1.954 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Stalker Primary Power Set: Electrical Melee Secondary Power Set: Ninjitsu Power Pool: Speed Power Pool: Fitness Power Pool: Leaping Power Pool: Concealment Ancillary Pool: Leviathan Mastery Villain Profile: Level 1: Havoc Punch
Hi im sry to bother yall but i have an semi outdated ele/nin build and would like to see what changes can be made to make it up to date if possible. im still getting the hang of what to slot.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Havoc Punch
- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (9) Touch of Death - Accuracy/Damage/Endurance
- (11) Touch of Death - Damage/Endurance/Recharge
- (11) Touch of Death - Chance of Damage(Negative)
Level 1: Hide- (A) Karma - Knockback Protection
Level 2: Ninja Reflexes- (A) Red Fortune - Defense/Endurance
- (3) Red Fortune - Defense/Recharge
- (3) Red Fortune - Defense/Endurance/Recharge
- (5) Red Fortune - Endurance/Recharge
- (5) Red Fortune - Defense
- (7) Red Fortune - Endurance
Level 4: Danger Sense- (A) Red Fortune - Defense/Endurance
- (13) Red Fortune - Defense/Recharge
- (13) Red Fortune - Endurance/Recharge
- (17) Red Fortune - Defense/Endurance/Recharge
- (19) Red Fortune - Defense
- (19) Red Fortune - Endurance
Level 6: Assassin's Shock- (A) Mako's Bite - Accuracy/Damage
- (23) Mako's Bite - Damage/Endurance
- (25) Mako's Bite - Damage/Recharge
- (25) Mako's Bite - Chance of Damage(Lethal)
- (27) Mako's Bite - Accuracy/Endurance/Recharge
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 8: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Hasten- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 12: Placate- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 14: Super Speed- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Celerity - Endurance
- (17) Celerity - RunSpeed
- (50) Celerity - +Stealth
Level 16: Hurdle- (A) Jumping IO
Level 18: Health- (A) Numina's Convalescence - Heal/Endurance
- (42) Numina's Convalescence - Heal
- (42) Numina's Convalescence - Heal/Recharge
- (43) Regenerative Tissue - +Regeneration
- (43) Regenerative Tissue - Heal/Endurance
- (43) Regenerative Tissue - Heal/Recharge
Level 20: Stamina- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy
- (23) Performance Shifter - Chance for +End
Level 22: Kuji-In Sha- (A) Steadfast Protection - Resistance/+Def 3%
- (34) Doctored Wounds - Heal/Endurance
- (34) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (36) Doctored Wounds - Heal
- (36) Doctored Wounds - Recharge
Level 24: Kuji-In Rin- (A) Recharge Reduction IO
Level 26: Thunder Strike- (A) HamiO:Nucleolus Exposure
- (39) HamiO:Nucleolus Exposure
- (39) HamiO:Nucleolus Exposure
- (40) Eradication - Chance for Energy Damage
- (40) Scirocco's Dervish - Chance of Damage(Lethal)
- (40) Explosive Strike - Chance for Smashing Damage
Level 28: Combat Jumping- (A) Karma - Knockback Protection
- (29) Blessing of the Zephyr - Knockback Reduction (4 points)
- (34) Shield Wall - +Res (Teleportation), +3% Res (All)
- (46) Luck of the Gambler - Recharge Speed
Level 30: Super Jump- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 32: Acrobatics- (A) Knockback Distance IO
Level 35: Blinding Powder- (A) Coercive Persuasion - Confused
- (37) Coercive Persuasion - Confused/Recharge
- (37) Coercive Persuasion - Accuracy/Confused/Recharge
- (37) Coercive Persuasion - Accuracy/Recharge
- (39) Coercive Persuasion - Confused/Endurance
- (42) Coercive Persuasion - Contagious Confusion
Level 38: Stealth- (A) Karma - Knockback Protection
Level 41: Invisibility- (A) Karma - Knockback Protection
Level 44: Spirit Shark- (A) Devastation - Accuracy/Damage
- (45) Devastation - Damage/Recharge
- (45) Devastation - Accuracy/Damage/Recharge
- (45) Devastation - Accuracy/Damage/Endurance/Recharge
- (46) Explosive Strike - Chance for Smashing Damage
Level 47: Water Spout- (A) Kinetic Crash - Damage/Knockback
- (48) Kinetic Crash - Accuracy/Knockback
- (48) Kinetic Crash - Recharge/Knockback
- (48) Kinetic Crash - Recharge/Endurance
Level 49: Hibernate- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 0: Born In BattleLevel 0: High Pain Threshold
Level 0: Marshal
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Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: AssassinationLevel 4: Ninja Run
Level 0: LEGACY BUILD