DP/MM Blaster, or Fire/Fire-which is the better investment?
I'd always go with whichever is more fun for you. /Mental is likely the better high end secondary for soloing, while /Fire can be better for AoE destruction (and therefore general teaming). /Mental's regen debuff, Drain Psyche, is handy vs. AVs and other big game. Hot Feet is my favorite power in the game and amazingly strong. Ring of Fire is a great tier 1 secondary power, Subdual is meh.
I am always biased towards /Fire, but I enjoyed /Mental enough to play it with various primaries and write a guide for it.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
I'm considering DP, while Fire I believe obviously has better damage, I have to admit there's a sort of guilty pleasure to DP. Hmm.
Wasn't there word/rumors on a possible DP buff?
I wouldn't hold my breath for a buff, but DP/MM does plenty of damage, both AoE and single target. You certainly can't go wrong IOing that combo.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
I have both at 50, but I'm stuck wondering what to IO out.
DP/MM is fun, as is Fire/Fire. Performance was Fire/Fire with no IOs gives quite a bit of punch, however I noticed that the DP/MM definitely has quite a bit more in terms of survivability.
Any suggestions as to what will give me better mileage for IOing out?