Gravitic or Diamagnetic Interface? Best tree?
My blaster really likes the Diamagnetic proc to stack with his IO'd ranged defense; after hitting a crowd with an AoE volley as an alpha strike, they are very unlikely to hit me back. If your /WP scrapper is also moderately IO'd for defense, such that he is at least in the 30s to some common attack types, then Diamagnetic could provide a significant jump in survivability against the enemies inside your whirling blades of AoE doom. It'd probably be less awesome than on the blaster, just because the blaster can start the fight with ranged AoEs so every enemy starts debuffed instead of having to engage them in melee after they've probably gotten a shot or two off, but still pretty sweet. If your only defense is coming from Heightened Senses, and you aren't stacking much on that, then the -tohit will be less noticeable, and I generally wouldn't recommend taking Diamagnetic just for the -regen unless you really want to try and solo giant monsters or something.
Gravitic is one of those interface options that almost no one takes for their own characters, but would be really cool if other people took. It's one of the ONLY sources of -special in the game, and the -slow could be very helpful on a melee character so enemies can't run away effectively.
If your character concept is looking for something that slows down mobs, either one could work effectively (slow their reflexes so they can't hit as well / regenerate as fast, or actual slowing). If your build isn't designed such that the -tohit from Diamagnetic is really juicy, then I'd recommend giving Gravitic a try.
Rule number six of an empathy defender is NEVER underestimate a blaster's ability to die. I don't care if he has CM, Fort, both RAs, bubbles (both FF and Sonic), and is fighting next to a Storm defender with hurricane on. If there is a way to die in that situation, the blaster will find it.
Thank you. Took Gravitic Total core T3.
For my DB/WP scrapper.
For concepts I was thinking about crafting some kind of ability that slows down mobs, like it was ice. I know reactive and the new damage procs are better, I will work under concepts.
Which one is better and fit better too?
Thanks in advance!