Invention License-less build
Quote:
yer selling your build short. you didn't have CJ or Manuevers toggled. the numbers are actually 48% melee, 42.4% ranged, 42.4% AoE. Parry puts you at 63%
From Mids it looks like I can get 41.8% melee defense 36.2% ranged 36.2% AoE. One application of Parry puts me at 56.8% melee defense.
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If one teamate is close to you Phalanyx Fighting will boost your numbers to 45%
looks like you've got some flexibility. should be a fine build.
perma jump is ---> /up 1
Quote:
Oops. And yeah, I forgot about Phalanyx Fighting.
yer selling your build short. you didn't have CJ or Manuevers toggled. the numbers are actually 48% melee, 42.4% ranged, 42.4% AoE. Parry puts you at 63%
If one teamate is close to you Phalanyx Fighting will boost your numbers to 45% looks like you've got some flexibility. should be a fine build. |
Just for the heck of it, here's another approach with Body Mastery and an attempt to near-softcap before taking Phalanyx Fighting or Parry into account. I obviously don't need to softcap like that, but also I probably don't need Fire Blast either, so it's an either/or kinda thing:
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
princess shinobu: Level 50 Magic Brute
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Slash -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Acc/EndRdx/Rchg(3), Mako-Dmg/Rchg(5), Mako-Dmg/EndRdx(5), Mako-Acc/Dmg(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def(21), HO:Cyto(21)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(27), HO:Cyto(29)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-EndRdx/Rchg(13), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(15), Numna-Regen/Rcvry+(17)
Level 6: Slice -- M'Strk-Dmg/Rchg(A), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Acc/EndRdx(29), M'Strk-Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(31), M'Strk-Acc/Dmg(31)
Level 8: Build Up -- RechRdx(A), RechRdx(9)
Level 10: Parry -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg(19), Mako-Dmg/EndRdx(46), Mako-Dmg/Rchg(46)
Level 12: Active Defense -- EndRdx(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(19)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Whirling Sword -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Dmg(34), Oblit-Acc/Rchg(37)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(39), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-EndRdx/Rchg(43), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-ResDam/Rchg(46)
Level 26: Disembowel -- BrutesF-Rchg/Fury(A), BrutesF-Acc/Dmg/EndRdx/Rchg(48), BrutesF-Dmg/Rchg(48), BrutesF-Acc/Dmg(48), BrutesF-Acc/Dmg/Rchg(50)
Level 28: Weave -- HO:Cyto(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(39)
Level 30: Maneuvers -- HO:Cyto(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def(43)
Level 32: Head Splitter -- M'Strk-Acc/Dmg(A), M'Strk-Acc/Dmg/EndRdx(33), M'Strk-Dmg/Rchg(40), M'Strk-Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(42), M'Strk-Acc/EndRdx(42)
Level 35: Shield Charge -- M'Strk-Dmg/Rchg(A), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg(36), M'Strk-Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(37), M'Strk-Acc/Dmg/EndRdx(37)
Level 38: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod/Acc(42), P'Shift-Acc/Rchg(43), P'Shift-EndMod(45), P'Shift-EndMod/Acc/Rchg(50), P'Shift-EndMod/Rchg(50)
Level 41: Physical Perfection -- P'Shift-End%(A)
Level 44: Hasten -- RechRdx(A), RechRdx(45)
Level 47: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
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Level 2: Swift -- Run(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Acc/Rchg(25), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Rchg(27)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
my lil RWZ Challenge vid
Not to derail the topic, but seeing as IO Licenses are only 160 points for 30 days...wouldn't you come out much cheaper just doing a normal/full IO'd build? The points you'd spend on those ATO/SBO enhances would likely equal many months of play.
It's an experiment on my part to see what's possible. I actually have another premium account with a single 50 on it, fully IO'd, that I'm doing the invention license thing on. I was just curious what you could manage to accomplish with no invention license and what it would cost, since that's kind of the point (or one of them) of store-bought enhancements in the first place.
my lil RWZ Challenge vid
I have a premium account with one character on it -- a broadsword/shield brute. Not necessarily the best set for an SO-only build, but I added some ATOs and Store Bought Enhancements and that helped.
Then I got to thinking... as an experiment, how well could I build my IOless brute using hami-Os, ATOs, and SBOs? There are quite a few Store Bought Enhancement sets available to work with.
Note that this wouldn't necessarily be cheap -- I'd be sinking some money into SBO's. I was just curious what I could accomplish. Haven't actually done it yet, my brute is only 36 so far. But it looks like I could do a near-IO build without IOs.
From Mids it looks like I can get 41.8% melee defense 36.2% ranged 36.2% AoE. One application of Parry puts me at 56.8% melee defense. I don't think I can softcap all 3 positions but that seems really good for no actual IO's. I could softcap melee by using Obliteration sets in place of Multi Strikes, but since Melee is the one thing that parry will cover, that seems silly.
I could probably bump my other defenses a bit more by ditching Char and Fire Blast and pulling slots from there, and maybe not using the ATO's --and possibly Body Mastery would be a better epic pool --but overall I think I'd be satisfied with how this build performs. Any thoughts?
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
princess shinobu: Level 50 Magic Brute
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Slash -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Acc/EndRdx/Rchg(3), Mako-Dmg/Rchg(5), Mako-Dmg/EndRdx(5), Mako-Acc/Dmg(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def(21), HO:Cyto(21)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(27), HO:Cyto(29)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-EndRdx/Rchg(13), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(15), Numna-Regen/Rcvry+(17)
Level 6: Slice -- M'Strk-Dmg/Rchg(A), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Acc/EndRdx(29), M'Strk-Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(31), M'Strk-Acc/Dmg(31)
Level 8: Build Up -- RechRdx(A), RechRdx(9)
Level 10: Parry -- BrutesF-Acc/Dmg(A), HO:Nucle(11), BrutesF-Acc/Dmg/Rchg(17), BrutesF-Acc/EndRdx/Rchg(19)
Level 12: Active Defense -- EndRdx(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(19)
Level 18: Against All Odds -- EndRdx-I(A)
Level 20: Whirling Sword -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Dmg(34), Oblit-Acc/Rchg(37)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(39), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-EndRdx/Rchg(43), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-ResDam/Rchg(46)
Level 26: Disembowel -- BrutesF-Rchg/Fury(A), BrutesF-Acc/Dmg/EndRdx/Rchg(48), BrutesF-Dmg/Rchg(48), HO:Nucle(48)
Level 28: Weave -- HO:Cyto(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def(39)
Level 30: Maneuvers -- HO:Cyto(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def(43)
Level 32: Head Splitter -- M'Strk-Acc/Dmg(A), M'Strk-Acc/Dmg/EndRdx(33), M'Strk-Dmg/Rchg(40), M'Strk-Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(42), M'Strk-Acc/EndRdx(42)
Level 35: Shield Charge -- M'Strk-Dmg/Rchg(A), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg(36), M'Strk-Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(37), M'Strk-Acc/Dmg/EndRdx(37)
Level 38: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(50), BasGaze-Acc/Hold(50), BasGaze-Rchg/Hold(50)
Level 41: Fire Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(42), Decim-Dmg/Rchg(43), Decim-Dmg/EndRdx(46), Decim-Acc/Dmg(46)
Level 44: Hasten -- RechRdx(A), RechRdx(45), RechRdx(45)
Level 47: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
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Level 2: Swift -- Run(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Acc/Rchg(25), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Rchg(27)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
my lil RWZ Challenge vid