A little Build Help - Fire/MM (Not the same!)
More survivability will mean different things to different players and playstyles.
I think you could get to the ranged defense cap if you gave up some s/l, but having a mix can be effective as well. On a couple of my blasters with resist armors, I built to 32ish% s/l/e/n and I'm pretty happy with the results, but those are notably short on recharge compared to my s/l capped scorp shield /mm blasters. Drain Psyche is cheat mode for blasters, I generally value higher recharge more on my /mm blasters for more uptime on DP.
That said, you don't have any accuracy slotted in Drain Psyche. I like the -regen aspect of the power for hard targets, so accuracy there is a priority for me.
Rise of the Pheonix should be fine on the base slot.
Maneuvers is underslotted. It provides the same defense as Weave but at a higher end cost; if you can only get end redux into one of them I'd prioritize Maneuvers.
Personally, I'd move the stealth proc to sprint and slot a lotg -kb (edit: oops. BotZ -kb) in SJ. You could then slot a steadfast res/end in tough for a bit more res and better end management. More of a taste thing there, though.
You might consider Hami-Os for fire breath if you can't find the slots for it. Maybe 1 acc/dam and 2 dam/range? Those particular pieces aren't too pricey.
Just my 2 inf, at a glance.
Hi Guys,
I know there's a few Fire/MM builds in the forums already, but they're all based on soft-capping using the Ancillary shields.. I'm not looking to farm; I just really like playing this character and want a little more survivability! I picked fire for aesthetic reasons and it'd be nice to have a self-rez so i can pick myself back up. I also figured that with the S/L resistance, I'd do okay... Let me know if otherwise though!
My build is aimed at getting Ranged defense as high as I could without either ice armour or Scorpion Shield. From there, I built on Recharge. Barely touched S/L defense unless it worked out better based on slot allocation.
Anyways, here is my build below. Any critique would be appreciated!
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Fire Blast
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Subdual- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (11) Thunderstrike - Accuracy/Damage/Endurance
- (11) Thunderstrike - Damage/Endurance/Recharge
Level 2: Fire Ball- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Recharge
- (13) Positron's Blast - Damage/Endurance
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (15) Positron's Blast - Chance of Damage(Energy)
Level 4: Mind Probe- (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (19) Kinetic Combat - Damage/Recharge
- (21) Kinetic Combat - Damage/Endurance/Recharge
Level 6: Hasten- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 8: Fire Breath- (A) Positron's Blast - Accuracy/Damage
- (23) Detonation - Accuracy/Damage
- (25) Damage Increase IO
Level 10: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 12: Aim- (A) Rectified Reticle - Increased Perception
- (25) Rectified Reticle - To Hit Buff/Recharge
Level 14: Super Jump- (A) Unbounded Leap - +Stealth
Level 16: Concentration- (A) Rectified Reticle - To Hit Buff
- (27) Rectified Reticle - To Hit Buff/Recharge
Level 18: Blaze- (A) Superior Blaster's Wrath - Accuracy/Damage
- (27) Superior Blaster's Wrath - Damage/Recharge
- (29) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (29) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (31) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (31) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 20: Drain Psyche- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Endurance/Recharge
- (33) Numina's Convalescence - Heal/Recharge
- (33) Numina's Convalescence - Heal/Endurance/Recharge
- (33) Numina's Convalescence - Heal
- (34) Numina's Convalescence - +Regeneration/+Recovery
Level 22: Flares- (A) Thunderstrike - Accuracy/Damage
- (34) Thunderstrike - Damage/Endurance
- (34) Thunderstrike - Damage/Recharge
- (36) Thunderstrike - Accuracy/Damage/Recharge
- (36) Thunderstrike - Accuracy/Damage/Endurance
- (36) Thunderstrike - Damage/Endurance/Recharge
Level 24: Rain of Fire- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Damage/Recharge
- (37) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Chance of Damage(Energy)
- (39) Positron's Blast - Accuracy/Damage/Endurance
Level 26: Boxing- (A) Accuracy IO
Level 28: Tough- (A) Steadfast Protection - Knockback Protection
- (39) Steadfast Protection - Resistance/+Def 3%
Level 30: World of Confusion- (A) Malaise's Illusions - Accuracy/Recharge
- (39) Malaise's Illusions - Endurance/Confused
- (40) Malaise's Illusions - Accuracy/Endurance
- (40) Malaise's Illusions - Confused/Range
- (40) Malaise's Illusions - Accuracy/Confused/Recharge
- (42) Malaise's Illusions - Chance of Damage(Psionic)
Level 32: Weave- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
Level 35: Char- (A) Lockdown - Accuracy/Hold
- (42) Lockdown - Accuracy/Recharge
- (43) Lockdown - Recharge/Hold
- (43) Lockdown - Endurance/Recharge/Hold
- (43) Lockdown - Accuracy/Endurance/Recharge/Hold
- (45) Lockdown - Chance for +2 Mag Hold
Level 38: Psychic Shockwave- (A) Obliteration - Damage
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Recharge
- (46) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 41: Fire Shield- (A) Aegis - Psionic/Status Resistance
- (48) Aegis - Resistance/Endurance
- (48) Aegis - Resistance
Level 44: Rise of the Phoenix- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 47: Inferno- (A) Eradication - Damage
- (50) Eradication - Damage/Recharge
- (50) Eradication - Accuracy/Damage/Recharge
Level 49: Maneuvers- (A) Luck of the Gambler - Recharge Speed
------------Level 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Endurance Modification IO
- (17) Endurance Modification IO
- (17) Endurance Modification IO
Level 1: Brawl- (A) Empty
Level 1: DefianceLevel 1: Sprint
- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 4: Ninja RunJUSTICE!
Flaming Joule 50 FA/EM Tank.
Porcu-Spine 47 Spines/Regen Scrap.
Lunar Legend 32 Kin/Dark Blast Def.
Dark Synergy 27 DM/EA Brute