Improve on my build?
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--Virtue--
My 50s:
Tigra Swipe (BS/SR/Dark Scrapper)
Galena Storm (Emp/Ele/Ele Defender)
Master Tolarin (Psi/Fire/Force Blaster)
what alpha did you take?
perma jump is ---> /up 1
this still needs work.
see if you like any of it.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Master Tolarin: Level 50 Magic Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Fire Manipulation
Power Pool: Concealment
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Psionic Dart -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Ring of Fire -- Acc-I(A)
Level 2: Fire Sword -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(13), P'ngS'Fest-Dmg/EndRdx(13)
Level 4: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(15), Thundr-Dmg/Rchg(17), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19)
Level 6: Telekinetic Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(9), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(11)
Level 8: Will Domination -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(21), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(23)
Level 10: Fire Sword Circle -- BlastersW-Acc/Dmg(A), BlastersW-Dmg/Rchg(31), BlastersW-Acc/Dmg/Rchg(31), BlastersW-Acc/Dmg/EndRdx(31), BlastersW-Acc/Dmg/EndRdx/Rchg(33), BlastersW-Rchg/Dam%(33)
Level 12: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(34)
Level 14: Recall Friend -- Zephyr-Travel(A), Zephyr-ResKB(45)
Level 16: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(36), Ksmt-ToHit+(36)
Level 18: Psionic Tornado -- Posi-Dmg/Rchg(A), Posi-Acc/Dmg(29), Posi-Dam%(37), Posi-Dmg/Rng(50), Posi-Acc/Dmg/EndRdx(50)
Level 20: Hover -- LkGmblr-Rchg+(A)
Level 22: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(39)
Level 24: Assault -- EndRdx-I(A)
Level 26: Build Up -- AdjTgt-Rchg(A), AdjTgt-EndRdx/Rchg(27), RechRdx-I(34)
Level 28: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 30: Psychic Focus -- AdjTgt-Rchg(A), AdjTgt-EndRdx/Rchg(34), RechRdx-I(40)
Level 32: Psychic Wail -- Erad-Dmg(A), Erad-Acc/Rchg(42), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), M'Strk-Dmg/Rchg(43)
Level 35: Burn -- Erad-Dmg(A), Erad-Acc/Rchg(43), Erad-Acc/Dmg/Rchg(43)
Level 38: Consume -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(45), Erad-Acc/Dmg/Rchg(45)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Temp Invulnerability -- Aegis-Psi/Status(A), S'fstPrt-ResDam/Def+(46), RctvArm-ResDam/EndRdx(46), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(48)
Level 47: Afterburner -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48)
Level 49: Force of Nature -- ImpSkn-Status(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(27), Numna-EndRdx/Rchg(29), Numna-Heal(40), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(25), EndMod(25)
Level 1: Defiance
Level 4: Ninja Run
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perma jump is ---> /up 1
Judgement is Ion, interface is preemptive, destiny is ageless, and that's all I have unlocked. The only thing I've gotten beyond tier 2 is the alpha
--Virtue--
My 50s:
Tigra Swipe (BS/SR/Dark Scrapper)
Galena Storm (Emp/Ele/Ele Defender)
Master Tolarin (Psi/Fire/Force Blaster)
Hindenburg, thank you for taking up the challenge
You've tried some things that got me thinking in a different direction, which is good.
I like how you slotted out Tactics and Maneuvers. That was enough to tip the scale back into keeping those two. And I'd forgotten that the LOTG:Recharge isn't unique. Thank you
You focused more on regen and ranged defense, which for most blasters is better. I try to spread the defense between the ranged and the melee, since I *do* run into melee more often than a proper blaster should
But, you got me thinking on some tweaks I could do to improve regen, too.
You also helped me find the new windows in mids for the accolades and incarnate abilities.
Here's what I've come up with after looking at what you put together. Now I'm trying to decide in what order I want to put things:
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Master Tolarin: Level 50 Magic Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Fire Manipulation
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Psionic Dart -- Thundr-Acc/Dmg:34(A), Thundr-Dmg/EndRdx:30(3), Thundr-Dmg/Rchg:36(3), Thundr-Acc/Dmg/Rchg:34(5), Thundr-Acc/Dmg/EndRdx:47(5), Thundr-Dmg/EndRdx/Rchg:34(7)
Level 1: Ring of Fire -- Enf'dOp-Acc/Rchg:38(A), Enf'dOp-EndRdx/Immob:25(7), Enf'dOp-Acc/EndRdx:38(9), Enf'dOp-Immob/Rng:38(9), Enf'dOp-Acc/Immob/Rchg:38(11), Enf'dOp-Acc/Immob:35(11)
Level 2: Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:31(13), KntkC'bat-Knock%:35(15)
Level 4: Mental Blast -- Thundr-Acc/Dmg:48(A), Thundr-Dmg/EndRdx:40(15), Thundr-Dmg/Rchg:45(17), Thundr-Acc/Dmg/Rchg:43(17), Thundr-Acc/Dmg/EndRdx:47(19), Thundr-Dmg/EndRdx/Rchg:44(19)
Level 6: Telekinetic Blast -- KinCrsh-Dmg/KB:28(A), KinCrsh-Acc/KB:27(21), KinCrsh-Rchg/KB:27(21), KinCrsh-Rechg/EndRdx:33(23), KinCrsh-Dmg/EndRdx/KB:28(23), KinCrsh-Acc/Dmg/KB:29(25)
Level 8: Will Domination -- Thundr-Acc/Dmg:49(A), Thundr-Dmg/EndRdx:48(25), Thundr-Dmg/Rchg:50(27), Thundr-Acc/Dmg/Rchg:48(27), Thundr-Acc/Dmg/EndRdx:50(29), Thundr-Dmg/EndRdx/Rchg:50(29)
Level 10: Fire Sword Circle -- Oblit-Dmg:30(A), Oblit-Acc/Rchg:44(31), Oblit-Dmg/Rchg:38(31), Oblit-Acc/Dmg/Rchg:36(31), Oblit-Acc/Dmg/EndRdx/Rchg:37(33), Oblit-%Dam:38(33)
Level 12: Psionic Lance -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(33)
Level 14: Recall Friend -- Winter-ResSlow:44(A)
Level 16: Maneuvers -- LkGmblr-Def:39(A), LkGmblr-Rchg+:25(36), Ksmt-Def/EndRdx:30(36), Ksmt-ToHit+:30(36)
Level 18: Psionic Tornado -- SBlastersW-Rchg/Dmg%:43(A), SBlastersW-Acc/Dmg:25(34), SBlastersW-Dmg/Rchg:25(34), SBlastersW-Acc/Dmg/EndRdx/Rchg:25(34), SBlastersW-Acc/Dmg/Rchg:50(37), SBlastersW-Acc/Dmg/EndRdx:25(43)
Level 20: Hover -- Krma-ResKB:16(A)
Level 22: Tactics -- GSFC-ToHit:35(A), GSFC-ToHit/Rchg:35(37), GSFC-ToHit/Rchg/EndRdx:35(39), GSFC-Rchg/EndRdx:35(39), GSFC-ToHit/EndRdx:35(39), GSFC-Build%:35(40)
Level 24: Stealth -- LkGmblr-EndRdx/Rchg:41(A), LkGmblr-Def/EndRdx/Rchg:34(37)
Level 26: Build Up -- RechRdx-I:40(A)
Level 28: Fly -- Zephyr-Travel:47(A), Zephyr-Travel/EndRdx:30(40)
Level 30: Psychic Focus -- Rec'dRet-ToHit/Rchg:15(A), Rec'dRet-Pcptn:18(40), Rec'dRet-ToHit:20(48)
Level 32: Psychic Wail -- Sciroc-Acc/Dmg:30(A), Sciroc-Dmg/EndRdx:37(42), Sciroc-Dmg/Rchg:38(42), Sciroc-Acc/Rchg:33(42)
Level 35: Burn -- Sciroc-Acc/Dmg:38(A), Sciroc-Dmg/Rchg:39(43), Sciroc-Acc/Rchg:37(43), Sciroc-Dam%:50(45)
Level 38: Consume -- Erad-Acc/Rchg:30(A), Erad-Dmg/Rchg:30(45)
Level 41: Personal Force Field -- LkGmblr-Rchg+:25(A), LkGmblr-Def/Rchg:25(45)
Level 44: Temp Invulnerability -- Aegis-Psi/Status:41(A), ImpArm-ResDam/EndRdx:40(46), ImpArm-ResDam/EndRdx/Rchg:40(46), S'fstPrt-ResDam/Def+:21(46), ResDam-I:25(48)
Level 47: Afterburner -- LkGmblr-Rchg+:50(A)
Level 49: Force of Nature -- ImpSkn-Status:17(A)
Level 50: Cardiac Partial Core Revamp
Level 50: Ageless Invocation
Level 50: Ion Core Judgement
Level 50: Preemptive Radial Interface
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I:50(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx:48(A), Numna-Regen/Rcvry+:50(48), Heal-I:45(50)
Level 2: Stamina -- P'Shift-EndMod:43(A), P'Shift-End%:47(50), EndMod(50)
Level 1: Defiance
Level 4: Ninja Run
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--Virtue--
My 50s:
Tigra Swipe (BS/SR/Dark Scrapper)
Galena Storm (Emp/Ele/Ele Defender)
Master Tolarin (Psi/Fire/Force Blaster)
TK Thrust and Ring of Fire are your 2 best ST attacks, I'd slot those for damage.
I put a build together in another thread if you're interested, may give you some ideas:
http://boards.cityofheroes.com/showthread.php?t=285077
Sorry, TK Blast, not thrust.
And they're the highest DPA ranged attacks available to the build.
For some reason, I always underestimate ring of fire. I'll have to move that to a better place on my bar and use it more often than I do. I did end up going with my last posted build, just the powers placed in a different order. So far, I'm happy with it.
--Virtue--
My 50s:
Tigra Swipe (BS/SR/Dark Scrapper)
Galena Storm (Emp/Ele/Ele Defender)
Master Tolarin (Psi/Fire/Force Blaster)
Tolarin is my main toon, and I love playing him. He's the only one I've gotten to the first level shift, and he has a fair survivability for a blaster.
But I know he can be even better. Especially with the changes in the past year or so (I've been on hiatus). And I never finished slotting out the design from the last build, either.
Powers that are taken are the powers I want, with the exception of the leadership pool. I'm not really sure I'm happy with the end cost vs the benefit, and I definitely don't like how long it takes to redo all the toggles after a nuke. I would love to trade out some of the pool for Afterburner, and have toyed with doing boxing and tough in place of the rest of the pool.
Now that epics can be obtained earlier, I'd like to get temp invuln that much earlier. I *do* use FoN on occasion (what can I say, this toon is a blaster who thinks he's a tank on most regular teams) so I'd like to keep it. I also do exemp regularly enough that I'd like the build to exemp well into the 30s (which is why so many of the set pieces are so low).
I have about 700 reward merits to play with, 800 mil or so in inf, and already have but have not placed two of the blaster ATOs. I do have at least one, possibly two catalysts so I can convert those to superior ATOs. I only have two hero merits at the moment, and don't have any purples that are appropriate for him.
Any suggestions?
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Master Tolarin: Level 50 Magic Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Fire Manipulation
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Psionic Dart
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (3) Thunderstrike - Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (5) Thunderstrike - Accuracy/Damage/Endurance
- (7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Ring of Fire- (A) Enfeebled Operation - Accuracy/Recharge
- (7) Enfeebled Operation - Endurance/Immobilize
- (9) Enfeebled Operation - Accuracy/Endurance
- (9) Enfeebled Operation - Immobilize/Range
- (11) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (11) Enfeebled Operation - Accuracy/Immobilize
Level 2: Fire Sword- (A) Kinetic Combat - Accuracy/Damage
- (13) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Knockdown Bonus
Level 4: Mental Blast- (A) Thunderstrike - Accuracy/Damage
- (15) Thunderstrike - Damage/Endurance
- (17) Thunderstrike - Damage/Recharge
- (17) Thunderstrike - Accuracy/Damage/Recharge
- (19) Thunderstrike - Accuracy/Damage/Endurance
- (19) Thunderstrike - Damage/Endurance/Recharge
Level 6: Telekinetic Blast- (A) Kinetic Crash - Damage/Knockback
- (21) Kinetic Crash - Accuracy/Knockback
- (21) Kinetic Crash - Recharge/Knockback
- (23) Kinetic Crash - Recharge/Endurance
- (23) Kinetic Crash - Damage/Endurance/Knockback
- (25) Kinetic Crash - Accuracy/Damage/Knockback
Level 8: Will Domination- (A) Thunderstrike - Accuracy/Damage
- (25) Thunderstrike - Damage/Endurance
- (27) Thunderstrike - Damage/Recharge
- (27) Thunderstrike - Accuracy/Damage/Recharge
- (29) Thunderstrike - Accuracy/Damage/Endurance
- (29) Thunderstrike - Damage/Endurance/Recharge
Level 10: Fire Sword Circle- (A) Obliteration - Damage
- (31) Obliteration - Accuracy/Recharge
- (31) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge
- (33) Obliteration - Chance for Smashing Damage
Level 12: Psionic Lance- (A) Sting of the Manticore - Accuracy/Interrupt/Range
- (33) Sting of the Manticore - Damage/Interrupt/Recharge
- (34) Sting of the Manticore - Damage/Endurance/Recharge
- (34) Empty
- (34) Empty
Level 14: Recall Friend- (A) Winter's Gift - Slow Resistance (20%)
Level 16: Maneuvers- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Recharge Speed
- (36) Kismet - Defense/Endurance
- (36) Kismet - Accuracy +6%
Level 18: Psionic Tornado- (A) Positron's Blast - Damage/Recharge
- (37) Positron's Blast - Chance of Damage(Energy)
Level 20: Hover- (A) Karma - Knockback Protection
Level 22: Tactics- (A) Endurance Reduction IO
Level 24: Stealth- (A) Luck of the Gambler - Endurance/Recharge
- (37) Luck of the Gambler - Defense/Endurance/Recharge
Level 26: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 28: Fly- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 30: Psychic Focus- (A) Rectified Reticle - To Hit Buff/Recharge
- (40) Rectified Reticle - Increased Perception
Level 32: Psychic Wail- (A) Scirocco's Dervish - Accuracy/Damage
- (42) Scirocco's Dervish - Damage/Endurance
- (42) Scirocco's Dervish - Damage/Recharge
- (42) Scirocco's Dervish - Accuracy/Recharge
- (43) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 35: Burn- (A) Scirocco's Dervish - Accuracy/Damage
- (43) Scirocco's Dervish - Damage/Recharge
- (43) Scirocco's Dervish - Accuracy/Recharge
- (45) Scirocco's Dervish - Chance of Damage(Lethal)
Level 38: Consume- (A) Eradication - Accuracy/Recharge
- (45) Eradication - Damage/Recharge
- (45) Eradication - Accuracy/Damage/Recharge
Level 41: Personal Force Field- (A) Empty
Level 44: Temp Invulnerability- (A) Aegis - Psionic/Status Resistance
- (46) Impervium Armor - Resistance/Endurance
- (46) Impervium Armor - Resistance/Endurance/Recharge
- (46) Steadfast Protection - Resistance/+Def 3%
- (48) Resist Damage IO
- (48) Empty
Level 47: Assault- (A) Endurance Reduction IO
Level 49: Force of Nature- (A) Impervious Skin - Status Resistance
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 2: Swift- (A) Flight Speed IO
Level 2: Hurdle- (A) Empty
Level 2: Health- (A) Numina's Convalescence - Heal/Endurance
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (50) Healing IO
Level 2: Stamina- (A) Performance Shifter - EndMod
- (50) Performance Shifter - Chance for +End
- (50) Endurance Modification
Level 1: DefianceLevel 4: Ninja Run
------------
Set Bonus Totals:
--Virtue--
My 50s:
Tigra Swipe (BS/SR/Dark Scrapper)
Galena Storm (Emp/Ele/Ele Defender)
Master Tolarin (Psi/Fire/Force Blaster)