Two versions of fire/dark cont


Antarcticaa

 

Posted

I'm struggling with a build for my new fire/dark controller and would love y'all's advice please. One is probably an end hog, the other too costly. I would love to have flight as a travel power and want to make this toon both team friendly and able to stand on her own. What should I do differently?

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Blackfire 2: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Acc/Heal(40), Nictus-Acc/EndRdx/Heal/HP/Regen(40)
Level 2: Tar Patch -- P'ngTtl-Acc/EndRdx(A), P'ngTtl-Acc/Slow(5), P'ngTtl-Rng/Slow(7), P'ngTtl-EndRdx/Rchg/Slow(43)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 6: Fire Cages -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(11)
Level 8: Fly -- Zephyr-ResKB(A)
Level 10: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 12: Darkest Night -- DarkWD-Slow%(A), DarkWD-ToHitDeb(13), DarkWD-ToHitDeb/EndRdx(13), DarkWD-ToHitdeb/Rchg/EndRdx(19)
Level 14: Flashfire -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(15), RzDz-Acc/EndRdx(15), RzDz-Stun/Rng(17), RzDz-Acc/Stun/Rchg(17), RzDz-Immob%(19)
Level 16: Shadow Fall -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(23), Aegis-ResDam(23), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25)
Level 18: Cinders -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Rchg/Hold(37), BasGaze-Acc/EndRdx/Rchg/Hold(37)
Level 20: Howling Twilight -- RechRdx-I(A), RechRdx-I(27)
Level 22: Fade -- LkGmblr-Rchg+(A)
Level 24: Hover -- LkGmblr-Rchg+(A)
Level 26: Boxing -- KntkC'bat-Knock%(A)
Level 28: Soul Absorption -- Numna-Heal(A), Numna-Heal/Rchg(29), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc/Rchg(31)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Dark Servant -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(43), BasGaze-Acc/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(46), BasGaze-Rchg/Hold(46)
Level 41: Fissure -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(46)
Level 44: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 47: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50), LkGmblr-Def/Rchg(50)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(27), RgnTis-Regen+(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Acc(34)
Level 1: Brawl -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/EndRdx/Rchg(40), KntkC'bat-Dmg/EndRdx(42)
Level 1: Containment
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run



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And here's the second version:

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Blackfire: Level 50 Natural Controller
Primary Power Set: Fire Control
Secondary Power Set: Darkness Affinity
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(17), BasGaze-EndRdx/Rchg/Hold(19), BasGaze-Rchg/Hold(27)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Acc/Heal(7), Nictus-Acc/EndRdx/Heal/HP/Regen(11)
Level 2: Fire Cages -- GravAnch-Immob(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Immob/Rchg(3), GravAnch-Acc/Rchg(5), GravAnch-Immob/EndRdx(5)
Level 4: Ring of Fire -- Enf'dOp-Acc/Immob/Rchg(A), Enf'dOp-Acc/Rchg(7), Enf'dOp-EndRdx/Immob(29), Enf'dOp-Immob/Rng(34), Enf'dOp-Acc/EndRdx(37), Enf'dOp-Acc/Immob(43)
Level 6: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(11), LkGmblr-Def/EndRdx(46)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Boxing -- KntkC'bat-Knock%(A)
Level 12: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-EndRdx/Stun(13), Amaze-Acc/Stun/Rchg(15), Amaze-Acc/Rchg(15)
Level 14: Super Jump -- Zephyr-Travel/EndRdx(A)
Level 16: Tactics -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(39), GSFC-ToHit(39), GSFC-Build%(46), GSFC-ToHit/EndRdx(46)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(21), LkGmblr-Def/Rchg(21)
Level 20: Shadow Fall -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 22: Cinders -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(23), UbrkCons-Acc/Rchg(23), UbrkCons-EndRdx/Hold(25), UbrkCons-Dam%(50)
Level 24: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 26: Howling Twilight -- RzDz-Stun/Rng(A)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/Rchg(31)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34)
Level 35: Tar Patch -- P'ngTtl-Acc/Slow(A), P'ngTtl-Acc/EndRdx(36), P'ngTtl-Rng/Slow(37), P'ngTtl-EndRdx/Rchg/Slow(43)
Level 38: Dark Servant -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39)
Level 41: Fissure -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43)
Level 44: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 47: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
Level 49: Darkest Night -- Empty(A)
------------
Level 1: Brawl -- KntkC'bat-Knock%(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 1: Containment
Level 6: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50), RgnTis-Regen+(50)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(17), P'Shift-EndMod(27)



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Surely someone else is playing this at. Such potential. And surely someone else is better at making builds... What should be changed in these builds, please.