Dark/Poison troller critique pls


Scarlet Shocker

 

Posted

This is my new shiny Dark Troller, created on Friday and reached the big one last night, and I've spent the morning working out a build in Mids.

This is not the finished article, but it's there(ish) - with the following caveats:

I've tried to avoid Hasten, and the Fighting pool, for the lack of ubiquity.

I found that I was spamming Living Shadows and Fearsome Stare a lot, and I'm after being a debuffer - I'm not so bothered about supporting fellow team mates on this toon.

I had looked at going redside for a PPP, either BS or Mako, and I'm still open to it... I think Bile Spray would be wondeful but the rest of Mako's PPP isn't so great and whilst BS offers Scorpion Shield and Poisonous Death Ray, I figure Power Boost and Conserve Power give me far better advantages - but I'm happy for demonstrations to the contrary.

Re slotting: I have five WotCs and enough Catalysts to make them sing, plus a full set of Basilisk's Gaze and several LotGs etc. So much of what's in that build is what I have. I wouldn't want to spend much more than half a billion on it for other shinys unless a real case can be made for them.

Playstyle: I noticed she was quite good at managing to stay at range, so I'm happy for the ranged Def, but I still took Venomous Gas, but that could be dropped.

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Noxious Nocturn: Level 50 Science Controller
Primary Power Set: Darkness Control
Secondary Power Set: Poison
Power Pool: Flight
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Dark Grasp

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (3) Basilisk's Gaze - Accuracy/Recharge
  • (5) Basilisk's Gaze - Recharge/Hold
  • (5) Basilisk's Gaze - Endurance/Recharge/Hold
  • (7) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (7) Basilisk's Gaze - Chance for Recharge Slow
Level 1: Alkaloid
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (3) Numina's Convalescence - Heal
Level 2: Living Shadows
  • (A) Trap of the Hunter - Accuracy/Recharge
  • (11) Trap of the Hunter - Endurance/Immobilize
  • (13) Trap of the Hunter - Accuracy/Endurance
  • (13) Trap of the Hunter - Immobilize/Accuracy
  • (15) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (15) Trap of the Hunter - Chance of Damage(Lethal)
Level 4: Envenom
  • (A) Shield Breaker - Defense Debuff
  • (17) Shield Breaker - Accuracy/Defense Debuff
  • (17) Shield Breaker - Accuracy/Recharge
  • (19) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (19) Shield Breaker - Chance for Lethal Damage
Level 6: Weaken
  • (A) Dampened Spirits - Recharge
  • (21) Dampened Spirits - To Hit Debuff
Level 8: Hover
  • (A) Luck of the Gambler - Defense
  • (21) Luck of the Gambler - Recharge Speed
  • (23) Gift of the Ancients - Defense
Level 10: Neurotoxic Breath
  • (A) Pacing of the Turtle - Accuracy/Slow
  • (23) Pacing of the Turtle - Damage/Slow
Level 12: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Recharge Speed
  • (27) Gift of the Ancients - Defense
Level 14: Stealth
  • (A) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Recharge Speed
  • (29) Gift of the Ancients - Defense
Level 16: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 18: Assault
  • (A) Endurance Reduction IO
Level 20: Possess
  • (A) Malaise's Illusions - Accuracy/Recharge
  • (31) Malaise's Illusions - Endurance/Confused
  • (33) Malaise's Illusions - Accuracy/Endurance
  • (34) Malaise's Illusions - Confused/Range
  • (34) Malaise's Illusions - Accuracy/Confused/Recharge
  • (34) Malaise's Illusions - Chance of Damage(Psionic)
Level 22: Antidote
  • (A) Steadfast Protection - Resistance/Endurance
  • (31) Steadfast Protection - Resistance/+Def 3%
  • (31) Steadfast Protection - Knockback Protection
Level 24: Fearsome Stare
  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
  • (25) Superior Will of the Controller - Recharge/Chance for Psionic Damage
  • (36) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (36) Superior Will of the Controller - Endurance/Recharge
  • (36) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
Level 26: Haunt
  • (A) Call to Arms - Accuracy/Recharge
  • (33) Call to Arms - Accuracy/Damage
  • (33) Call to Arms - Damage/Endurance
  • (37) Call to Arms - Accuracy/Damage/Recharge
  • (37) Call to Arms - Endurance/Damage/Recharge
  • (37) Call to Arms - Defense Bonus Aura for Pets
Level 28: Fly
  • (A) Winter's Gift - Slow Resistance (20%)
Level 30: Heart of Darkness
  • (A) Absolute Amazement - Stun
  • (39) Absolute Amazement - Stun/Recharge
  • (39) Absolute Amazement - Accuracy/Stun/Recharge
  • (40) Absolute Amazement - Accuracy/Recharge
  • (40) Absolute Amazement - Endurance/Stun
Level 32: Umbra Beast
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (39) Expedient Reinforcement - Accuracy/Damage
  • (40) Expedient Reinforcement - Damage/Endurance
  • (42) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (42) Expedient Reinforcement - Endurance/Damage/Recharge
  • (43) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 35: Poison Trap
  • (A) Lockdown - Chance for +2 Mag Hold
  • (43) Lockdown - Accuracy/Hold
Level 38: Shadow Field
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (43) Basilisk's Gaze - Accuracy/Recharge
  • (45) Basilisk's Gaze - Recharge/Hold
  • (45) Basilisk's Gaze - Chance for Recharge Slow
Level 41: Conserve Power
  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
Level 44: Temp Invulnerability
  • (A) Reactive Armor - Resistance/Endurance
  • (45) Reactive Armor - Resistance/Recharge
  • (46) Reactive Armor - Resistance/Endurance/Recharge
Level 47: Power Boost
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Venomous Gas
  • (A) Achilles' Heel - Chance for Res Debuff
  • (50) Dampened Spirits - To Hit Debuff/Endurance
  • (50) Dampened Spirits - To Hit Debuff/Recharge
Level 0: The Atlas Medallion
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (11) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (9) Performance Shifter - EndMod
  • (9) Efficacy Adaptor - EndMod/Accuracy
Level 1: Brawl
  • (A) Empty
Level 1: Containment
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 19% DamageBuff(Smashing)
  • 19% DamageBuff(Lethal)
  • 19% DamageBuff(Fire)
  • 19% DamageBuff(Cold)
  • 19% DamageBuff(Energy)
  • 19% DamageBuff(Negative)
  • 19% DamageBuff(Toxic)
  • 19% DamageBuff(Psionic)
  • 5% Defense
  • 4.25% Defense(Smashing)
  • 4.25% Defense(Lethal)
  • 6.75% Defense(Fire)
  • 6.75% Defense(Cold)
  • 17.69% Defense(Energy)
  • 17.69% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.5% Defense(Melee)
  • 23% Defense(Ranged)
  • 10.5% Defense(AoE)
  • 4% Enhancement(Held)
  • 4% Enhancement(Stun)
  • 4.4% Enhancement(Terrorized)
  • 76.25% Enhancement(RechargeTime)
  • 50% Enhancement(Accuracy)
  • 6.5% Enhancement(Confused)
  • 8% Enhancement(Sleep)
  • 13% Enhancement(Immobilize)
  • 10% FlySpeed
  • 68.67 HP (6.75%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 10%
  • MezResist(Held) 12.75%
  • MezResist(Immobilize) 11.1%
  • MezResist(Sleep) 12.75%
  • MezResist(Stun) 10%
  • MezResist(Terrorized) 10%
  • 19.5% (0.33 End/sec) Recovery
  • 62% (2.63 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 11.89% Resistance(Smashing)
  • 11.89% Resistance(Lethal)
  • 12.52% Resistance(Fire)
  • 12.52% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)
  • 10% RunSpeed

------------
Set Bonuses:
Basilisk's Gaze
(Dark Grasp)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
  • Status Resistance 5%
  • 10% (0.42 HP/sec) Regeneration
Numina's Convalescence
(Alkaloid)
  • 12% (0.51 HP/sec) Regeneration
Trap of the Hunter
(Living Shadows)
  • 5% Enhancement(Immobilize)
  • 19.08 HP (1.88%) HitPoints
  • 9% Enhancement(Accuracy)
  • MezResist(Held) 2.75%
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Shield Breaker
(Envenom)
  • 2.5% (0.04 End/sec) Recovery
  • Status Resistance 2.5%
  • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  • 11% Enhancement(Accuracy)
Dampened Spirits
(Weaken)
  • 2% DamageBuff(All)
Luck of the Gambler
(Hover)
  • 10% (0.42 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Pacing of the Turtle
(Neurotoxic Breath)
  • MezResist(Sleep) 2.75%
Luck of the Gambler
(Maneuvers)
  • 10% (0.42 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Stealth)
  • 10% (0.42 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Tactics)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 19.08 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Malaise's Illusions
(Possess)
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% Enhancement(Confused)
  • 2.5% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Steadfast Protection
(Antidote)
  • 1.5% (0.03 End/sec) Recovery
  • 15.26 HP (1.5%) HitPoints
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Superior Will of the Controller
(Fearsome Stare)
  • 4% DamageBuff(All)
  • 8% Enhancement(Immobilize), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stun)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Call to Arms
(Haunt)
  • 2.5% (0.04 End/sec) Recovery
  • 15.26 HP (1.5%) HitPoints
  • 6.25% Enhancement(RechargeTime)
  • 1.89% Resistance(Smashing,Lethal)
  • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  • 5% Defense
Winter's Gift
(Fly)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Absolute Amazement
(Heart of Darkness)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Expedient Reinforcement
(Umbra Beast)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
  • 10% (0.42 HP/sec) Regeneration
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
  • 10% Resistance(All)
Lockdown
(Poison Trap)
  • 3% DamageBuff(All)
Basilisk's Gaze
(Shadow Field)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Reactive Armor
(Temp Invulnerability)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Dampened Spirits
(Venomous Gas)
  • 2% DamageBuff(All)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed




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