This is my new shiny Dark Troller, created on Friday and reached the big one last night, and I've spent the morning working out a build in Mids.
This is not the finished article, but it's there(ish) - with the following caveats:
I've tried to avoid Hasten, and the Fighting pool, for the lack of ubiquity.
I found that I was spamming Living Shadows and Fearsome Stare a lot, and I'm after being a debuffer - I'm not so bothered about supporting fellow team mates on this toon.
I had looked at going redside for a PPP, either BS or Mako, and I'm still open to it... I think Bile Spray would be wondeful but the rest of Mako's PPP isn't so great and whilst BS offers Scorpion Shield and Poisonous Death Ray, I figure Power Boost and Conserve Power give me far better advantages - but I'm happy for demonstrations to the contrary.
Re slotting: I have five WotCs and enough Catalysts to make them sing, plus a full set of Basilisk's Gaze and several LotGs etc. So much of what's in that build is what I have. I wouldn't want to spend much more than half a billion on it for other shinys unless a real case can be made for them.
Playstyle: I noticed she was quite good at managing to stay at range, so I'm happy for the ranged Def, but I still took Venomous Gas, but that could be dropped.
Noxious Nocturn: Level 50 Science Controller Primary Power Set: Darkness Control Secondary Power Set: Poison Power Pool: Flight Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Primal Forces Mastery
This is my new shiny Dark Troller, created on Friday and reached the big one last night, and I've spent the morning working out a build in Mids.
This is not the finished article, but it's there(ish) - with the following caveats:
I've tried to avoid Hasten, and the Fighting pool, for the lack of ubiquity.
I found that I was spamming Living Shadows and Fearsome Stare a lot, and I'm after being a debuffer - I'm not so bothered about supporting fellow team mates on this toon.
I had looked at going redside for a PPP, either BS or Mako, and I'm still open to it... I think Bile Spray would be wondeful but the rest of Mako's PPP isn't so great and whilst BS offers Scorpion Shield and Poisonous Death Ray, I figure Power Boost and Conserve Power give me far better advantages - but I'm happy for demonstrations to the contrary.
Re slotting: I have five WotCs and enough Catalysts to make them sing, plus a full set of Basilisk's Gaze and several LotGs etc. So much of what's in that build is what I have. I wouldn't want to spend much more than half a billion on it for other shinys unless a real case can be made for them.
Playstyle: I noticed she was quite good at managing to stay at range, so I'm happy for the ranged Def, but I still took Venomous Gas, but that could be dropped.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Noxious Nocturn: Level 50 Science Controller
Primary Power Set: Darkness Control
Secondary Power Set: Poison
Power Pool: Flight
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Dark Grasp
- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Recharge
- (5) Basilisk's Gaze - Recharge/Hold
- (5) Basilisk's Gaze - Endurance/Recharge/Hold
- (7) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (7) Basilisk's Gaze - Chance for Recharge Slow
Level 1: Alkaloid- (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Numina's Convalescence - Heal
Level 2: Living Shadows- (A) Trap of the Hunter - Accuracy/Recharge
- (11) Trap of the Hunter - Endurance/Immobilize
- (13) Trap of the Hunter - Accuracy/Endurance
- (13) Trap of the Hunter - Immobilize/Accuracy
- (15) Trap of the Hunter - Accuracy/Immobilize/Recharge
- (15) Trap of the Hunter - Chance of Damage(Lethal)
Level 4: Envenom- (A) Shield Breaker - Defense Debuff
- (17) Shield Breaker - Accuracy/Defense Debuff
- (17) Shield Breaker - Accuracy/Recharge
- (19) Shield Breaker - Defense Debuff/Endurance/Recharge
- (19) Shield Breaker - Chance for Lethal Damage
Level 6: Weaken- (A) Dampened Spirits - Recharge
- (21) Dampened Spirits - To Hit Debuff
Level 8: Hover- (A) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Recharge Speed
- (23) Gift of the Ancients - Defense
Level 10: Neurotoxic Breath- (A) Pacing of the Turtle - Accuracy/Slow
- (23) Pacing of the Turtle - Damage/Slow
Level 12: Maneuvers- (A) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Recharge Speed
- (27) Gift of the Ancients - Defense
Level 14: Stealth- (A) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (29) Gift of the Ancients - Defense
Level 16: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 18: Assault- (A) Endurance Reduction IO
Level 20: Possess- (A) Malaise's Illusions - Accuracy/Recharge
- (31) Malaise's Illusions - Endurance/Confused
- (33) Malaise's Illusions - Accuracy/Endurance
- (34) Malaise's Illusions - Confused/Range
- (34) Malaise's Illusions - Accuracy/Confused/Recharge
- (34) Malaise's Illusions - Chance of Damage(Psionic)
Level 22: Antidote- (A) Steadfast Protection - Resistance/Endurance
- (31) Steadfast Protection - Resistance/+Def 3%
- (31) Steadfast Protection - Knockback Protection
Level 24: Fearsome Stare- (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (25) Superior Will of the Controller - Recharge/Chance for Psionic Damage
- (36) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (36) Superior Will of the Controller - Endurance/Recharge
- (36) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
Level 26: Haunt- (A) Call to Arms - Accuracy/Recharge
- (33) Call to Arms - Accuracy/Damage
- (33) Call to Arms - Damage/Endurance
- (37) Call to Arms - Accuracy/Damage/Recharge
- (37) Call to Arms - Endurance/Damage/Recharge
- (37) Call to Arms - Defense Bonus Aura for Pets
Level 28: Fly- (A) Winter's Gift - Slow Resistance (20%)
Level 30: Heart of Darkness- (A) Absolute Amazement - Stun
- (39) Absolute Amazement - Stun/Recharge
- (39) Absolute Amazement - Accuracy/Stun/Recharge
- (40) Absolute Amazement - Accuracy/Recharge
- (40) Absolute Amazement - Endurance/Stun
Level 32: Umbra Beast- (A) Expedient Reinforcement - Accuracy/Recharge
- (39) Expedient Reinforcement - Accuracy/Damage
- (40) Expedient Reinforcement - Damage/Endurance
- (42) Expedient Reinforcement - Accuracy/Damage/Recharge
- (42) Expedient Reinforcement - Endurance/Damage/Recharge
- (43) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 35: Poison Trap- (A) Lockdown - Chance for +2 Mag Hold
- (43) Lockdown - Accuracy/Hold
Level 38: Shadow Field- (A) Basilisk's Gaze - Accuracy/Hold
- (43) Basilisk's Gaze - Accuracy/Recharge
- (45) Basilisk's Gaze - Recharge/Hold
- (45) Basilisk's Gaze - Chance for Recharge Slow
Level 41: Conserve Power- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
Level 44: Temp Invulnerability- (A) Reactive Armor - Resistance/Endurance
- (45) Reactive Armor - Resistance/Recharge
- (46) Reactive Armor - Resistance/Endurance/Recharge
Level 47: Power Boost- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 49: Venomous Gas- (A) Achilles' Heel - Chance for Res Debuff
- (50) Dampened Spirits - To Hit Debuff/Endurance
- (50) Dampened Spirits - To Hit Debuff/Recharge
Level 0: The Atlas Medallion------------
Level 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Miracle - +Recovery
- (11) Regenerative Tissue - +Regeneration
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (9) Performance Shifter - EndMod
- (9) Efficacy Adaptor - EndMod/Accuracy
Level 1: Brawl- (A) Empty
Level 1: ContainmentLevel 1: Sprint
- (A) Celerity - +Stealth
Level 2: Rest- (A) Empty
Level 4: Ninja Run------------
Set Bonus Totals:
------------
Set Bonuses:
Basilisk's Gaze
(Dark Grasp)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
- Status Resistance 5%
- 10% (0.42 HP/sec) Regeneration
Numina's Convalescence(Alkaloid)
- 12% (0.51 HP/sec) Regeneration
Trap of the Hunter(Living Shadows)
- 5% Enhancement(Immobilize)
- 19.08 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Shield Breaker(Envenom)
- 2.5% (0.04 End/sec) Recovery
- Status Resistance 2.5%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 11% Enhancement(Accuracy)
Dampened Spirits(Weaken)
- 2% DamageBuff(All)
Luck of the Gambler(Hover)
- 10% (0.42 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Pacing of the Turtle(Neurotoxic Breath)
- MezResist(Sleep) 2.75%
Luck of the Gambler(Maneuvers)
- 10% (0.42 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Stealth)
- 10% (0.42 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control(Tactics)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.08 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Malaise's Illusions(Possess)
- 2.5% (0.04 End/sec) Recovery
- 2.5% Enhancement(Confused)
- 2.5% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Steadfast Protection(Antidote)
- 1.5% (0.03 End/sec) Recovery
- 15.26 HP (1.5%) HitPoints
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
Superior Will of the Controller(Fearsome Stare)
- 4% DamageBuff(All)
- 8% Enhancement(Immobilize), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stun)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Call to Arms(Haunt)
- 2.5% (0.04 End/sec) Recovery
- 15.26 HP (1.5%) HitPoints
- 6.25% Enhancement(RechargeTime)
- 1.89% Resistance(Smashing,Lethal)
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 5% Defense
Winter's Gift(Fly)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Absolute Amazement(Heart of Darkness)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Expedient Reinforcement(Umbra Beast)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
- 10% (0.42 HP/sec) Regeneration
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 10% Resistance(All)
Lockdown(Poison Trap)
- 3% DamageBuff(All)
Basilisk's Gaze(Shadow Field)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Reactive Armor(Temp Invulnerability)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Dampened Spirits(Venomous Gas)
- 2% DamageBuff(All)
Performance Shifter(Stamina)
Thelonious Monk