DB/Regen build little imput plz
looks like you got the idea.
you might swap places of the resist uniques and you've got 6 12% regen's.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
you still need to find a place for the ATO's
more input Fhttp://www.youtube.com/watch?v=Pj-qBUWOYfE
perma jump is ---> /up 1
Thanks for the imput
Heres a def build i made just would like some imput on it thx
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
rehema def: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Nimble Slash -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(5)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(37)
Level 2: Reconstruction -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(5), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/Rchg(7), Numna-Heal(9), Numna-Regen/Rcvry+(33)
Level 4: Ablating Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 6: Typhoon's Edge -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21)
Level 8: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-End%(17)
Level 10: Fly -- Winter-ResSlow(A)
Level 12: Blinding Feint -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 14: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Heal(45), Dct'dW-Rchg(46)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(34)
Level 18: Vengeful Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 20: Resilience -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx/Rchg(27), S'fstPrt-ResDam/Def+(29)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(29), RctvArm-ResDam/EndRdx/Rchg(31), GA-3defTpProc(31)
Level 26: Sweeping Strike -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(42), Oblit-Dmg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Numna-Heal(37), RechRdx-I(37)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Def/Rchg(33), LkGmblr-Rchg+(33)
Level 32: One Thousand Cuts -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36)
Level 35: Revive -- Numna-Heal(A), Numna-Heal/Rchg(39)
Level 38: Moment of Glory -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam(39), RctvArm-ResDam/EndRdx/Rchg(40)
Level 41: Petrifying Gaze -- G'Wdw-Dam%(A)
Level 44: Night Fall -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(46), DisWord-ToHitDeb/Rchg/EndRdx(50)
Level 47: Tenebrous Tentacles -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(48), SipInsght-Acc/Rchg(48), SipInsght-%ToHit(48), SipInsght-ToHitDeb/EndRdx/Rchg(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
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Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run