TW/DA...need help/critique please


Flamewarden

 

Posted

So I've got a build I'm workin on, and not getting much action in the brute forums so here I am

Any input would be greatly appreciated!

My original thread can be found here if you're interested in the evolution of this build. http://boards.cityofheroes.com/showt...05#post4123705

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious 2.0: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Luck of the Gambler - Defense/Endurance: Level 50
  • (21) Mocking Beratement - Accuracy/Recharge: Level 50
  • (21) Mocking Beratement - Recharge: Level 50
  • (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 30
Level 1: Dark Embrace
  • (A) Titanium Coating - Endurance: Level 50
  • (3) Titanium Coating - Resistance: Level 40
  • (5) Titanium Coating - Resistance/Endurance/Recharge: Level 50
  • (7) Titanium Coating - Endurance/Recharge: Level 50
  • (33) Titanium Coating - Resistance/Recharge: Level 50
  • (33) Titanium Coating - Resistance/Endurance: Level 50
Level 2: Crushing Blow
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (5) Kinetic Combat - Damage/Recharge: Level 35
  • (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 4: Murky Cloud
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (9) Impervium Armor - Resistance/Endurance: Level 40
  • (9) Impervium Armor - Resistance/Recharge: Level 40
  • (15) Steadfast Protection - Knockback Protection: Level 30
  • (17) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 6: Build Momentum
  • (A) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Gift of the Ancients - Defense: Level 40
  • (13) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
  • (13) Gift of the Ancients - Endurance/Recharge: Level 40
  • (17) Kismet - Accuracy +6%: Level 30
  • (19) Gift of the Ancients - Defense/Endurance: Level 30
Level 10: Obsidian Shield
  • (A) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance: Level 50
  • (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage: Level 50
  • (43) Perfect Zinger - Taunt/Range: Level 50
  • (45) Perfect Zinger - Accuracy/Recharge: Level 50
  • (46) Perfect Zinger - Taunt/Recharge/Range: Level 50
Level 14: Super Jump
  • (A) Jumping IO: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
  • (42) Miracle - Endurance/Recharge: Level 40
  • (43) Miracle - Heal/Endurance/Recharge: Level 40
  • (43) Miracle - Heal/Recharge: Level 40
Level 18: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Luck of the Gambler - Defense: Level 50
  • (23) Luck of the Gambler - Defense/Endurance: Level 50
Level 22: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 24: Rend Armor
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (27) Kinetic Combat - Damage/Endurance: Level 35
  • (27) Kinetic Combat - Damage/Recharge: Level 35
  • (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (34) Eradication - Damage: Level 30
  • (34) Mocking Beratement - Accuracy/Recharge: Level 50
  • (34) Mocking Beratement - Recharge: Level 50
  • (36) Eradication - Damage/Recharge: Level 30
  • (36) Eradication - Accuracy/Damage/Recharge: Level 30
Level 28: Follow Through
  • (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (36) Kinetic Combat - Accuracy/Damage: Level 35
  • (37) Kinetic Combat - Damage/Endurance: Level 35
  • (37) Kinetic Combat - Damage/Recharge: Level 35
Level 30: Spring Attack
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (37) Eradication - Accuracy/Damage/Recharge: Level 30
  • (50) Eradication - Damage/Recharge: Level 30
Level 32: Arc of Destruction
  • (A) Obliteration - Chance for Smashing Damage: Level 50
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (39) Obliteration - Damage: Level 50
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Recharge: Level 50
Level 35: Oppressive Gloom
  • (A) Razzle Dazzle - Chance of Immobilize: Level 30
Level 38: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (39) Eradication - Damage/Recharge: Level 30
  • (46) Eradication - Accuracy/Recharge: Level 30
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
  • (48) Performance Shifter - EndMod/Recharge: Level 50
  • (48) Performance Shifter - EndMod/Accuracy: Level 50
Level 44: Physical Perfection
  • (A) Endurance Modification IO: Level 50
Level 47: Soul Transfer
  • (A) Recharge Reduction IO: Level 50
Level 49: Death Shroud
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (50) Eradication - Accuracy/Damage/Recharge: Level 30
Level 50: Cardiac Partial Core Revamp
------------
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (45) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (46) Performance Shifter - EndMod: Level 50
Level 1: Momentum
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run



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Posted

kinda rushed, but see if you like any of the changes.

One hit from Defensive sweep will cap your sm/leth defense. I added some HP buffs. I dropped Tactics since you've got perception and to save on endurance

disclosure. I've never played TW.

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Imp Pervious 2.0: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def/Rchg(13), HO:Nucle(21), Dmg-I(21)
Level 1: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(3), ImpArm-ResDam/EndRdx/Rchg(5), ImpArm-EndRdx/Rchg(31)
Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(7)
Level 4: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(9), ImpArm-EndRdx/Rchg(9), ImpArm-ResDam/EndRdx/Rchg(15)
Level 6: Build Momentum -- GSFC-Rchg/EndRdx(A), GSFC-Build%(15), GSFC-ToHit/Rchg(17), RechRdx-I(25)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(17)
Level 10: Obsidian Shield -- EndRdx-I(A)
Level 12: Taunt -- Zinger-Dam%(A)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Dark Regeneration -- Theft-+End%(A), Mrcl-EndRdx/Rchg(25), Theft-Acc/Heal(29), Mrcl-Heal/Rchg(33), Mrcl-Heal/EndRdx/Rchg(33), Theft-Acc/EndRdx/Rchg(42)
Level 18: Boxing -- Empty(A)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(33)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg/Rchg(31)
Level 26: Whirling Smash -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(34), Mocking-Acc/Rchg(34), Mocking-Rchg(34), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36)
Level 28: Follow Through -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Acc/Dmg(36), KntkC'bat-Dmg/EndRdx(37), C'ngImp-Acc/Dmg/Rchg(37)
Level 30: Spring Attack -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-Dmg/Rchg(43), Erad-Acc/Rchg(46)
Level 32: Arc of Destruction -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Rchg(40)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42), LkGmblr-Def(43)
Level 38: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(45), Erad-Acc/Rchg(45), M'Strk-Dmg/Rchg(46), Zinger-Dam%(46)
Level 41: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod(45)
Level 44: Soul Transfer -- RechRdx-I(A)
Level 47: Death Shroud -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(48), Erad-%Dam(48), Erad-Acc/Dmg/Rchg(48), M'Strk-Dmg/EndRdx(50)
Level 49: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Rchg(50)
Level 50: Cardiac Partial Core Revamp
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod(19)
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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perma jump is ---> /up 1

 

Posted

Quote:
Originally Posted by Flamewarden View Post
So I've got a build I'm workin on, and not getting much action in the brute forums so here I am
It helps to help clear the field on what exactly it is you're trying to do with the build. Not everyone has the same build expectations, budget, or desires for what their character is going to be capable of achieving.

Example: Are you trying to reach a defense level of some kind? HP? Recharge? +Damage Bonuses? Tighten Endurance demands?

Defining what your expectations are is more likely to receive more beneficial feedback.


Quote:
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again.

 

Posted

Yeah John all that info was in the other thread I linked

I'm likin this build much better...the empty slots will hold catalyzed ATE's with the proc in defensive sweep. I haven't gotten Imp fully slotted and am liking the way it runs already...once the servers are back up i'll take him on some +4x8s in AE and see if i got my end usage under control and can deal with the slightly lower melee/smashing defense. I'm figuring the much improved ranged/neg/energy def and end management will solve the minor problems I was having.

I'm also gonna take a look at hindenburgs suggestions.


Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

total imp 2.15: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep

  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (7) Empty
  • (11) Luck of the Gambler - Defense/Endurance: Level 50
  • (21) Luck of the Gambler - Defense: Level 50
Level 1: Dark Embrace
  • (A) Impervium Armor - Psionic Resistance: Level 40
  • (3) Impervium Armor - Resistance/Endurance: Level 40
  • (5) Impervium Armor - Resistance/Endurance/Recharge: Level 40
  • (7) Impervium Armor - Resistance: Level 40
Level 2: Crushing Blow
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (5) Kinetic Combat - Knockdown Bonus: Level 35
  • (13) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 4: Murky Cloud
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (9) Impervium Armor - Resistance/Endurance: Level 40
  • (9) Impervium Armor - Resistance/Recharge: Level 40
  • (15) Steadfast Protection - Knockback Protection: Level 30
  • (17) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 6: Build Momentum
  • (A) Recharge Reduction IO: Level 50
  • (13) Recharge Reduction IO: Level 50
  • (15) Recharge Reduction IO: Level 50
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (11) Gift of the Ancients - Defense: Level 40
  • (17) Kismet - Accuracy +6%: Level 30
  • (19) Gift of the Ancients - Defense/Endurance: Level 30
Level 10: Obsidian Shield
  • (A) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance: Level 50
  • (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt
  • (A) Mocking Beratement - Taunt/Recharge: Level 50
  • (33) Mocking Beratement - Taunt/Recharge/Range: Level 50
  • (39) Mocking Beratement - Taunt: Level 50
  • (43) Mocking Beratement - Accuracy/Recharge: Level 50
  • (45) Mocking Beratement - Recharge: Level 50
  • (46) Mocking Beratement - Taunt/Range: Level 50
Level 14: Hasten
  • (A) Recharge Reduction IO: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Chance for +Endurance: Level 30
  • (36) Miracle - Heal/Endurance/Recharge: Level 40
  • (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
  • (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
  • (42) Miracle - Endurance/Recharge: Level 40
  • (43) Miracle - Heal/Recharge: Level 40
Level 18: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50
Level 20: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Luck of the Gambler - Defense: Level 50
  • (23) Luck of the Gambler - Defense/Endurance: Level 50
Level 22: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 24: Rend Armor
  • (A) Empty
  • (27) Empty
  • (27) Empty
  • (29) Empty
  • (36) Empty
Level 26: Whirling Smash
  • (A) Force Feedback - Chance for +Recharge: Level 50
  • (34) Eradication - Chance for Energy Damage: Level 30
  • (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (34) Eradication - Accuracy/Damage/Recharge: Level 30
Level 28: Follow Through
  • (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (36) Kinetic Combat - Accuracy/Damage: Level 35
  • (37) Kinetic Combat - Damage/Endurance: Level 35
  • (37) Kinetic Combat - Damage/Recharge: Level 35
Level 30: Titan Sweep
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (43) Eradication - Accuracy/Damage/Recharge: Level 30
  • (48) Eradication - Accuracy/Recharge: Level 30
Level 32: Arc of Destruction
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (39) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (39) Eradication - Accuracy/Damage/Recharge: Level 30
  • (40) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (40) Obliteration - Damage/Recharge: Level 50
  • (40) Obliteration - Accuracy/Recharge: Level 50
Level 35: Oppressive Gloom
  • (A) Razzle Dazzle - Chance of Immobilize: Level 30
  • (37) Razzle Dazzle - Stun/Range: Level 30
  • (48) Razzle Dazzle - Accuracy/Recharge: Level 30
Level 38: Hover
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 41: Superior Conditioning
  • (A) Performance Shifter - Chance for +End: Level 50
  • (45) Performance Shifter - EndMod: Level 50
  • (46) Performance Shifter - EndMod/Accuracy: Level 50
  • (48) Performance Shifter - EndMod/Recharge: Level 50
Level 44: Physical Perfection
  • (A) Endurance Modification IO: Level 50
  • (50) Endurance Modification IO: Level 50
Level 47: Soul Transfer
  • (A) Recharge Reduction IO: Level 50
Level 49: Death Shroud
  • (A) Eradication - Chance for Energy Damage: Level 30
  • (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (50) Eradication - Accuracy/Damage/Recharge: Level 30
Level 50: Cardiac Core Paragon
Level 50: Barrier Partial Core Invocation
Level 50: Ion Core Final Judgement
Level 50: Reactive Total Core Conversion
Level 50: Storm Elemental Partial Radial Improved Ally
------------
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (45) Miracle - +Recovery: Level 40
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (21) Performance Shifter - EndMod/Recharge: Level 50
  • (33) Performance Shifter - EndMod/Accuracy: Level 50
  • (46) Performance Shifter - EndMod: Level 50
Level 1: Momentum
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run