TW/DA...need help/critique please
kinda rushed, but see if you like any of the changes.
One hit from Defensive sweep will cap your sm/leth defense. I added some HP buffs. I dropped Tactics since you've got perception and to save on endurance
disclosure. I've never played TW.
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Imp Pervious 2.0: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def/Rchg(13), HO:Nucle(21), Dmg-I(21)
Level 1: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(3), ImpArm-ResDam/EndRdx/Rchg(5), ImpArm-EndRdx/Rchg(31)
Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(7)
Level 4: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(9), ImpArm-EndRdx/Rchg(9), ImpArm-ResDam/EndRdx/Rchg(15)
Level 6: Build Momentum -- GSFC-Rchg/EndRdx(A), GSFC-Build%(15), GSFC-ToHit/Rchg(17), RechRdx-I(25)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(17)
Level 10: Obsidian Shield -- EndRdx-I(A)
Level 12: Taunt -- Zinger-Dam%(A)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Dark Regeneration -- Theft-+End%(A), Mrcl-EndRdx/Rchg(25), Theft-Acc/Heal(29), Mrcl-Heal/Rchg(33), Mrcl-Heal/EndRdx/Rchg(33), Theft-Acc/EndRdx/Rchg(42)
Level 18: Boxing -- Empty(A)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(33)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg/Rchg(31)
Level 26: Whirling Smash -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(34), Mocking-Acc/Rchg(34), Mocking-Rchg(34), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36)
Level 28: Follow Through -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Acc/Dmg(36), KntkC'bat-Dmg/EndRdx(37), C'ngImp-Acc/Dmg/Rchg(37)
Level 30: Spring Attack -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-Dmg/Rchg(43), Erad-Acc/Rchg(46)
Level 32: Arc of Destruction -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Rchg(40)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42), LkGmblr-Def(43)
Level 38: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(45), Erad-Acc/Rchg(45), M'Strk-Dmg/Rchg(46), Zinger-Dam%(46)
Level 41: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod(45)
Level 44: Soul Transfer -- RechRdx-I(A)
Level 47: Death Shroud -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(48), Erad-%Dam(48), Erad-Acc/Dmg/Rchg(48), M'Strk-Dmg/EndRdx(50)
Level 49: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Rchg(50)
Level 50: Cardiac Partial Core Revamp
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(19)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod(19)
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1479;709;1418;HEX;| |78DA65545B4F1351109EED6E85D2022D855E804281D2964297567D24312A173534A| |962F4B16960AD0DA5ADBBC5C8A37F411F4CBC2626C6F8E22F32F1592E157D555CA7| |3B1F97A44DB6DF993933DF3767CEEC169E2DFBBEAE3DBF468AF766AD6C59A51BE66| |ECB7017CA95EAA64A44FEDB3BCD78D1309F561BBB56FCB29EEB6167D4092A158C9A| |61E8F7ABAD72BDF4D028371B752B223BCBC623A36E19FA72D9DC2E5D37771A26F98| |A8D464D5FE7B06ABDD2EF18ABD5CAE3165B7D8EB5D1348C2DAF6CD43A3BD1956675| |535FA91B6665AF54285B2DC3DC93F2225C438A9FFD10FF91C28FEDA611C6BC467D7| |E6050D017101C5EE2308D6838468EFDFA34956C9512BC4869E44A0B6A29C189A4E0| |4108A1646B4A91619A63EF0A6AF7042F6D00B784FF2D830A7E15BCBDD0E905EF007| |48E98DF8D58F76797933FF045D0FF4930322FBC21BE801E89557A7066FF099B318D| |DE3178648F3C5312FF93B9BD523B792DE10A33473F7CFDDFC4F79EAD41F47270487| |5F822AB52DFF8A0D8F135B1E3B704E702E257982F00BE80CD3FFAC0EB204E144495| |A161206E288E1B52397B04558F841587F198AB0EA3E361747C141D1F45C7C7D1F18| |94D39E92FCE894A8E3B7AE47278A67E00B7E594533B823307E29F39146C73EE18F4| |C64E79A13303FD04F413D053382726396A0C7A09F065C09FDD17FCCDB193A86D925| |4273F694B2DC93F82A97FC013E05F418DFB338D5E4EA37773E8DD1C7A9B416F0F59| |67163AB3A829895A1650DB026ACA9A3235594C8587AF302D3AAEF42BF1655E0A2EB| |C10FCC8BBF33225348F897CC3A0A3773AFABD08EDC53610DAF92784B7922807AD1C| |B4F2D0C843F3A88FDF3ACC8592C5349FFB14E58E4CE1D003397BFB627C5AE28FCF7| |D2E053A3EF00F41EFBB0C5A27C61ED7CED61D932739D3E5C97579F2173D50BED215| |75B5CBB3AA9D7D83ECF58BBB1EA9ACA89D7D774871323C7EEA4C8F93B114E42064F| |F076C32E140| |-------------------------------------------------------------------|
perma jump is ---> /up 1
So I've got a build I'm workin on, and not getting much action in the brute forums so here I am
|
Example: Are you trying to reach a defense level of some kind? HP? Recharge? +Damage Bonuses? Tighten Endurance demands?
Defining what your expectations are is more likely to receive more beneficial feedback.
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
Yeah John all that info was in the other thread I linked
I'm likin this build much better...the empty slots will hold catalyzed ATE's with the proc in defensive sweep. I haven't gotten Imp fully slotted and am liking the way it runs already...once the servers are back up i'll take him on some +4x8s in AE and see if i got my end usage under control and can deal with the slightly lower melee/smashing defense. I'm figuring the much improved ranged/neg/energy def and end management will solve the minor problems I was having.
I'm also gonna take a look at hindenburgs suggestions.
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
total imp 2.15: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Defensive Sweep
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (7) Empty
- (11) Luck of the Gambler - Defense/Endurance: Level 50
- (21) Luck of the Gambler - Defense: Level 50
- (A) Impervium Armor - Psionic Resistance: Level 40
- (3) Impervium Armor - Resistance/Endurance: Level 40
- (5) Impervium Armor - Resistance/Endurance/Recharge: Level 40
- (7) Impervium Armor - Resistance: Level 40
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (5) Kinetic Combat - Knockdown Bonus: Level 35
- (13) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Aegis - Psionic/Status Resistance: Level 50
- (9) Impervium Armor - Resistance/Endurance: Level 40
- (9) Impervium Armor - Resistance/Recharge: Level 40
- (15) Steadfast Protection - Knockback Protection: Level 30
- (17) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Recharge Reduction IO: Level 50
- (13) Recharge Reduction IO: Level 50
- (15) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (11) Gift of the Ancients - Defense: Level 40
- (17) Kismet - Accuracy +6%: Level 30
- (19) Gift of the Ancients - Defense/Endurance: Level 30
- (A) Aegis - Resistance: Level 50
- (25) Aegis - Resistance/Endurance: Level 50
- (25) Aegis - Resistance/Endurance/Recharge: Level 50
- (A) Mocking Beratement - Taunt/Recharge: Level 50
- (33) Mocking Beratement - Taunt/Recharge/Range: Level 50
- (39) Mocking Beratement - Taunt: Level 50
- (43) Mocking Beratement - Accuracy/Recharge: Level 50
- (45) Mocking Beratement - Recharge: Level 50
- (46) Mocking Beratement - Taunt/Range: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Theft of Essence - Chance for +Endurance: Level 30
- (36) Miracle - Heal/Endurance/Recharge: Level 40
- (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
- (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
- (42) Miracle - Endurance/Recharge: Level 40
- (43) Miracle - Heal/Recharge: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (19) Luck of the Gambler - Defense: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (23) Luck of the Gambler - Defense: Level 50
- (23) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (A) Empty
- (27) Empty
- (27) Empty
- (29) Empty
- (36) Empty
- (A) Force Feedback - Chance for +Recharge: Level 50
- (34) Eradication - Chance for Energy Damage: Level 30
- (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (34) Eradication - Accuracy/Damage/Recharge: Level 30
- (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (36) Kinetic Combat - Accuracy/Damage: Level 35
- (37) Kinetic Combat - Damage/Endurance: Level 35
- (37) Kinetic Combat - Damage/Recharge: Level 35
- (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (43) Eradication - Accuracy/Damage/Recharge: Level 30
- (48) Eradication - Accuracy/Recharge: Level 30
- (A) Eradication - Chance for Energy Damage: Level 30
- (39) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (39) Eradication - Accuracy/Damage/Recharge: Level 30
- (40) Obliteration - Accuracy/Damage/Recharge: Level 50
- (40) Obliteration - Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Recharge: Level 50
- (A) Razzle Dazzle - Chance of Immobilize: Level 30
- (37) Razzle Dazzle - Stun/Range: Level 30
- (48) Razzle Dazzle - Accuracy/Recharge: Level 30
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (45) Performance Shifter - EndMod: Level 50
- (46) Performance Shifter - EndMod/Accuracy: Level 50
- (48) Performance Shifter - EndMod/Recharge: Level 50
- (A) Endurance Modification IO: Level 50
- (50) Endurance Modification IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Eradication - Chance for Energy Damage: Level 30
- (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (50) Eradication - Accuracy/Damage/Recharge: Level 30
Level 50: Barrier Partial Core Invocation
Level 50: Ion Core Final Judgement
Level 50: Reactive Total Core Conversion
Level 50: Storm Elemental Partial Radial Improved Ally
------------
Level 2: Swift
- (A) Run Speed IO: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (45) Miracle - +Recovery: Level 40
- (A) Jumping IO: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (21) Performance Shifter - EndMod/Recharge: Level 50
- (33) Performance Shifter - EndMod/Accuracy: Level 50
- (46) Performance Shifter - EndMod: Level 50
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Celerity - +Stealth: Level 50
- (A) Empty
So I've got a build I'm workin on, and not getting much action in the brute forums so here I am
Any input would be greatly appreciated!
My original thread can be found here if you're interested in the evolution of this build. http://boards.cityofheroes.com/showt...05#post4123705
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Imp Pervious 2.0: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Defensive Sweep
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (11) Luck of the Gambler - Defense/Endurance: Level 50
- (21) Mocking Beratement - Accuracy/Recharge: Level 50
- (21) Mocking Beratement - Recharge: Level 50
- (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 30
Level 1: Dark Embrace- (A) Titanium Coating - Endurance: Level 50
- (3) Titanium Coating - Resistance: Level 40
- (5) Titanium Coating - Resistance/Endurance/Recharge: Level 50
- (7) Titanium Coating - Endurance/Recharge: Level 50
- (33) Titanium Coating - Resistance/Recharge: Level 50
- (33) Titanium Coating - Resistance/Endurance: Level 50
Level 2: Crushing Blow- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (5) Kinetic Combat - Damage/Recharge: Level 35
- (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 4: Murky Cloud- (A) Aegis - Psionic/Status Resistance: Level 50
- (9) Impervium Armor - Resistance/Endurance: Level 40
- (9) Impervium Armor - Resistance/Recharge: Level 40
- (15) Steadfast Protection - Knockback Protection: Level 30
- (17) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 6: Build Momentum- (A) Recharge Reduction IO: Level 50
- (15) Recharge Reduction IO: Level 50
Level 8: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (11) Gift of the Ancients - Defense: Level 40
- (13) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
- (13) Gift of the Ancients - Endurance/Recharge: Level 40
- (17) Kismet - Accuracy +6%: Level 30
- (19) Gift of the Ancients - Defense/Endurance: Level 30
Level 10: Obsidian Shield- (A) Aegis - Resistance: Level 50
- (25) Aegis - Resistance/Endurance: Level 50
- (25) Aegis - Resistance/Endurance/Recharge: Level 50
Level 12: Taunt- (A) Perfect Zinger - Chance for Psi Damage: Level 50
- (43) Perfect Zinger - Taunt/Range: Level 50
- (45) Perfect Zinger - Accuracy/Recharge: Level 50
- (46) Perfect Zinger - Taunt/Recharge/Range: Level 50
Level 14: Super Jump- (A) Jumping IO: Level 50
Level 16: Dark Regeneration- (A) Theft of Essence - Chance for +Endurance: Level 30
- (42) Theft of Essence - Accuracy/Endurance/Recharge: Level 30
- (42) Theft of Essence - Accuracy/Endurance/Healing: Level 30
- (42) Miracle - Endurance/Recharge: Level 40
- (43) Miracle - Heal/Endurance/Recharge: Level 40
- (43) Miracle - Heal/Recharge: Level 40
Level 18: Maneuvers- (A) Luck of the Gambler - Recharge Speed: Level 50
- (19) Luck of the Gambler - Defense: Level 50
Level 20: Cloak of Darkness- (A) Luck of the Gambler - Recharge Speed: Level 50
- (23) Luck of the Gambler - Defense: Level 50
- (23) Luck of the Gambler - Defense/Endurance: Level 50
Level 22: Tactics- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
Level 24: Rend Armor- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (27) Kinetic Combat - Damage/Endurance: Level 35
- (27) Kinetic Combat - Damage/Recharge: Level 35
- (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 26: Whirling Smash- (A) Force Feedback - Chance for +Recharge: Level 50
- (34) Eradication - Damage: Level 30
- (34) Mocking Beratement - Accuracy/Recharge: Level 50
- (34) Mocking Beratement - Recharge: Level 50
- (36) Eradication - Damage/Recharge: Level 30
- (36) Eradication - Accuracy/Damage/Recharge: Level 30
Level 28: Follow Through- (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (36) Kinetic Combat - Accuracy/Damage: Level 35
- (37) Kinetic Combat - Damage/Endurance: Level 35
- (37) Kinetic Combat - Damage/Recharge: Level 35
Level 30: Spring Attack- (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (37) Eradication - Accuracy/Damage/Recharge: Level 30
- (50) Eradication - Damage/Recharge: Level 30
Level 32: Arc of Destruction- (A) Obliteration - Chance for Smashing Damage: Level 50
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (39) Obliteration - Damage: Level 50
- (40) Obliteration - Accuracy/Damage/Recharge: Level 50
- (40) Obliteration - Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Recharge: Level 50
Level 35: Oppressive Gloom- (A) Razzle Dazzle - Chance of Immobilize: Level 30
Level 38: Titan Sweep- (A) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (39) Eradication - Damage/Recharge: Level 30
- (46) Eradication - Accuracy/Recharge: Level 30
Level 41: Superior Conditioning- (A) Performance Shifter - Chance for +End: Level 50
- (45) Performance Shifter - EndMod: Level 50
- (48) Performance Shifter - EndMod/Recharge: Level 50
- (48) Performance Shifter - EndMod/Accuracy: Level 50
Level 44: Physical Perfection- (A) Endurance Modification IO: Level 50
Level 47: Soul Transfer- (A) Recharge Reduction IO: Level 50
Level 49: Death Shroud- (A) Eradication - Chance for Energy Damage: Level 30
- (50) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (50) Eradication - Accuracy/Damage/Recharge: Level 30
Level 50: Cardiac Partial Core Revamp------------
Level 2: Swift
- (A) Run Speed IO: Level 50
Level 2: Health- (A) Miracle - +Recovery: Level 40
- (45) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle- (A) Jumping IO: Level 50
Level 2: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (46) Performance Shifter - EndMod: Level 50
Level 1: MomentumLevel 1: Brawl
- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Celerity - +Stealth: Level 50
Level 2: Rest- (A) Empty
Level 4: Ninja Run