I've decided on my next High-end build. A dark/shield scrapper. I want him to be capable of soloing AVs, as well as handling incarnate content without too many problems. Goals for the build are Softcapped positional defenses, perma-hasten, and enough added mitigation tools to deal with the higher base to-hit of praetorian critters. The build below meets those criteria, but I'd like advice on whether it can be improved any. Price isn't really an issue.
Darkling Aegis: Level 50 Magic Scrapper Primary Power Set: Dark Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Soul Mastery
I've decided on my next High-end build. A dark/shield scrapper. I want him to be capable of soloing AVs, as well as handling incarnate content without too many problems. Goals for the build are Softcapped positional defenses, perma-hasten, and enough added mitigation tools to deal with the higher base to-hit of praetorian critters. The build below meets those criteria, but I'd like advice on whether it can be improved any. Price isn't really an issue.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Darkling Aegis: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Smite
- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (15) Mako's Bite - Chance of Damage(Lethal)
Level 1: Deflection- (A) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Endurance/Recharge
- (7) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Recharge Speed
Level 2: Battle Agility- (A) Luck of the Gambler - Defense/Endurance
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (11) Luck of the Gambler - Defense
- (11) Luck of the Gambler - Recharge Speed
Level 4: True Grit- (A) Steadfast Protection - Resistance/+Def 3%
- (21) Doctored Wounds - Heal/Endurance
- (42) Doctored Wounds - Heal/Recharge
- (48) Doctored Wounds - Heal/Endurance/Recharge
- (48) Doctored Wounds - Heal
- (50) Doctored Wounds - Endurance/Recharge
Level 6: Super Jump- (A) Jumping IO
Level 8: Siphon Life- (A) Mako's Bite - Accuracy/Damage
- (43) Mako's Bite - Damage/Endurance
- (43) Mako's Bite - Damage/Recharge
- (43) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (46) Mako's Bite - Chance of Damage(Lethal)
Level 10: Active Defense- (A) Recharge Reduction IO
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 14: Spring Attack- (A) Obliteration - Damage
- (17) Obliteration - Accuracy/Recharge
- (17) Obliteration - Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
Level 16: Against All Odds- (A) Endurance Reduction IO
Level 18: Dark Consumption- (A) Obliteration - Damage
- (25) Obliteration - Accuracy/Recharge
- (25) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 20: Phalanx Fighting- (A) Luck of the Gambler - Recharge Speed
- (21) Luck of the Gambler - Defense
Level 22: Hasten- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 24: Boxing- (A) Accuracy IO
Level 26: Soul Drain- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 28: Grant Cover- (A) Shield Wall - +Res (Teleportation), +3% Res (All)
Level 30: Tough- (A) Gladiator's Armor - TP Protection +3% Def (All)
Level 32: Midnight Grasp- (A) Hecatomb - Damage/Recharge
- (33) Hecatomb - Accuracy/Damage/Recharge
- (33) Hecatomb - Accuracy/Recharge
- (33) Hecatomb - Damage/Endurance
- (34) Hecatomb - Chance of Damage(Negative)
Level 35: Shield Charge- (A) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (36) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
Level 38: One with the Shield- (A) Aegis - Resistance/Endurance
- (39) Aegis - Resistance/Endurance/Recharge
- (39) Aegis - Resistance
- (39) Aegis - Psionic/Status Resistance
- (40) Aegis - Resistance/Recharge
Level 41: Weave- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Recharge Speed
Level 44: Dark Blast- (A) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (45) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
Level 47: Shadow Meld- (A) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Luck of the Gambler - Defense/Recharge
Level 49: Summon Widow- (A) Soulbound Allegiance - Accuracy/Damage/Recharge
- (50) Soulbound Allegiance - Damage/Recharge
Level 50: Spiritual Core ParagonLevel 50: Void Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Rebirth Radial Epiphany
------------
Level 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (13) Numina's Convalescence - Heal
- (13) Miracle - +Recovery
- (15) Regenerative Tissue - +Regeneration
- (23) Healing IO
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Recharge
- (37) Performance Shifter - EndMod/Accuracy/Recharge
- (37) Performance Shifter - Accuracy/Recharge
- (40) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - Chance for +End
Level 1: Brawl- (A) Empty
Level 1: Critical HitLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja Run------------
Set Bonus Totals: