Hey, scratching my head and wondering what is going on here. I have a mission where the player is put in the midst of a battlefield between two custom factions. I select the Battle Advanced Option and when I go to select my Custom Group... neither are there. Both of these are available should I set them as the main enemy group for a mission, and I can see both in the Group/Character editor. But they're not showing up for the one objective I need them in.
What?
If it matters, Group A shares custom characters with another group, a Group C if you will. As things change between Missions 1 and 2, I wanted some minions to be in mission 1 and not in mission 2, so hence Group A having more characters, sharing some characters with C, but not having certain characters from Group C.
Group B would be an ally to the player, and doesn't share characters with any group. It's composed of two minion class foes, a LT that is an edited standard character, and an EB that also acts as an ally the player rescues earlier on (and triggers the battles.)
Anyone have a clue what would cause *both* of these groups to not appear in the drop down menu, as I can't see a single common error other than "I made them."
EDIT: A global friend logged on and solved this for me. In case anyone else runs into this, apparently opening the group in the Group Editor and re-saving will fix this. Something about it not linking properly the first time. Anyways, this headache was resolved. Hope this post helps someone else!
Hey, scratching my head and wondering what is going on here. I have a mission where the player is put in the midst of a battlefield between two custom factions. I select the Battle Advanced Option and when I go to select my Custom Group... neither are there. Both of these are available should I set them as the main enemy group for a mission, and I can see both in the Group/Character editor. But they're not showing up for the one objective I need them in.
What?
If it matters, Group A shares custom characters with another group, a Group C if you will. As things change between Missions 1 and 2, I wanted some minions to be in mission 1 and not in mission 2, so hence Group A having more characters, sharing some characters with C, but not having certain characters from Group C.
Group B would be an ally to the player, and doesn't share characters with any group. It's composed of two minion class foes, a LT that is an edited standard character, and an EB that also acts as an ally the player rescues earlier on (and triggers the battles.)
Anyone have a clue what would cause *both* of these groups to not appear in the drop down menu, as I can't see a single common error other than "I made them."
EDIT: A global friend logged on and solved this for me. In case anyone else runs into this, apparently opening the group in the Group Editor and re-saving will fix this. Something about it not linking properly the first time. Anyways, this headache was resolved. Hope this post helps someone else!