Bots/Pain Defense Help


Athena Six

 

Posted

Firstly i hope this is in the right spot.


Recently while fighting nemesis troops i had a sobering experience as what ever exploding things they use chewed my Minions up like aluminum foil origami cranes.. This made me reevaluate both my tactics and my defenses. I do a lot of reading so i -kinda- have an idea of what-might- be needed but i have done so much reading now i'm a bit confused. One great read was written by Dechs where he speaks very highly of Provoke.

Before i post my Build let me tell you a bit about my play style.. For the most part i solo of course.. but i also enjoy teaming so my heals i prefer to keep each one of them has been useful more times than i can count( not so sure about suppress pain ) I have been letting my bots handle enemies while i hover over head or near by healing and directing them but that has gotten harder to do.. so in part some of that is on me and learning new tactics. But i feel the need to increase my defense more(Or resistance?) and im not sure which direction to go.. ranged , AoE, Melee...Part of me is leaning to ranged defense and hovering with provoke but i just do not know so i come to the forums seeking aid..

Here is my current build yes some slots are empty because i am on the cusp of wanting to do another respec. For the record Ice blast i hate those slots are getting put to better use some how Like Six slotting Maneuvers? thee slotting hover/CJ for zephyr?

One last thin g i'm a SG leader so side switching has become.. more of a hassle than it is worth so i am stuck with Ice mastery( or
force) Also i am aware that incarnates are just around the corner for me so maybe advice on where to go there would be of great help.

EDIT* One last thing. I generally like to run at 0/x3-0/x6.. with bosses. i don't expect to ever be able to take on AVs or GMs with this( that's what alts are for!) but i do go up against EBs alone.

Thank you and i hope this might help other Bots/Pain in the future

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Alpha-Six: Level 45 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Pain Domination
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Chill Mastery

Hero Profile:
Level 1: Battle Drones -- BldM'dt-Acc/EndRdx(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/Dmg(3), BldM'dt-Dmg(5), BldM'dt-Acc(5), BldM'dt-Acc/Dmg/EndRdx(7)
Level 1: Nullify Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11)
Level 2: Soothe -- EndRdx-I(A), EndRdx-I(11), Heal-I(13), Heal-I(13), Heal-I(15)
Level 4: Share Pain -- EndRdx-I(A), Heal-I(15), Heal-I(17), Heal-I(17), Empty(19)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Fly -- Winter-ResSlow(A)
Level 10: Maneuvers -- DefBuff-I(A), DefBuff-I(19), EndRdx-I(21)
Level 12: Protector Bots -- Acc-I(A), Acc-I(21), Dmg-I(23), Dmg-I(23), DefBuff-I(25), DefBuff-I(25)
Level 14: Hover -- Krma-ResKB(A), EndRdx-I(27), Empty(27)
Level 16: Tactics -- EndRdx-I(A), ToHit-I(29), ToHit-I(29), Empty(31), Empty(31)
Level 18: Conduit of Pain -- EndRdx-I(A)
Level 20: Suppress Pain -- Heal-I(A), Heal-I(31), Heal-I(33), EndRdx-I(33), EndRdx-I(33)
Level 22: Assault -- EndRdx-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 26: Assault Bot -- Acc-I(A), Acc-I(34), Dmg-I(36), EdctM'r-Acc/Dmg/EndRdx(36), EdctM'r-Dmg(36), EdctM'r-PetDef(37)
Level 28: World of Pain -- RechRdx-I(A), RechRdx-I(37), ResDam-I(37), ResDam-I(39), RechRdx-I(39)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Anguishing Cry -- Acc-I(A), RechRdx-I(39), RechRdx-I(40), RechRdx-I(40), Acc-I(40)
Level 38: Painbringer -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 41: Ice Blast -- Dmg-I(A), Empty(42), Empty(43)
Level 44: Frozen Armor -- DefBuff-I(A)
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(43), EndMod-I(43)
Level 1: Supremacy
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 5% Defense
  • 3.75% Defense(Fire)
  • 3.75% Defense(Cold)
  • 1.88% Defense(Energy)
  • 1.88% Defense(Negative)
  • 3.75% Defense(Ranged)
  • 4.69% Defense(AoE)
  • 12.5% Enhancement(RechargeTime)
  • 4% Enhancement(Heal)
  • 12.05 HP (1.5%) HitPoints
  • 4% JumpHeight
  • 4% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Stun) 1.65%
  • MezResist(Terrorized) 2.2%
  • 1.5% (0.03 End/sec) Recovery
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)



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Posted

Hoarfrost will improve your survival (to increase to hp cap).
also with Maneuvers, Frozen Armor, and the force field from your bot, you'll be at the soft cap for smash/lethal defense.

Your bots should survive well with World of Pain (your almost perma on this power).

Bot's dying to Nemesis doesn't surprise me. It's not common for mobs to have AoE's like Nemesis. It's also not common to have ToHit buff's. Nemesis have both which makes um particularly deadly


perma jump is ---> /up 1

 

Posted

Thanks for the reply, yeah getting world of pain perma or near perma along with anguishing cry and pain bringer is one of my goals. I have been messing around in MIDs trying out different sets and franken slotting still trying to get a group to do a TV trial with me so i have time it seems...I have one respc token buit i want to use that to fix my second build since i messed that up in my 20's . I have only been playing since November so i'm still learning!

As far as nemesis go. well i've adjusted my tactics which go along way.. helps to not leave my mechs standing in the poison patches!

Thanks for any help. if i respc soon i will post the build perhaps it will help someone out. I do not think bots/PD is an overly used set but it is one i am enjoying!


 

Posted

I moved around some slots added in some IOs i -think- i may be on the right track here. Looks pretty costly but hey that's what merits are for plus i'm still learning the market!

I used a little bit of Dech's ideas in the bots.( thanks giant hugs for your great guide!) suppress pain i slotted like a triage beacon. although the too are different they have similar functionality. I don't know have a look someone and tell me what you think.

One thing that i am not real sure on is the slotting for tactics and do i even need it?

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Alpha-Six: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Pain Domination
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Chill Mastery

Hero Profile:
Level 1: Battle Drones -- BldM'dt-Acc/EndRdx(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/Dmg(3), BldM'dt-Dmg(5), BldM'dt-Acc(5), BldM'dt-Acc/Dmg/EndRdx(7)
Level 1: Nullify Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11)
Level 2: Soothe -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-EndRdx/Rchg(15)
Level 4: Share Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(15), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-EndRdx/Rchg(19)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Fly -- Zephyr-ResKB(A)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(50)
Level 12: Protector Bots -- S'bndAl-Dmg(A), S'bndAl-Dmg/EndRdx(21), S'bndAl-Acc/Rchg(23), BldM'dt-Acc/Dmg/EndRdx(23), DefBuff-I(25), DefBuff-I(25)
Level 14: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 16: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(29), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-ToHit/EndRdx(31), AdjTgt-EndRdx/Rchg(31)
Level 18: Conduit of Pain -- EndRdx-I(A)
Level 20: Suppress Pain -- Numna-Heal(A), Numna-Heal/EndRdx(31), Numna-Heal/EndRdx/Rchg(33), Mrcl-Heal/EndRdx/Rchg(33), Mrcl-Heal/EndRdx(33), Mrcl-Heal(45)
Level 22: Assault -- EndRdx-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 26: Assault Bot -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(34), S'bndAl-Build%(36), EdctM'r-Acc/Dmg/EndRdx(36), EdctM'r-Dmg(36), EdctM'r-PetDef(37)
Level 28: World of Pain -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam(39), GA-3defTpProc(39), RctvArm-ResDam/EndRdx/Rchg(43)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), LkGmblr-Def(46)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Anguishing Cry -- LdyGrey-DefDeb/Rchg(A), LdyGrey-DefDeb/Rchg/EndRdx(39), LdyGrey-Rchg/EndRdx(40), AnWeak-Acc/DefDeb(40), AnWeak-Acc/Rchg(40)
Level 38: Painbringer -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(42), Numna-EndRdx/Rchg(42)
Level 41: Ice Blast -- Acc-I(A)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def(45), LkGmblr-Def/EndRdx/Rchg(46)
Level 47: Hoarfrost -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(48), Mrcl-Heal/EndRdx/Rchg(48), Mrcl-Heal/Rchg(50), Mrcl-EndRdx/Rchg(50)
Level 49: Afterburner -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(42)
Level 2: Stamina -- EndMod-I(A), EndMod-I(43), EndMod-I(43)
Level 1: Supremacy
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 2% DamageBuff(Smashing)
  • 2% DamageBuff(Lethal)
  • 2% DamageBuff(Fire)
  • 2% DamageBuff(Cold)
  • 2% DamageBuff(Energy)
  • 2% DamageBuff(Negative)
  • 2% DamageBuff(Toxic)
  • 2% DamageBuff(Psionic)
  • 6.63% Defense(Melee)
  • 5% Defense
  • 7.25% Defense(Smashing)
  • 7.25% Defense(Lethal)
  • 9.75% Defense(Fire)
  • 9.75% Defense(Cold)
  • 9.12% Defense(Energy)
  • 9.12% Defense(Negative)
  • 6% Defense(Psionic)
  • 10.38% Defense(Ranged)
  • 10.69% Defense(AoE)
  • 50% Enhancement(RechargeTime)
  • 27% Enhancement(Accuracy)
  • 12% Enhancement(Heal)
  • 183.7 HP (22.88%) HitPoints
  • 4% JumpHeight
  • 4% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 1.1%
  • MezResist(Stun) 1.65%
  • MezResist(Terrorized) 6.6%
  • 9% (0.15 End/sec) Recovery
  • 130% (4.35 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 3.78% Resistance(Fire)
  • 3.78% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)



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Posted

One of two final builds, I think this one is pretty solid.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Alpha-Six: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Pain Domination
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Chill Mastery

Hero Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Dmg(5), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(7)
Level 1: Nullify Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal/EndRdx(9), Dct'dW-Heal/Rchg(9), Dct'dW-EndRdx/Rchg(11)
Level 2: Soothe -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-EndRdx/Rchg(15)
Level 4: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Def(29)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 10: Share Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(15), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-EndRdx/Rchg(19)
Level 12: Protector Bots -- S'bndAl-Dmg(A), S'bndAl-Dmg/EndRdx(21), S'bndAl-Acc/Rchg(21), BldM'dt-Acc/Dmg/EndRdx(23), DefBuff-I(25), DefBuff-I(25)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Tactics -- ToHit(A), Rec'dRet-ToHit(29), Rec'dRet-ToHit/Rchg(31)
Level 18: Conduit of Pain -- RechRdx-I(A)
Level 20: Suppress Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(33), Numna-Heal/Rchg(36), Numna-Heal/EndRdx/Rchg(37), Numna-Heal(39), Numna-Regen/Rcvry+(39)
Level 22: Assault -- EndRdx-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 26: Assault Bot -- S'bndAl-Build%(A), S'bndAl-Acc/Dmg/Rchg(31), S'bndAl-Dmg/Rchg(31), EdctM'r-Acc/Dmg(33), EdctM'r-Dmg(33), EdctM'r-PetDef(34)
Level 28: World of Pain -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(37), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(46)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Anguishing Cry -- LdyGrey-DefDeb/Rchg(A), LdyGrey-DefDeb/Rchg/EndRdx(40), LdyGrey-DefDeb/EndRdx(40), AnWeak-Acc/DefDeb(40), AnWeak-Acc/Rchg(43)
Level 38: Painbringer -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(42), Numna-EndRdx/Rchg(42)
Level 41: Ice Blast -- Acc-I(A)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Hoarfrost -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(48), Mrcl-Heal/EndRdx/Rchg(50), Mrcl-Heal/Rchg(50), Mrcl-EndRdx/Rchg(50)
Level 49: Afterburner -- Krma-ResKB(A)
------------
Level 1: Brawl -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx(48)
Level 1: Sprint -- Run-I(A)
Level 1: Supremacy
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(36), EndMod-I(36)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 5% Defense
  • 12.88% Defense(Smashing)
  • 12.88% Defense(Lethal)
  • 9.75% Defense(Fire)
  • 9.75% Defense(Cold)
  • 11% Defense(Energy)
  • 11% Defense(Negative)
  • 6% Defense(Psionic)
  • 9.44% Defense(Melee)
  • 14.13% Defense(Ranged)
  • 10.69% Defense(AoE)
  • 18% Enhancement(Accuracy)
  • 45% Enhancement(RechargeTime)
  • 18% Enhancement(Heal)
  • 180.7 HP (22.5%) HitPoints
  • 4% JumpHeight
  • 4% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 3.85%
  • MezResist(Stun) 1.65%
  • MezResist(Terrorized) 6.6%
  • 6.5% (0.11 End/sec) Recovery
  • 118% (3.95 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 3.78% Resistance(Fire)
  • 3.78% Resistance(Cold)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|