I need a build for a Energy/SuperReflex Brutefor PVE And also one for a Radiation/mental blaster
not much details on what you want. I like it!
Energy SR
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Barrage -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(13), RzDz-Acc/EndRdx(19), RzDz-Stun/Rng(31), RzDz-Acc/Stun/Rchg(37), RzDz-Immob%(37)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(15), RedFtn-Def(15), RedFtn-EndRdx/Rchg(17), RedFtn-Def/EndRdx/Rchg(17), RedFtn-EndRdx(19)
Level 2: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(11)
Level 4: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def(5), RedFtn-Def/Rchg(5), RedFtn-EndRdx(7), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(11)
Level 6: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(33)
Level 8: Whirling Hands -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(9), Oblit-Dmg/Rchg(13), Oblit-%Dam(27), Oblit-Acc/Dmg/Rchg(46)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(50)
Level 14: Aid Other -- Empty(A)
Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(33)
Level 20: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(21), RedFtn-EndRdx/Rchg(21), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(36), RedFtn-EndRdx(37)
Level 22: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-%Dam(23), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 24: Aid Self -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(25), Numna-Heal/EndRdx/Rchg(25)
Level 26: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27)
Level 28: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(31), GSFC-Build%(43)
Level 30: Lucky -- LkGmblr-Rchg+(A)
Level 32: Energy Transfer -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(46)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Total Focus -- C'ngImp-Dmg/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Acc/Dmg(39), C'ngImp-Acc/Dmg/Rchg(39)
Level 41: Ring of Fire -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), HO:Centri(42)
Level 44: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(45), Dev'n-Acc/Dmg/Rchg(45), HO:Centri(45)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), RechRdx-I(50)
Level 49: Quickness -- Run-I(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(40), P'Shift-End%(40), EndMod(43)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Mental Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Neutrino Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Acc/EndRdx/Rchg(23), Decim-Acc/Dmg/Rchg(40), Decim-Build%(40), Achilles-ResDeb%(42)
Level 1: Subdual -- Acc-I(A)
Level 2: Irradiate -- Oblit-%Dam(A), Oblit-Acc/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(19), Achilles-ResDeb%(19)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 6: Super Jump -- Zephyr-ResKB(A)
Level 8: Aim -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(9), RechRdx-I(37)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dam%(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Concentration -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(17), RechRdx-I(42)
Level 18: Cosmic Burst -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(37), Dev'n-Acc/Dmg/EndRdx/Rchg(43), Dev'n-Acc/Dmg/Rchg(43)
Level 20: Drain Psyche -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Rchg(40), Nictus-Heal/HP/Regen/Rchg(43), Efficacy-EndMod/Rchg(46), Efficacy-EndMod/Acc/Rchg(46)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(27), TtmC'tng-ResDam/EndRdx(37)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(29)
Level 30: World of Confusion -- CoPers-Conf(A), CoPers-Conf/EndRdx(31), CoPers-Conf%(31), CoPers-Acc/Conf/Rchg(31), CoPers-Acc/Rchg(33), CoPers-Conf/Rchg(33)
Level 32: Neutron Bomb -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(34), Posi-Dam%(34), Posi-Acc/Dmg/EndRdx(34), RechRdx-I(36)
Level 35: Scorpion Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 38: Web Envelope -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob(39), Enf'dOp-Acc/EndRdx(39), Enf'dOp-Acc/Immob/Rchg(39), RechRdx-I(42), GravAnch-Hold%(46)
Level 41: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-%Dam(48), Oblit-Acc/Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 44: Summon Spiderlings -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Acc/Rchg(45), S'bndAl-Dmg/EndRdx(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Super Speed -- EndRdx-I(A), EndRdx-I(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(21)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(21)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(5)
Level 1: Defiance
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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perma jump is ---> /up 1
If some people could help me with this i would really appreciate it alot