All around StJ/Regen build


Pollux_Castor

 

Posted

Broots... Help me out and critique my "all around" Stj/Regen build. I'm trying to focus on some reasonable def/-tohit, +HP, +regen and +rech to perform well in incarnate trials, SF's, Mishs, etc... So far I've come up with this. This is the current build I'm running in trials to build up incarnate powers and it's working out pretty well. But i'd also like to hear a word or 2 from the brute community -

http://www.cohplanner.com/mids/download.php?

Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Street Justice
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Heavy Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42), HO:Nucle(43)
Level 1: Fast Healing -- Heal-I(A), Numna-Heal/EndRdx(7), Numna-Heal(40)
Level 2: Reconstruction -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Rchg(46)
Level 4: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/EndRdx(5)
Level 6: Combat Readiness -- RechRdx-I(A), RechRdx-I(7)
Level 8: Rib Cracker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(31), HO:Nucle(34)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(11), Dct'dW-Rchg(11), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Kick -- FrcFbk-Rechg%(A)
Level 18: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(19), RctvArm-EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(36), S'fstPrt-ResDam/Def+(39)
Level 20: Integration -- HO:Golgi(A), HO:Golgi(21), HO:Golgi(21)
Level 22: Spinning Strike -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(27), Posi-Dam%(34)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(25), LkGmblr-Def(25), LkGmblr-Def/EndRdx/Rchg(27), Ksmt-ToHit+(40)
Level 26: Shin Breaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(37), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), HO:Nucle(48)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
Level 30: Super Speed -- Run-I(A)
Level 32: Crushing Uppercut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), HO:Nucle(34)
Level 35: Gloom -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(43), Dev'n-Acc/Dmg/Rchg(43)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Burnout -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(48)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/EndRdx(45)
Level 47: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(48)
Level 49: Resilience -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(50), RctvArm-ResDam(50), RctvArm-ResDam/Rchg(50)
Level 50: Spiritual Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Vorpal Radial Final Judgement
Level 50: Barrier Core Epiphany
Level 50: Storm Elemental Radial Superior Ally
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17), RgnTis-Regen+(17), Numna-Heal(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(3), P'Shift-End%(3)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------
Set Bonus Totals:

  • 20.5% Defense(Smashing)
  • 20.5% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 5.5% Defense(Energy)
  • 5.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 11.75% Defense(Melee)
  • 4.25% Defense(Ranged)
  • 3% Defense(AoE)
  • 27% Enhancement(Accuracy)
  • 36.25% Enhancement(RechargeTime)
  • 12% Enhancement(Heal)
  • 5% FlySpeed
  • 179.9 HP (12%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 13.2%
  • MezResist(Terrorized) 6.6%
  • 6.5% (0.11 End/sec) Recovery
  • 46% (2.87 HP/sec) Regeneration
  • 6.93% Resistance(Fire)
  • 6.93% Resistance(Cold)
  • 5% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Heavy Blow)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence
(Fast Healing)
  • 12% (0.75 HP/sec) Regeneration
Doctored Wounds
(Reconstruction)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Efficacy Adaptor
(Quick Recovery)
  • 16.87 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Kinetic Combat
(Rib Cracker)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Doctored Wounds
(Dull Pain)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Steadfast Protection
(Tough)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Positron's Blast
(Spinning Strike)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Kinetic Combat
(Shin Breaker)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Doctored Wounds
(Instant Healing)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Kinetic Combat
(Crushing Uppercut)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Devastation
(Gloom)
  • 12% (0.75 HP/sec) Regeneration
  • 33.73 HP (2.25%) HitPoints
Positron's Blast
(Dark Obliteration)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
Dark Watcher's Despair
(Darkest Night)
  • 22.49 HP (1.5%) HitPoints
Reactive Armor
(Resilience)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence
(Health)
  • 12% (0.75 HP/sec) Regeneration
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed



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I killed God

Pollux Castor - 50 Em/Regen - Freedom Server