FM/SD Build Help
Enzymes no longer work in +Def powers beginning with i22. Your range def is overslotted and AoE underslotted.
I don't see any alpha (or mids' is not importing it correctly) but I'm going to assume Spiritual based on the fact your Hasten is nearly perma with Spiritual core paragon. Agility is probably better since it offers +Def and +Endmod as rather than +Heal, which you do not benefit much from unless you plan to take Rebirth destiny.
AD should be slotted for rech, not endredux. You want to doublestack it to maximize defdebuff resist.
Don't recommend Burnout. You're paying a vast endurance cost on an already endurance-hungry build for the privilege of an extra BU + shield charge once every 9 or so minutes. You can consider OwtS instead as a Steadfast mule (saves 1 slot) or take Confront, which can be useful in itrials for pulling WW in UG, GMs in MoM etc.
Try this. >45 def to all, AD almost perma doublestacked, all attacks cap hitchance vs. +3s, ~.3 EPS more recovery than the previous build.
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I've been trying to make a cheap Fire/SD build for a while and finally got one. I'm not sure how this looks, so all feedback is appreciated.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Phalanx: Level 50 Natural Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Dam%(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(31)
Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(9), RedFtn-EndRdx(11)
Level 2: Battle Agility -- HO:Enzym(A), LkGmblr-Def(11), LkGmblr-Rchg+(13)
Level 4: True Grit -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(13), Dct'dW-Rchg(15), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(17), S'fstPrt-ResDam/Def+(33)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(19), GSFC-ToHit/EndRdx(21), GSFC-Build%(21)
Level 8: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(37)
Level 10: Active Defense -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(31)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(43), Aegis-ResDam/EndRdx/Rchg(45)
Level 28: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(29), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(50)
Level 30: Weave -- HO:Enzym(A), LkGmblr-Rchg+(33)
Level 32: Burnout -- Empty(A)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dam%(39), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40)
Level 41: Char -- Lock-Acc/Hold(A), Lock-Acc/Rchg(42), Lock-Rchg/Hold(42), Lock-EndRdx/Rchg/Hold(42), Lock-Acc/EndRdx/Rchg/Hold(43), Lock-%Hold(43)
Level 44: Fire Blast -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(45), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(50)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(27)
Level 2: Stamina -- EndMod-I(A), EndMod-I(46), EndMod-I(46)