How can I make Dead bodies everywhere


AzureSkyCiel

 

Posted

So I'm working on an AE arc in which the first mission will feature almost everyone in a small city dead from some calamity. I kind of wanna avoid using coffins, bones (this is a very recent thing), or body bags since the scene of the crime is supposed to still be fresh.

So, with that in mind I've been trying for special allies who are all, well, using the unconscious emote and set as allies to simulate being dead. But they either get up momentarily upon approach and/or they don't fall back down at all.

Does anyone have any advice for how to get all this right? I'm hoping to convey some level of serious tragedy.


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Posted

I used to use allies and escorts for this but they often tend to stand up randomly it seems to be a bug. Basically when you or something enters the area around the ally it is considered "interacting" with them. And if you have patrols or enemy groups they can accidentally "interact" with the ally or escort.



The best way is to use captives and bosses. Set enemy groups to allies and it will be impossible to "interact" with them so they never stand up. The only draw back is that for some reason when the enemy group is set to ally the captive becomes targetable as an "enemy" (orange target box) although you can't attack them.