Spines/Dark Armour (soft cap, expensive)


Tiny Godzilla

 

Posted

Hi guys

First I'd like to thank everyone for generously sharing their knowledge. I'm one of those players who have been lurking around the forums for ages, but never posted. This is my first post! I'd like to ask the community what they think of this build. The goal is to be able to solo mostly everything via maintaining soft cap to S/L and E/NE, dark armour's heal, and a healthy dose of resist. The aim is a powergaming scrapper. Inf is no issue (could even purchase enhancement enhancers... though have not done that yet). I am wondering if anyone could help push the envelope further and grab every bit of recharge, resist, or dmg.

Thanks in advance.

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 1: Dark Embrace -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(7)
Level 2: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(7), Erad-Acc/Rchg(9), C'ngBlow-Dmg/EndRdx(9), C'ngBlow-Acc/Dmg(11), C'ngBlow-Dmg/Rchg(11)
Level 4: Murky Cloud -- RctvArm-EndRdx(A), RctvArm-ResDam(34), RctvArm-ResDam/EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(37)
Level 6: Super Speed -- Zephyr-ResKB(A)
Level 8: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 10: Obsidian Shield -- HO:Ribo(A)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(13), HO:Enzym(13)
Level 14: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(39), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/EndRdx/Rchg(39)
Level 16: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(17), Theft-Acc/EndRdx/Heal(17), Nictus-Acc/EndRdx/Rchg(23), Nictus-Acc/EndRdx/Heal/HP/Regen(25), Nictus-Heal/HP/Regen/Rchg(25)
Level 18: Weave -- LkGmblr-Rchg+(A), HO:Enzym(19), HO:Enzym(19)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Enzym(21), HO:Enzym(21)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(23), Winter-ResSlow(48)
Level 24: Quills -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Rchg(29), Armgdn-Dmg/EndRdx(29), Armgdn-Acc/Dmg/Rchg(31), EndRdx-I(31)
Level 26: Ripper -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Rchg(33), C'ngBlow-Acc/Dmg(33), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Dmg/Rchg(34)
Level 28: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(43)
Level 30: Impale -- Enf'dOp-Acc/Immob(A), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/Rchg(45), Enf'dOp-Acc/Immob/Rchg(45)
Level 32: Throw Spines -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(42), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43)
Level 35: Focused Accuracy -- GSFC-Build%(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-ToHit(37)
Level 38: Oppressive Gloom -- EndRdx-I(A)
Level 41: Confront -- Insult-Taunt/Rchg(A), Insult-Taunt(46), Insult-Dsrnt%(48)
Level 44: Laser Beam Eyes -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(46)
Level 47: Soul Transfer -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Rchg(46), Erad-Dmg/Rchg(50)
Level 49: Physical Perfection -- EndMod-I(A)
Level 50: Cardiac Core Paragon
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 50: Degenerative Core Flawless Interface
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Panac-Heal/+End(A), Numna-Regen/Rcvry+(5), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(3), EndMod-I(3)
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run

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Edit: My main attacks are Lunge, Ripper and Throw spines. Impale is just a mule for the set bonus and to immobilize a running mob