Looking for build feedback: Shield/Stone


Terenos

 

Posted

Hello!

My first tank is fast approaching 50, and after a lot of careful research, learning to play as a tanker (and getting rid of most of the brute mindset I've come to know and love), and finding myself more and more amazed by the tank class I've come up with what I hope to be my final build.

Now I want someone to help me rip it apart.

My goals with this build aren't particularly lofty: I'm looking to tank in Incarnate content, but if I find myself having to deal damage, I want to feel like I can at least contribute (mostly I focus on control at those points though).

I would love to say cost is no object, but purple sets, pvp sets, and large luxury sets are, for the most part, not within my budget -- all the fairly expensive IOs I've got slotted I've been building up by running tip missions, SSAs and stealing a few here and there from other characters (you can probably tell something about my budget by the sets I've put in).

My ultimate, final build will probably include an Agility Alpha (although, Cardiac does look somewhat tasty for the end reduction and to help fill in some additional resistance). I'm looking at either Rebirth or Ageless for my Destiny (ultimately, it might be both at a lower level though depending on content).

So: please help me make the best darn tank I can!

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Phulax: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Stone Melee
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(3), Aegis-ResDam(3), Aegis-ResDam/EndRdx(5)
Level 1: Stone Fist -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(5), S'ngH'mkr-Dmg/Rchg(7), S'ngH'mkr-Dmg/EndRdx/Rchg(7)
Level 2: Stone Mallet -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(9), S'ngH'mkr-Dmg/Rchg(9), S'ngH'mkr-Dmg/EndRdx/Rchg(11)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def(13)
Level 6: Active Defense -- RechRdx-I(A), RechRdx-I(13)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Heavy Mallet -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(15), S'ngH'mkr-Dmg/Rchg(15), S'ngH'mkr-Dmg/EndRdx/Rchg(17)
Level 12: Phalanx Fighting -- LkGmblr-Def(A), LkGmblr-Rchg+(17)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rchg/Rng(19), Mocking-Taunt/Rchg(19), Mocking-Acc/Rchg(21), Mocking-Taunt/Rng(50), Mocking-Taunt(50)
Level 18: True Grit -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Numna-Heal(25), Numna-Heal/EndRdx(25), S'fstPrt-ResDam/Def+(46)
Level 20: Fault -- Zinger-Dam%(A), Zinger-Taunt/Rchg(27), Zinger-Taunt/Rchg/Rng(27), Zinger-Acc/Rchg(29)
Level 22: Build Up -- GSFC-Build%(A), GSFC-Rchg/EndRdx(29), GSFC-ToHit/Rchg/EndRdx(31), GSFC-ToHit/Rchg(31), GSFC-ToHit(31), GSFC-ToHit/EndRdx(33)
Level 24: Boxing -- EndRdx-I(A)
Level 26: Shield Charge -- Sciroc-Dam%(A), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg(39), Sciroc-Dmg/EndRdx(40)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx(33)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), RedFtn-Def/EndRdx(34)
Level 32: Hurl Boulder -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(36)
Level 35: Tremor -- FrcFbk-Rechg%(A), Sciroc-Dam%(36), Oblit-%Dam(36), Oblit-Acc/Rchg(37), Sciroc-Dmg/Rchg(37), Oblit-Dmg/Rchg(37)
Level 38: Seismic Smash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(40), C'ngImp-Dmg/EndRdx/Rchg(40), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Dmg/EndRdx(46)
Level 41: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(42), Dev'n-Dmg/EndRdx(42), Dev'n-Acc/Dmg/Rchg(42)
Level 44: Dark Obliteration -- Posi-Dam%(A), Posi-Acc/Dmg(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-Rchg/EndRdx(48), DarkWD-ToHitDeb/EndRdx(48), DarkWD-ToHitDeb/Rchg(48)
Level 49: Super Jump -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(43), Numna-Heal(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(50)



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