I know what your saying


megaman09

 

Posted

"why dont you just check the forum for this build seeing there a a million of them". Well, the reason why i'm asking about fire /mm i'm not quite sure why people slot the way they do for the build. I haven't made an fire/mm before,and currently i'm only lvl 19.
First, i see that most people slot unbreakable constraint in dominate instead of total dom,is there something i dont get ? seems better in TD to me.
Same thing for confuse and mass confuse.another thing with confuse most aren't slotting contagious confusion ? (work great with my blaster).

Second,Combustion was left out on my build for two reason first, i didn't need it for my softcapping of S/L. Second,wasn't sure if it was as good as say burn from fiery embrace.

Well,i just want to know the reasoning on these thing, and any suggestion on my build will be helpful.Oh, yeah and i have looked at the forum some of my build idea were from some of them.


 

Posted

Guess it will help to post my build ,lol
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
No Name Needed: Level 50 Science Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Mesmerize -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(29)
Level 1: Flares -- Acc-I(A)
Level 2: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(17), BasGaze-Acc/EndRdx/Rchg/Hold(17), BasGaze-EndRdx/Rchg/Hold(19), BasGaze-Slow%(34)
Level 4: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(15), Posi-Dmg/Rng(15)
Level 6: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(9), Mlais-Acc/EndRdx(9), Mlais-Acc/Conf/Rchg(11), Mlais-Conf/Rng(11)
Level 8: Mass Hypnosis -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(21), FtnHyp-Acc/Sleep/Rchg(21), FtnHyp-Acc/Rchg(23), FtnHyp-Sleep/EndRdx(23)
Level 10: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Dmg/Rchg(25), Decim-Acc/EndRdx/Rchg(27), Decim-Acc/Dmg/Rchg(27)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 14: Super Speed -- Run-I(A)
Level 16: Embrace of Fire -- RechRdx-I(A), RechRdx-I(31)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 20: Tough -- S'fstPrt-ResDam/Def+(A)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), HO:Enzym(33)
Level 28: Consume -- Oblit-Dmg/Rchg(A), Oblit-Dmg(45), Oblit-Acc/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48)
Level 30: Total Domination -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(37), UbrkCons-Acc/Hold/Rchg(40), UbrkCons-Acc/Rchg(42), UbrkCons-Dam%(42)
Level 32: Terrify -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(37)
Level 35: Mass Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(36), CoPers-Acc/Conf/Rchg(36), CoPers-Acc/Rchg(36), CoPers-Conf%(37)
Level 38: Blaze -- Apoc-Dmg(A), Apoc-Dmg/Rchg(39), Apoc-Acc/Dmg/Rchg(39), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(40)
Level 41: Sleet -- Achilles-ResDeb%(A), RechRdx-I(42)
Level 44: Frozen Armor -- RedFtn-EndRdx(A), RedFtn-Def(45), RedFtn-Def/Rchg(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(50), LkGmblr-Rchg+(50)
Level 47: Ice Storm -- AirB'st-Dmg/EndRdx(A)
Level 49: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
Level 50: Spiritual Core Paragon
Level 50: Pyronic Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Barrier Invocation
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-End%(5)
Level 1: Brawl -- S'ngH'mkr-Dmg/Rchg(A), S'ngH'mkr-Dmg/EndRdx(19), S'ngH'mkr-Acc/Dmg(43), S'ngH'mkr-Dmg/EndRdx/Rchg(45)
Level 1: Domination
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run

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