Ice/Ice PermaDom help, Please


Lulipop

 

Posted

I'm trying to find the easiest (doesn't matter money wise) way to get a permadom on my level 50 Ice/Ice/Ice. I've read the guides but for those of us who haven't sat down to do the number crunching and have parental supervision going on, but I can't get a real in-depth charter due to a pipsqueak. I'm not asking for the most flashy (would be nice if you got a build like that tho) and like I said spare no expense; PVE build preferably. Geared towards Solo and or Teaming - Task forces/Incarnate Trials or taking down Giant Monsters would be killer if a build like that exists for the path I've chosen. However, if all you've got is a PVP build that's permadom'd out then go ahead and MIDs me. I've learned to use that system fairly decently.

You won't believe me when I say it but the sparkly explosion that you can't pick aura-wise blends in beautifully with the character theme I created, aside the benefits of permadom, I rather like the palette of colors as does my daughter who sits in my lap to fly the toon around the ski chalet. Moms are awesome like that

Anyway, thanks in advance for any advice you have about this.


 

Posted

I don't have a build for Ice/Ice but I do have an Ice/Fire who is more or less my main. Icy and Fiery Assault are very similar overall, except where I have Consume and Embrace of Fire you have Power Boost. The build below may be a bit expensive for your tastes but some modifications lessen the price (e.g. replace the Raganaroks in your AoE blast with Positron's Blast).

Note that for endurance management reasons I have Cardiac Alpha slotted; without that you probably only want 5 slotted Arctic Air. I also use Destiny Barrier, which at Tier 4 grants a constant 5% defense to all, which means although it may not be evident in the build below, I'm usually ranged soft capped.

Also note that I use my monthly points to buy a few enhancement boosters. 5 of each are slotted in Hasten, Stamina, and Embrace of Fire, which essentially makes the powers about as well slotted as if I had an extra slot there.


Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Solar Icecap: Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Fire Mastery

Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5)
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(5), Thundr-Dmg/EndRdx(7), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(9), Thundr-Acc/Dmg/Rchg(9)
Level 2: Frostbite -- GravAnch-Acc/Immob/Rchg(A), GravAnch-Immob/Rchg(11), GravAnch-Immob/EndRdx(11), GravAnch-Hold%(13), GravAnch-Acc/Rchg(13)
Level 4: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(15), Posi-Acc/Dmg/EndRdx(15), Posi-Dmg/Rng(17), Posi-Dam%(17)
Level 6: Arctic Air -- CoPers-Conf(A), CoPers-Conf/EndRdx(19), CoPers-Conf%(19), CoPers-Conf/Rchg(21), CoPers-Acc/Conf/Rchg(21), CoPers-Acc/Rchg(23)
Level 8: Super Speed -- Zephyr-ResKB(A)
Level 10: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/Rchg(25), Thundr-Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Acc/Dmg/Rchg(27)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 16: Embrace of Fire -- RechRdx-I(A)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(29)
Level 20: Aid Other -- Heal-I(A)
Level 22: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-EndRdx/Rchg(31), Dct'dW-Rchg(31), Dct'dW-Heal/Rchg(33)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/EndRdx(33), Stpfy-KB%(34), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(34)
Level 26: Glacier -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(36), UbrkCons-Acc/Rchg(36), UbrkCons-EndRdx/Hold(36), UbrkCons-Hold(37)
Level 28: Consume -- Efficacy-EndMod/Acc/Rchg(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Weave -- LkGmblr-Rchg+(A), DefBuff-I(37), Ksmt-ToHit+(37), LkGmblr-Def/EndRdx(39)
Level 35: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(39), Ragnrk-Acc/Dmg/Rchg(39), Ragnrk-Acc/Rchg(40), Ragnrk-Dmg/Rchg(40)
Level 38: Blaze -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(43)
Level 41: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(43), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(45)
Level 44: Rise of the Phoenix -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(45), Stpfy-KB%(46), Stpfy-EndRdx/Stun(46), Stpfy-Acc/EndRdx(46), Stpfy-Stun/Rng(48)
Level 47: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(50), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Fire Shield -- TtmC'tng-ResDam/EndRdx(A)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A)



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Posted

I played around some and came up with the build below. Note again, very endurance heavy but from my experience with Ice/Fire somewhat doable once fully assembled (lean on Hibernate where you need to). It assumes you will take Cardiac Alpha and Destiny Barrier to Tier 4. When Barrier is at its lowest point you would have near-capped Slash, Lethal, Energy, Negative and Ranged defense. You also have 95% global recharge, which means you are a perma dom, and refilling you endurance bar every 85 seconds or so.

Note that this is a VERY expensive build--mainly due to the PVP IO slotted in Frozen Armor. You will also probably want to break out Paragon Points to Enhancement Boost one recharge slot in Hasten, the endurance boost in Stamina, and (somewhat optionally) Sleet; I'm not sure how many points this would cost. If you decide not to do that you may need to slide some slots around.



Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Solar Icecap: Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Icy Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(5)
Level 1: Ice Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(5), Thundr-Dmg/EndRdx(7), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(9), Thundr-Acc/Dmg/Rchg(9)
Level 2: Frostbite -- GravAnch-Acc/Immob/Rchg(A), GravAnch-Immob/Rchg(11), GravAnch-Immob/EndRdx(11), GravAnch-Hold%(13), GravAnch-Acc/Rchg(13)
Level 4: Ice Sword Circle -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Sciroc-Dmg/EndRdx(48)
Level 6: Arctic Air -- CoPers-Conf(A), CoPers-Conf/EndRdx(15), CoPers-Conf%(15), CoPers-Conf/Rchg(17), CoPers-Acc/Conf/Rchg(17), CoPers-Acc/Rchg(19)
Level 8: Super Speed -- Zephyr-ResKB(A)
Level 10: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/Rchg(21), Thundr-Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(23), Thundr-Acc/Dmg/Rchg(23)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 16: Power Boost -- RechRdx-I(A)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(25)
Level 20: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(27), Posi-Acc/Dmg/EndRdx(27), Posi-Dmg/Rng(29), Posi-Dam%(29)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/EndRdx(33), Stpfy-KB%(34), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(34)
Level 26: Glacier -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(31), EoCur-Acc/Hold/Rchg(33)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), DefBuff-I(36), Ksmt-ToHit+(36), LkGmblr-Def/EndRdx(36)
Level 32: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(37), ExRmnt-Dmg/EndRdx(37), ExRmnt-Acc/Dmg/Rchg(37)
Level 35: Sleet -- Achilles-ResDeb%(A), RechRdx-I(39)
Level 38: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(43)
Level 41: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(43), Dct'dW-Heal/Rchg(45), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Rchg(45)
Level 44: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(46), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(48)
Level 47: Hibernate -- RechRdx-I(A)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50), GA-3defTpProc(50)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A)



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Posted

Thanks! This is really nice of you! I know this is going to sound under-appreciative, I'm not (honestly) but the only real goal that I have in mind for the permadom is to constantly keep up domination. Everything else I don't really care about; nor expense (lay on the most expensive if it comes down to it I'm not scurred) -- it's just I see Dom's constantly popping Dom. Never losing their sparkles. I wouldn't care if the build is massively expensive, or only good for one thing. I mean sure I'd like a teaming build that does perma-dom but beggars can't be choosers. I'd be cool with just constantly sparkling and being nothing more than a decoration. I am going to try your recommendation (actually working on it now)!


 

Posted

Okay! I got everything in this build except the +5 enhancement boosts from the store, and the PVP IO isn't selling so I got Shield Wall Defense + 3/TP Protection. My question is now.. Is there any way to tweak it so I don't need hasten to have permadom? And is there any way possible to keep this build the way it is except to add in Flight?