DA/EM help
Data link:
http://www.cohplanner.com/mids/downl...8DFE027979C2D4
Comments:
I gave it a shot... consider it a jumping off point. It isn't soft-capped, but the numbers are up there: 39.2% for S/L and 38% for En./Neg., along with the resists native to DA. Fire and Cold are relative weak points at 17.3%. I made this using an older build of mine -- originally, it was a DA/war mace tanker with soft caps and resistances around 70% across the board. I kept the build but made it into a brute, putting the defense % around the numbers that you see here. Now I've ported it over into energy melee, and it worked OK, but the transition was not graceful.
Problems with this build:
1) DA is endurance-heavy, and this build relies on a lot of sets that are not great for endurance mitigation, compounding the problem. Death Shroud is in the build for the chance to use Eradication, but with endurance problems you probably won't be able to use it solo. Not to mention that you need Weave and Combat Jumping running to get those numbers up as well!
2) 4 slots on stun and on the taunt, while some attacks go 4- or 5-slotted. The strict set requirements of the build forced me to spread slots around in less than ideal ways.
3) Super expensive!
Play with it and see if you can come up with something better
-GS
The build:
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Mr. X: Level 50 Magic Brute
Primary Power Set: Energy Melee
Secondary Power Set: Dark Armor
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Energy Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(23)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(19), S'fstPrt-ResDam/Def+(19), S'fstPrt-ResKB(21)
Level 2: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(25)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(17)
Level 6: Teleport -- Zephyr-ResKB(A)
Level 8: Whirling Hands -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(11), Sciroc-Acc/Dmg(11), Erad-Acc/Dmg/EndRdx/Rchg(13), Sciroc-Acc/Dmg/EndRdx(25)
Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam(17)
Level 12: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(15)
Level 14: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(33), Mocking-Taunt/Rng(33)
Level 16: Dark Regeneration -- Erad-Dmg(A), Erad-Acc/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(29), Theft-Acc/EndRdx/Heal(29), Theft-Acc/EndRdx/Rchg(31), Theft-+End%(31)
Level 18: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), C'ngImp-Acc/Dmg(34)
Level 20: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(36), LkGmblr-Def(36), LkGmblr-EndRdx/Rchg(36)
Level 22: Boxing -- RzDz-Immob%(A)
Level 24: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37)
Level 26: Stun -- P'ngFist-Acc/Dmg(A), P'ngFist-Acc/Dmg/EndRdx/Rchg(27), P'ngFist-Acc/Dmg/Rchg(37), Dsrnt-I(39)
Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
Level 32: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dam%(39), Mako-Acc/EndRdx/Rchg(39), Mako-Dmg/Rchg(40), Mako-Dmg/EndRdx(48), Mako-Acc/Dmg/EndRdx/Rchg(50)
Level 35: Oppressive Gloom -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(45), RzDz-Acc/EndRdx(45), RzDz-Acc/Stun/Rchg(46), RzDz-Immob%(46)
Level 38: Soul Transfer -- Erad-Dmg(A), Erad-Acc/Rchg(40), Erad-Dmg/Rchg(40)
Level 41: Superior Conditioning -- EndMod-I(A)
Level 44: Physical Perfection -- EndMod-I(A)
Level 47: Hasten -- RechRdx-I(A)
Level 49: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(50), Erad-Acc/Dmg/Rchg(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(43), Mrcl-Heal(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(43), P'Shift-EndMod/Acc(43)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
KABOOM!
Hey guys,
assuming its possible on a brute , im trying to reach softcap defenses on my dark armor energy melee toon, got a very good concept going on and would love it if someone good post a built on this set, i have tried numerous ties on mids but cant seem to generate anything worthy at this time, many thankss.