Psy aura [defensive set]


Twigman

 

Posted

Psy aura Defense:

The damage types are separated as follows: (Physical), {elemental}, and <mental>. The effects will be adjusted by the "adjust focus" toggles “like” DP fire/ice/chem.
Powers in between these “0><0” I’m open to suggestion, meaning I’m not sure what a fair number is.

1) psy cloud: [toggle] (10% def to S/L) {10% def to E/N/F/I} <5%def TO PSY>
Example: if (Physical) was selected then the new numbers would be (20% def S/L) {5% def
E/N/F/I} <0% def psy>

2) psy barrier: [auto] (20% res to S/L) {20% res to E/N/F/I} <10% res to psy>

3) Mental constitution: [auto] (10% regen) {10% end} <5% HP>

4) Adjust focus.
a) (physical) takes 50% {elemental} and 100% <psy> and adds it to (physical)

b) {elemental} takes 50% (physical) and 100% <psy> and adds it to {elemental}

c) <mental> takes 50% of both (physical) and {elemental} and adds it to <psy>.

5) link energy: [toggle] (10% damage buff per target) {10% recovery per target} <5% dam debuff on targets>

6) Focused clarity: [auto] (6 mag protection to: hold, immobilize, stun, disorient, defense DE buff, KB) {6 mag protection to: recovery DE buff, to Hit DE buff, perception, recharge, movement, endurance} <3 mag protection to: sleep, confuse, fear, taunt, placate, TP>

7) balanced thought: [toggle] (20% resistance to S/L/F/I) {20% resistance to S/L/E/N} <10% resistance to psy/E/N/F/I>

8) Electro Mental Pulse: [click] PBAoE. (50 damage) {0> recovery DE buff<0} <0>regen debuff<0>

9) Pure clarity: [click] 40% res to all but toxic, 30% def, capped HP. (100% damage bonus) {100% regen bonus} <50% recharge bonus> ((end drain of 50 and not effected by recharge))

Thanks for reading let me know if it needs any clarifying.