Electric Melee / Fire Def
this is my current thought on a build. I have not wanted to spend all the influence on it yet because I do not want to just through influence away on a bad build lol
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Havoc Punch
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (3) Kinetic Combat - Damage/Recharge: Level 35
- (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (5) Aegis - Resistance/Endurance: Level 50
- (7) Aegis - Resistance: Level 50
- (7) Aegis - Resistance/Recharge: Level 50
- (9) Aegis - Resistance/Endurance/Recharge: Level 50
- (9) Aegis - Endurance/Recharge: Level 50
- (A) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (34) Scirocco's Dervish - Damage/Recharge: Level 50
- (36) Scirocco's Dervish - Damage/Endurance: Level 50
- (36) Scirocco's Dervish - Accuracy/Damage: Level 50
- (50) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (42) Numina's Convalescence - Heal: Level 50
- (43) Numina's Convalescence - Heal/Recharge: Level 50
- (43) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (11) Recharge Reduction IO: Level 50
- (11) Recharge Reduction IO: Level 50
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (13) Obliteration - Chance for Smashing Damage: Level 50
- (13) Obliteration - Damage/Recharge: Level 50
- (15) Obliteration - Accuracy/Recharge: Level 50
- (15) Obliteration - Damage: Level 50
- (17) Obliteration - Accuracy/Damage/Recharge: Level 50
- (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (21) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (A) Aegis - Psionic/Status Resistance: Level 50
- (43) Aegis - Resistance: Level 50
- (45) Aegis - Resistance/Endurance: Level 50
- (45) Impervium Armor - Psionic Resistance: Level 40
- (50) Impervium Armor - Resistance: Level 40
- (A) Luck of the Gambler - Defense/Recharge: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Unbounded Leap - +Stealth: Level 50
- (A) Aegis - Resistance: Level 50
- (39) Aegis - Resistance/Endurance: Level 50
- (39) Aegis - Resistance/Endurance/Recharge: Level 50
- (40) Titanium Coating - Resistance/Endurance: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Kinetic Combat - Damage/Endurance: Level 35
- (23) Kinetic Combat - Accuracy/Damage: Level 35
- (23) Kinetic Combat - Damage/Recharge: Level 35
- (25) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Aegis - Resistance: Level 50
- (25) Aegis - Resistance/Endurance: Level 50
- (45) Aegis - Resistance/Recharge: Level 50
- (46) Aegis - Endurance/Recharge: Level 50
- (46) Aegis - Resistance/Endurance/Recharge: Level 50
- (A) Kismet - Accuracy +6%: Level 30
- (27) Luck of the Gambler - Defense/Recharge: Level 50
- (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (29) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Armageddon - Damage/Endurance: Level 50
- (29) Armageddon - Damage/Recharge: Level 50
- (31) Armageddon - Damage: Level 50
- (31) Armageddon - Accuracy/Damage/Recharge: Level 50
- (31) Armageddon - Accuracy/Recharge: Level 50
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Recharge: Level 50
- (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage: Level 50
- (34) Obliteration - Damage/Recharge: Level 50
- (A) Luck of the Gambler - Defense: Level 50
- (40) Luck of the Gambler - Defense/Recharge: Level 50
- (40) Luck of the Gambler - Defense/Endurance: Level 50
- (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Recharge: Level 50
- (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (42) Luck of the Gambler - Defense: Level 50
- (A) Empty
- (A) Analyze Weakness - Chance for +ToHit: Level 50
- (A) Positron's Blast - Damage/Recharge: Level 50
- (48) Positron's Blast - Damage/Range: Level 50
- (48) Positron's Blast - Damage/Endurance: Level 50
- (48) Positron's Blast - Accuracy/Damage: Level 50
- (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
Level 2: Swift
- (A) Empty
- (A) Miracle - +Recovery: Level 40
- (34) Regenerative Tissue - +Regeneration: Level 30
- (A) Empty
- (A) Performance Shifter - Chance for +End: Level 50
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 8.5% DamageBuff(Smashing)
- 8.5% DamageBuff(Lethal)
- 8.5% DamageBuff(Fire)
- 8.5% DamageBuff(Cold)
- 8.5% DamageBuff(Energy)
- 8.5% DamageBuff(Negative)
- 8.5% DamageBuff(Toxic)
- 8.5% DamageBuff(Psionic)
- 13.63% Defense(Smashing)
- 13.63% Defense(Lethal)
- 21.44% Defense(Fire)
- 21.44% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 3% Defense(Psionic)
- 13% Defense(Melee)
- 5.5% Defense(Ranged)
- 21.13% Defense(AoE)
- 60% Enhancement(Accuracy)
- 26.25% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 5% FlySpeed
- 185.5 HP (12.38%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 5.5%
- MezResist(Stun) 4.4%
- 13% (0.22 End/sec) Recovery
- 62% (3.87 HP/sec) Regeneration
- 4.1% Resistance(Fire)
- 4.1% Resistance(Cold)
- 3.13% Resistance(Negative)
- 6% Resistance(Psionic)
- 25% RunSpeed
- 5% XPDebtProtection
Set Bonuses:
Kinetic Combat
(Havoc Punch)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fire Shield)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Fire Shield)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Blazing Aura)
- 10% (0.62 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Healing Flames)
- 12% (0.75 HP/sec) Regeneration
- 28.11 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
(Thunder Strike)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Temperature Protection)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 3% Resistance(Psionic)
(Temperature Protection)
- 2.5% (0.04 End/sec) Recovery
- 3% Resistance(Psionic)
(Combat Jumping)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
(Plasma Shield)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Kick)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Tough)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Weave)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
(Burn)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Consume)
- 16.87 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
(Lightning Rod)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Stealth)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
(Invisibility)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 6.25% Enhancement(RechargeTime)
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Or would something like this one be a little better
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Havoc Punch
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (3) Kinetic Combat - Damage/Endurance: Level 35
- (3) Kinetic Combat - Damage/Recharge: Level 35
- (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (5) Aegis - Resistance/Endurance: Level 50
- (7) Aegis - Resistance: Level 50
- (7) Aegis - Resistance/Recharge: Level 50
- (9) Aegis - Resistance/Endurance/Recharge: Level 50
- (9) Aegis - Endurance/Recharge: Level 50
- (A) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (34) Scirocco's Dervish - Damage/Recharge: Level 50
- (36) Scirocco's Dervish - Damage/Endurance: Level 50
- (36) Scirocco's Dervish - Accuracy/Damage: Level 50
- (50) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (42) Numina's Convalescence - Heal: Level 50
- (43) Numina's Convalescence - Heal/Recharge: Level 50
- (43) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (11) Recharge Reduction IO: Level 50
- (11) Recharge Reduction IO: Level 50
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (13) Obliteration - Chance for Smashing Damage: Level 50
- (13) Obliteration - Damage/Recharge: Level 50
- (15) Obliteration - Accuracy/Recharge: Level 50
- (15) Obliteration - Damage: Level 50
- (17) Obliteration - Accuracy/Damage/Recharge: Level 50
- (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (21) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (A) Aegis - Psionic/Status Resistance: Level 50
- (43) Aegis - Resistance: Level 50
- (45) Aegis - Resistance/Endurance: Level 50
- (45) Impervium Armor - Psionic Resistance: Level 40
- (50) Impervium Armor - Resistance: Level 40
- (A) Luck of the Gambler - Defense/Recharge: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Unbounded Leap - +Stealth: Level 50
- (A) Aegis - Resistance: Level 50
- (39) Aegis - Resistance/Endurance: Level 50
- (39) Aegis - Resistance/Endurance/Recharge: Level 50
- (40) Titanium Coating - Resistance/Endurance: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Kinetic Combat - Damage/Endurance: Level 35
- (23) Kinetic Combat - Accuracy/Damage: Level 35
- (23) Kinetic Combat - Damage/Recharge: Level 35
- (25) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Aegis - Resistance: Level 50
- (25) Aegis - Resistance/Endurance: Level 50
- (45) Aegis - Resistance/Recharge: Level 50
- (46) Aegis - Endurance/Recharge: Level 50
- (46) Aegis - Resistance/Endurance/Recharge: Level 50
- (A) Kismet - Accuracy +6%: Level 30
- (27) Luck of the Gambler - Defense/Recharge: Level 50
- (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (29) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Armageddon - Damage/Endurance: Level 50
- (29) Armageddon - Damage/Recharge: Level 50
- (31) Armageddon - Damage: Level 50
- (31) Armageddon - Accuracy/Damage/Recharge: Level 50
- (31) Armageddon - Accuracy/Recharge: Level 50
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Recharge: Level 50
- (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage: Level 50
- (34) Obliteration - Damage/Recharge: Level 50
- (A) Defense Buff IO: Level 50
- (40) Luck of the Gambler - Defense: Level 50
- (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (40) Kinetic Combat - Damage/Endurance: Level 35
- (42) Kinetic Combat - Damage/Recharge: Level 35
- (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Empty
- (A) Analyze Weakness - Chance for +ToHit: Level 50
- (A) Positron's Blast - Damage/Recharge: Level 50
- (48) Positron's Blast - Damage/Range: Level 50
- (48) Positron's Blast - Damage/Endurance: Level 50
- (48) Positron's Blast - Accuracy/Damage: Level 50
- (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
Level 2: Swift
- (A) Empty
- (A) Miracle - +Recovery: Level 40
- (34) Regenerative Tissue - +Regeneration: Level 30
- (A) Empty
- (A) Performance Shifter - Chance for +End: Level 50
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 8.5% DamageBuff(Smashing)
- 8.5% DamageBuff(Lethal)
- 8.5% DamageBuff(Fire)
- 8.5% DamageBuff(Cold)
- 8.5% DamageBuff(Energy)
- 8.5% DamageBuff(Negative)
- 8.5% DamageBuff(Toxic)
- 8.5% DamageBuff(Psionic)
- 17.38% Defense(Smashing)
- 17.38% Defense(Lethal)
- 21.44% Defense(Fire)
- 21.44% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 3% Defense(Psionic)
- 14.88% Defense(Melee)
- 5.5% Defense(Ranged)
- 21.13% Defense(AoE)
- 60% Enhancement(Accuracy)
- 26.25% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 5% FlySpeed
- 174.3 HP (11.63%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 8.25%
- MezResist(Stun) 4.4%
- 13% (0.22 End/sec) Recovery
- 52% (3.25 HP/sec) Regeneration
- 4.1% Resistance(Fire)
- 4.1% Resistance(Cold)
- 3.13% Resistance(Negative)
- 6% Resistance(Psionic)
- 25% RunSpeed
- 5% XPDebtProtection
Set Bonuses:
Kinetic Combat
(Havoc Punch)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fire Shield)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Fire Shield)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Blazing Aura)
- 10% (0.62 HP/sec) Regeneration
- 3.13% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Healing Flames)
- 12% (0.75 HP/sec) Regeneration
- 28.11 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
(Thunder Strike)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Temperature Protection)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 3% Resistance(Psionic)
(Temperature Protection)
- 2.5% (0.04 End/sec) Recovery
- 3% Resistance(Psionic)
(Combat Jumping)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
(Plasma Shield)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Kick)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Tough)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
(Weave)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
(Burn)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Consume)
- 16.87 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
(Lightning Rod)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Maneuvers)
- 10% (0.62 HP/sec) Regeneration
(Chain Induction)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
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hummm figured I would get at least one reply.
No one has an opinion on a Electric fire brute?
wierd
I don't have much to say about Elec/Fire, but you might get more responses if you use shorter forum exports, like so:
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(5), Aegis-ResDam(7), Aegis-ResDam/Rchg(7), Aegis-ResDam/EndRdx/Rchg(9), Aegis-EndRdx/Rchg(9)
Level 2: Blazing Aura -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(34), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Dmg(36), Sciroc-Acc/Dmg/EndRdx(50)
Level 4: Healing Flames -- Numna-Regen/Rcvry+(A), Numna-Heal(42), Numna-Heal/Rchg(43), Numna-Heal/EndRdx/Rchg(43)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 8: Thunder Strike -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Rchg(15), Oblit-Dmg(15), Oblit-Acc/Dmg/Rchg(17)
Level 10: Build Up -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(17), GSFC-ToHit/Rchg(19), GSFC-ToHit(19), GSFC-Build%(21), GSFC-ToHit/EndRdx(21)
Level 12: Temperature Protection -- Aegis-Psi/Status(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx(45), ImpArm-ResPsi(45), ImpArm-ResDam(50)
Level 14: Combat Jumping -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(39)
Level 16: Super Jump -- ULeap-Stlth(A)
Level 18: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/EndRdx/Rchg(39), TtmC'tng-ResDam/EndRdx(40)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Kick -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 26: Weave -- Ksmt-ToHit+(A), LkGmblr-Def/Rchg(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def/EndRdx(29)
Level 28: Burn -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(29), Armgdn-Dmg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(31)
Level 30: Consume -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(37)
Level 32: Lightning Rod -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Rchg(33), Oblit-Dmg(33), Oblit-Dmg/Rchg(34)
Level 35: Maneuvers -- DefBuff-I(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx/Rchg(42)
Level 38: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 41: Char -- Empty(A)
Level 44: Melt Armor -- AnWeak-%ToHit(A)
Level 47: Fire Ball -- Posi-Dmg/Rchg(A), Posi-Dmg/Rng(48), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(34)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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All the other info usually isn't necessary - if someone's eyes glaze over before they've gotten to the end of the post they probably won't answer. In fact, the data chunk alone is often enough.
It's also a good idea to talk a little bit about your goals and how you've worked towards them. Also raise concerns or questions you may have. You need to give people something to work with if you want them to play around with builds.
Here's an example from a post I made a couple of weeks ago:
I'm interested in running Incarnate content, soloing ITFs, general AV soloing, and taking down a damn Pylon for once, but I'm not particularly interested in setting any records. Build goals include: Soft-capped Defense with a Parry. Incarnate soft-capped with a Parry and a Luck. Keeping set bonuses when Exemplared to 28. Parry -> Disembowel -> Hack -> Headsplitter -> Hack attack chain. I think this is infinitely sustainable if I turn off Grant Cover and Sprint, but I only looked at averaged out Endurance costs. The build's downsides for me are that it uses more Purples than I would care for, it doesn't have Tactics (Confuse Resist), the chance to hit +4s is lower than I'd like (level shift takes care of that, right?), and I would kinda liked to have Confront. |
's doesn't make things plural.
Looking for a good build for this, probably will end up doing a lot of ticket farming and prestige runs with him so that has to be factored in
Suggestions?