Electric Melee / Fire Def


Bonnes

 

Posted

Looking for a good build for this, probably will end up doing a lot of ticket farming and prestige runs with him so that has to be factored in


Suggestions?


 

Posted

this is my current thought on a build. I have not wanted to spend all the influence on it yet because I do not want to just through influence away on a bad build lol

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Havoc Punch

  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (3) Kinetic Combat - Damage/Recharge: Level 35
  • (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 1: Fire Shield
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (5) Aegis - Resistance/Endurance: Level 50
  • (7) Aegis - Resistance: Level 50
  • (7) Aegis - Resistance/Recharge: Level 50
  • (9) Aegis - Resistance/Endurance/Recharge: Level 50
  • (9) Aegis - Endurance/Recharge: Level 50
Level 2: Blazing Aura
  • (A) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (34) Scirocco's Dervish - Damage/Recharge: Level 50
  • (36) Scirocco's Dervish - Damage/Endurance: Level 50
  • (36) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (50) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
Level 4: Healing Flames
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (42) Numina's Convalescence - Heal: Level 50
  • (43) Numina's Convalescence - Heal/Recharge: Level 50
  • (43) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 6: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
Level 8: Thunder Strike
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (13) Obliteration - Chance for Smashing Damage: Level 50
  • (13) Obliteration - Damage/Recharge: Level 50
  • (15) Obliteration - Accuracy/Recharge: Level 50
  • (15) Obliteration - Damage: Level 50
  • (17) Obliteration - Accuracy/Damage/Recharge: Level 50
Level 10: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (21) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
Level 12: Temperature Protection
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (43) Aegis - Resistance: Level 50
  • (45) Aegis - Resistance/Endurance: Level 50
  • (45) Impervium Armor - Psionic Resistance: Level 40
  • (50) Impervium Armor - Resistance: Level 40
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Defense/Recharge: Level 50
  • (37) Luck of the Gambler - Defense/Endurance: Level 50
  • (37) Luck of the Gambler - Defense: Level 50
  • (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 16: Super Jump
  • (A) Unbounded Leap - +Stealth: Level 50
Level 18: Plasma Shield
  • (A) Aegis - Resistance: Level 50
  • (39) Aegis - Resistance/Endurance: Level 50
  • (39) Aegis - Resistance/Endurance/Recharge: Level 50
  • (40) Titanium Coating - Resistance/Endurance: Level 50
Level 20: Acrobatics
  • (A) Endurance Reduction IO: Level 50
Level 22: Kick
  • (A) Kinetic Combat - Damage/Endurance: Level 35
  • (23) Kinetic Combat - Accuracy/Damage: Level 35
  • (23) Kinetic Combat - Damage/Recharge: Level 35
  • (25) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 24: Tough
  • (A) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance: Level 50
  • (45) Aegis - Resistance/Recharge: Level 50
  • (46) Aegis - Endurance/Recharge: Level 50
  • (46) Aegis - Resistance/Endurance/Recharge: Level 50
Level 26: Weave
  • (A) Kismet - Accuracy +6%: Level 30
  • (27) Luck of the Gambler - Defense/Recharge: Level 50
  • (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (29) Luck of the Gambler - Defense/Endurance: Level 50
Level 28: Burn
  • (A) Armageddon - Damage/Endurance: Level 50
  • (29) Armageddon - Damage/Recharge: Level 50
  • (31) Armageddon - Damage: Level 50
  • (31) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (31) Armageddon - Accuracy/Recharge: Level 50
Level 30: Consume
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (36) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 32: Lightning Rod
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (33) Obliteration - Accuracy/Recharge: Level 50
  • (33) Obliteration - Damage: Level 50
  • (34) Obliteration - Damage/Recharge: Level 50
Level 35: Stealth
  • (A) Luck of the Gambler - Defense: Level 50
  • (40) Luck of the Gambler - Defense/Recharge: Level 50
  • (40) Luck of the Gambler - Defense/Endurance: Level 50
  • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 38: Invisibility
  • (A) Luck of the Gambler - Defense/Recharge: Level 50
  • (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (42) Luck of the Gambler - Defense: Level 50
Level 41: Char
  • (A) Empty
Level 44: Melt Armor
  • (A) Analyze Weakness - Chance for +ToHit: Level 50
Level 47: Fire Ball
  • (A) Positron's Blast - Damage/Recharge: Level 50
  • (48) Positron's Blast - Damage/Range: Level 50
  • (48) Positron's Blast - Damage/Endurance: Level 50
  • (48) Positron's Blast - Accuracy/Damage: Level 50
  • (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 49: Rise of the Phoenix
  • (A) Recharge Reduction IO: Level 50
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (34) Regenerative Tissue - +Regeneration: Level 30
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 8.5% DamageBuff(Smashing)
  • 8.5% DamageBuff(Lethal)
  • 8.5% DamageBuff(Fire)
  • 8.5% DamageBuff(Cold)
  • 8.5% DamageBuff(Energy)
  • 8.5% DamageBuff(Negative)
  • 8.5% DamageBuff(Toxic)
  • 8.5% DamageBuff(Psionic)
  • 13.63% Defense(Smashing)
  • 13.63% Defense(Lethal)
  • 21.44% Defense(Fire)
  • 21.44% Defense(Cold)
  • 4.25% Defense(Energy)
  • 4.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 13% Defense(Melee)
  • 5.5% Defense(Ranged)
  • 21.13% Defense(AoE)
  • 60% Enhancement(Accuracy)
  • 26.25% Enhancement(RechargeTime)
  • 6% Enhancement(Heal)
  • 5% FlySpeed
  • 185.5 HP (12.38%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 5.5%
  • MezResist(Stun) 4.4%
  • 13% (0.22 End/sec) Recovery
  • 62% (3.87 HP/sec) Regeneration
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 6% Resistance(Psionic)
  • 25% RunSpeed
  • 5% XPDebtProtection
------------
Set Bonuses:
Kinetic Combat
(Havoc Punch)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Steadfast Protection
(Fire Shield)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Aegis
(Fire Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Scirocco's Dervish
(Blazing Aura)
  • 10% (0.62 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Numina's Convalescence
(Healing Flames)
  • 12% (0.75 HP/sec) Regeneration
  • 28.11 HP (1.88%) HitPoints
  • 6% Enhancement(Heal)
Obliteration
(Thunder Strike)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Gaussian's Synchronized Fire-Control
(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Aegis
(Temperature Protection)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 3% Resistance(Psionic)
Impervium Armor
(Temperature Protection)
  • 2.5% (0.04 End/sec) Recovery
  • 3% Resistance(Psionic)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Aegis
(Plasma Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Kinetic Combat
(Kick)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Luck of the Gambler
(Weave)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
Armageddon
(Burn)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Efficacy Adaptor
(Consume)
  • 16.87 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Obliteration
(Lightning Rod)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Stealth)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Luck of the Gambler
(Invisibility)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
Positron's Blast
(Fire Ball)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
  • 6.25% Enhancement(RechargeTime)



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Posted

Or would something like this one be a little better

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Havoc Punch

  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (3) Kinetic Combat - Damage/Endurance: Level 35
  • (3) Kinetic Combat - Damage/Recharge: Level 35
  • (5) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 1: Fire Shield
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (5) Aegis - Resistance/Endurance: Level 50
  • (7) Aegis - Resistance: Level 50
  • (7) Aegis - Resistance/Recharge: Level 50
  • (9) Aegis - Resistance/Endurance/Recharge: Level 50
  • (9) Aegis - Endurance/Recharge: Level 50
Level 2: Blazing Aura
  • (A) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (34) Scirocco's Dervish - Damage/Recharge: Level 50
  • (36) Scirocco's Dervish - Damage/Endurance: Level 50
  • (36) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (50) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
Level 4: Healing Flames
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (42) Numina's Convalescence - Heal: Level 50
  • (43) Numina's Convalescence - Heal/Recharge: Level 50
  • (43) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
Level 6: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
Level 8: Thunder Strike
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (13) Obliteration - Chance for Smashing Damage: Level 50
  • (13) Obliteration - Damage/Recharge: Level 50
  • (15) Obliteration - Accuracy/Recharge: Level 50
  • (15) Obliteration - Damage: Level 50
  • (17) Obliteration - Accuracy/Damage/Recharge: Level 50
Level 10: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (21) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
Level 12: Temperature Protection
  • (A) Aegis - Psionic/Status Resistance: Level 50
  • (43) Aegis - Resistance: Level 50
  • (45) Aegis - Resistance/Endurance: Level 50
  • (45) Impervium Armor - Psionic Resistance: Level 40
  • (50) Impervium Armor - Resistance: Level 40
Level 14: Combat Jumping
  • (A) Luck of the Gambler - Defense/Recharge: Level 50
  • (37) Luck of the Gambler - Defense/Endurance: Level 50
  • (37) Luck of the Gambler - Defense: Level 50
  • (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 16: Super Jump
  • (A) Unbounded Leap - +Stealth: Level 50
Level 18: Plasma Shield
  • (A) Aegis - Resistance: Level 50
  • (39) Aegis - Resistance/Endurance: Level 50
  • (39) Aegis - Resistance/Endurance/Recharge: Level 50
  • (40) Titanium Coating - Resistance/Endurance: Level 50
Level 20: Acrobatics
  • (A) Endurance Reduction IO: Level 50
Level 22: Kick
  • (A) Kinetic Combat - Damage/Endurance: Level 35
  • (23) Kinetic Combat - Accuracy/Damage: Level 35
  • (23) Kinetic Combat - Damage/Recharge: Level 35
  • (25) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 24: Tough
  • (A) Aegis - Resistance: Level 50
  • (25) Aegis - Resistance/Endurance: Level 50
  • (45) Aegis - Resistance/Recharge: Level 50
  • (46) Aegis - Endurance/Recharge: Level 50
  • (46) Aegis - Resistance/Endurance/Recharge: Level 50
Level 26: Weave
  • (A) Kismet - Accuracy +6%: Level 30
  • (27) Luck of the Gambler - Defense/Recharge: Level 50
  • (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (29) Luck of the Gambler - Defense/Endurance: Level 50
Level 28: Burn
  • (A) Armageddon - Damage/Endurance: Level 50
  • (29) Armageddon - Damage/Recharge: Level 50
  • (31) Armageddon - Damage: Level 50
  • (31) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (31) Armageddon - Accuracy/Recharge: Level 50
Level 30: Consume
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (36) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 32: Lightning Rod
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (33) Obliteration - Accuracy/Recharge: Level 50
  • (33) Obliteration - Damage: Level 50
  • (34) Obliteration - Damage/Recharge: Level 50
Level 35: Maneuvers
  • (A) Defense Buff IO: Level 50
  • (40) Luck of the Gambler - Defense: Level 50
  • (42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 38: Chain Induction
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (40) Kinetic Combat - Damage/Endurance: Level 35
  • (42) Kinetic Combat - Damage/Recharge: Level 35
  • (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
Level 41: Char
  • (A) Empty
Level 44: Melt Armor
  • (A) Analyze Weakness - Chance for +ToHit: Level 50
Level 47: Fire Ball
  • (A) Positron's Blast - Damage/Recharge: Level 50
  • (48) Positron's Blast - Damage/Range: Level 50
  • (48) Positron's Blast - Damage/Endurance: Level 50
  • (48) Positron's Blast - Accuracy/Damage: Level 50
  • (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 49: Rise of the Phoenix
  • (A) Recharge Reduction IO: Level 50
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (34) Regenerative Tissue - +Regeneration: Level 30
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 8.5% DamageBuff(Smashing)
  • 8.5% DamageBuff(Lethal)
  • 8.5% DamageBuff(Fire)
  • 8.5% DamageBuff(Cold)
  • 8.5% DamageBuff(Energy)
  • 8.5% DamageBuff(Negative)
  • 8.5% DamageBuff(Toxic)
  • 8.5% DamageBuff(Psionic)
  • 17.38% Defense(Smashing)
  • 17.38% Defense(Lethal)
  • 21.44% Defense(Fire)
  • 21.44% Defense(Cold)
  • 4.25% Defense(Energy)
  • 4.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 14.88% Defense(Melee)
  • 5.5% Defense(Ranged)
  • 21.13% Defense(AoE)
  • 60% Enhancement(Accuracy)
  • 26.25% Enhancement(RechargeTime)
  • 6% Enhancement(Heal)
  • 5% FlySpeed
  • 174.3 HP (11.63%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 8.25%
  • MezResist(Stun) 4.4%
  • 13% (0.22 End/sec) Recovery
  • 52% (3.25 HP/sec) Regeneration
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 6% Resistance(Psionic)
  • 25% RunSpeed
  • 5% XPDebtProtection
------------
Set Bonuses:
Kinetic Combat
(Havoc Punch)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Steadfast Protection
(Fire Shield)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Aegis
(Fire Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Scirocco's Dervish
(Blazing Aura)
  • 10% (0.62 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Numina's Convalescence
(Healing Flames)
  • 12% (0.75 HP/sec) Regeneration
  • 28.11 HP (1.88%) HitPoints
  • 6% Enhancement(Heal)
Obliteration
(Thunder Strike)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Gaussian's Synchronized Fire-Control
(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Aegis
(Temperature Protection)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 3% Resistance(Psionic)
Impervium Armor
(Temperature Protection)
  • 2.5% (0.04 End/sec) Recovery
  • 3% Resistance(Psionic)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
Aegis
(Plasma Shield)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Kinetic Combat
(Kick)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Luck of the Gambler
(Weave)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
Armageddon
(Burn)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Efficacy Adaptor
(Consume)
  • 16.87 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Obliteration
(Lightning Rod)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 10% (0.62 HP/sec) Regeneration
Kinetic Combat
(Chain Induction)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Positron's Blast
(Fire Ball)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)



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Posted

hummm figured I would get at least one reply.

No one has an opinion on a Electric fire brute?

wierd


 

Posted

I don't have much to say about Elec/Fire, but you might get more responses if you use shorter forum exports, like so:

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(5), Aegis-ResDam(7), Aegis-ResDam/Rchg(7), Aegis-ResDam/EndRdx/Rchg(9), Aegis-EndRdx/Rchg(9)
Level 2: Blazing Aura -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(34), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Dmg(36), Sciroc-Acc/Dmg/EndRdx(50)
Level 4: Healing Flames -- Numna-Regen/Rcvry+(A), Numna-Heal(42), Numna-Heal/Rchg(43), Numna-Heal/EndRdx/Rchg(43)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 8: Thunder Strike -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Rchg(15), Oblit-Dmg(15), Oblit-Acc/Dmg/Rchg(17)
Level 10: Build Up -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(17), GSFC-ToHit/Rchg(19), GSFC-ToHit(19), GSFC-Build%(21), GSFC-ToHit/EndRdx(21)
Level 12: Temperature Protection -- Aegis-Psi/Status(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx(45), ImpArm-ResPsi(45), ImpArm-ResDam(50)
Level 14: Combat Jumping -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(39)
Level 16: Super Jump -- ULeap-Stlth(A)
Level 18: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/EndRdx/Rchg(39), TtmC'tng-ResDam/EndRdx(40)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Kick -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(46), Aegis-ResDam/EndRdx/Rchg(46)
Level 26: Weave -- Ksmt-ToHit+(A), LkGmblr-Def/Rchg(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def/EndRdx(29)
Level 28: Burn -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(29), Armgdn-Dmg(31), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(31)
Level 30: Consume -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(37)
Level 32: Lightning Rod -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Rchg(33), Oblit-Dmg(33), Oblit-Dmg/Rchg(34)
Level 35: Maneuvers -- DefBuff-I(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx/Rchg(42)
Level 38: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 41: Char -- Empty(A)
Level 44: Melt Armor -- AnWeak-%ToHit(A)
Level 47: Fire Ball -- Posi-Dmg/Rchg(A), Posi-Dmg/Rng(48), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(34)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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All the other info usually isn't necessary - if someone's eyes glaze over before they've gotten to the end of the post they probably won't answer. In fact, the data chunk alone is often enough.

It's also a good idea to talk a little bit about your goals and how you've worked towards them. Also raise concerns or questions you may have. You need to give people something to work with if you want them to play around with builds.

Here's an example from a post I made a couple of weeks ago:

Quote:
I'm interested in running Incarnate content, soloing ITFs, general AV soloing, and taking down a damn Pylon for once, but I'm not particularly interested in setting any records. Build goals include:

Soft-capped Defense with a Parry.
Incarnate soft-capped with a Parry and a Luck.
Keeping set bonuses when Exemplared to 28.
Parry -> Disembowel -> Hack -> Headsplitter -> Hack attack chain.

I think this is infinitely sustainable if I turn off Grant Cover and Sprint, but I only looked at averaged out Endurance costs. The build's downsides for me are that it uses more Purples than I would care for, it doesn't have Tactics (Confuse Resist), the chance to hit +4s is lower than I'd like (level shift takes care of that, right?), and I would kinda liked to have Confront.


's doesn't make things plural.