Quick Review - Claws/Ninjitsu Build


OneWhoBinds

 

Posted

Well, my Altaholism is going strong and true, and has broght me to an Archetype I haven't really tried in... several issues.

Which leads to why I am posting this... I don't have much experience with Stalkers in general, and no real experience with Ninjitsu, so I'm not sure if there's something I'm doing wrong. (I may not be a min/maxer, always striving for the best build, but I do like to know that I'm not gimping myself by slotting one way over another...)

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Rat Bite: Level 50 Mutation Stalker
Primary Power Set: Claws
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Weapon Mastery

Villain Profile:
Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(5), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dam%(42), T'Death-Dmg/EndRdx/Rchg(43)
Level 1: Hide -- Krma-ResKB(A)
Level 2: Slash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(45)
Level 4: Ninja Reflexes -- LkGmblr-Def(A), LkGmblr-Rchg+(9), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(15)
Level 6: Assassin's Claw -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(7), C'ngImp-Dmg/EndRdx/Rchg(7), C'ngImp-Dmg/EndRdx(23), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(25)
Level 8: Danger Sense -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(15)
Level 10: Caltrops -- RechRdx-I(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(50)
Level 14: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(40)
Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(17)
Level 18: Focus -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg/Rchg(19), Thundr-Dmg/Rchg(34), Thundr-Dmg/EndRdx(34), Thundr-Acc/Dmg(39)
Level 20: Kuji-In Sha -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(21), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-EndRdx/Rchg(45)
Level 22: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(45), GSFC-Build%(46), GSFC-ToHit/EndRdx(46)
Level 24: Boxing -- Acc-I(A)
Level 26: Eviscerate -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dmg/EndRdx(27), Mako-Dam%(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37)
Level 28: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(36), Aegis-ResDam/Rchg(36), S'fstPrt-ResDam/Def+(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-EndRdx/Rchg(36)
Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34), FrcFbk-Rechg%(46)
Level 35: Blinding Powder -- SipInsght-ToHitDeb(A), SipInsght-Acc/EndRdx/Rchg(42), SipInsght-Acc/ToHitDeb(42), SipInsght-Acc/Rchg(48), SipInsght-%ToHit(48), SipInsght-ToHitDeb/EndRdx/Rchg(50)
Level 38: Kuji-In Retsu -- RechRdx-I(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 44: Recall Friend -- EndRdx-I(A)
Level 47: Smoke Flash -- Acc-I(A)
Level 49: Physical Perfection -- Numna-Regen/Rcvry+(A)
------------
Level 1: Assassination
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(13), EndMod-I(13)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run



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Geez, at the rate I'm making characters and revisiting ATs... I might actually build a Controller soon. The world must be ending...


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