Help with Brute final build


Grey_Light

 

Posted

Hi, as the tittle says, i post a build that is close to what i have right now (im lvl 47 at the moment) and are planning to do a final respec when i reach 50. I put the enhances at lvl 40, because I start slotting at lvl 30 and have enhances rating from 30 to 45 so...40 is more or less the balance here.

Any help or suggestion will be apreciated. I dont usually play with purples, or PVP IO´s, but anything else is in.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Scarlet Lighting: Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Charged Brawl -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dam%:40(46)
Level 1: Deflection -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(19), RedFtn-Def/EndRdx/Rchg:40(21), RedFtn-Def:40(21), RedFtn-EndRdx:40(23)
Level 2: Havoc Punch -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(9), T'Death-Dam%:40(15)
Level 4: Battle Agility -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(11), RedFtn-Def:40(13), RedFtn-EndRdx:40(13), RedFtn-Def/EndRdx/Rchg:40(15)
Level 6: Build Up -- AdjTgt-Rchg:40(A), AdjTgt-ToHit:40(17), AdjTgt-ToHit/Rchg:40(17), AdjTgt-ToHit/EndRdx/Rchg:40(19), AdjTgt-EndRdx/Rchg:40(23)
Level 8: True Grit -- Heal-I:40(A), Heal-I:40(25), Heal-I:40(25), ResDam-I:40(46), ResDam-I:40(46)
Level 10: Thunder Strike -- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/EndRdx:40(11), M'Strk-Dmg/Rchg:40(27), M'Strk-Acc/EndRdx:40(27), M'Strk-Acc/Dmg/EndRdx:40(29), M'Strk-Dmg/EndRdx/Rchg:40(29)
Level 12: Active Defense -- RechRdx-I:40(A), RechRdx-I:40(31)
Level 14: Combat Jumping -- LkGmblr-Rchg+:40(A)
Level 16: Against All Odds -- EndRdx-I:40(A)
Level 18: Chain Induction -- C'ngImp-Acc/Dmg:40(A), C'ngImp-Dmg/EndRdx:40(31), C'ngImp-Dmg/Rchg:40(33), C'ngImp-Acc/Dmg/Rchg:40(33), C'ngImp-Acc/Dmg/EndRdx:40(33), Efficacy-EndMod/Acc/Rchg:40(34)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+:40(A)
Level 22: Kick -- Acc-I:40(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A), TtmC'tng-ResDam/EndRdx:40(45)
Level 26: Weave -- RedFtn-Def/EndRdx:40(A), RedFtn-Def/Rchg:40(34), RedFtn-Def:40(40), RedFtn-EndRdx:40(40), RedFtn-Def/EndRdx/Rchg:40(48)
Level 28: Hasten -- RechRdx-I:40(A), RechRdx-I:40(43), RechRdx-I:40(43)
Level 30: Taunt -- Zinger-Taunt/Rchg:40(A), Zinger-Acc/Rchg:40(50), Zinger-Dam%:40(50)
Level 32: Lightning Rod -- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/Rchg:40(34), M'Strk-Dmg/EndRdx/Rchg:40(36), Oblit-Acc/Rchg:40(36), Oblit-Dmg/Rchg:40(36), Oblit-Acc/Dmg/Rchg:40(37)
Level 35: Shield Charge -- M'Strk-Acc/Dmg:40(A), M'Strk-Dmg/Rchg:40(37), M'Strk-Dmg/EndRdx/Rchg:40(37), Sciroc-Dmg/Rchg:40(39), Sciroc-Acc/Rchg:40(39), Oblit-Acc/Dmg/Rchg:40(39)
Level 38: Char -- Acc-I:40(A)
Level 41: Fire Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(42), Decim-Dmg/Rchg:40(42), Decim-Acc/EndRdx/Rchg:40(42), Decim-Acc/Dmg/Rchg:40(43)
Level 44: Fire Ball -- Posi-Acc/Dmg:40(A), Posi-Dmg/EndRdx:40(45), Posi-Dmg/Rchg:40(45), Posi-Dmg/Rng:40(48), Posi-Acc/Dmg/EndRdx:40(48)
Level 47: Grant Cover -- EndRdx-I:40(A)
Level 49: One with the Shield -- ResDam-I:40(A), Heal-I:40(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I:40(A), EndMod-I:40(31), EndMod-I:40(40)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 16% DamageBuff(Smashing)
  • 16% DamageBuff(Lethal)
  • 16% DamageBuff(Fire)
  • 16% DamageBuff(Cold)
  • 16% DamageBuff(Energy)
  • 16% DamageBuff(Negative)
  • 16% DamageBuff(Toxic)
  • 16% DamageBuff(Psionic)
  • 7.69% Defense(Smashing)
  • 7.69% Defense(Lethal)
  • 3.94% Defense(Fire)
  • 3.94% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 3% Defense(Psionic)
  • 12.38% Defense(Melee)
  • 3% Defense(Ranged)
  • 4.88% Defense(AoE)
  • 2.25% Max End
  • 25% Enhancement(Accuracy)
  • 52.5% Enhancement(RechargeTime)
  • 78.71 HP (5.25%) HitPoints
  • MezResist(Held) 5.5%
  • MezResist(Immobilize) 17.05%
  • MezResist(Sleep) 4.95%
  • MezResist(Stun) 3.85%
  • MezResist(Terrorized) 2.75%
  • 2.5% (0.04 End/sec) Recovery
  • 20% (1.25 HP/sec) Regeneration
  • 8.19% Resistance(Fire)
  • 8.19% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)



http://www.cohplanner.com/mids/downl...B4FF0251CDEA21


thanks in advance