As people may have noticed I started trying to get back into pvp after leaving at I13, and rolled up some new builds/flushed out some of my old builds (psy/em, therm/sonic, earth/fire, rad/psy, rad/sonic, and cold/dark), but after getting about 3 of them up and running I kinda stalled out getting the rest set up... because I was enjoying my therm/sonic to much
Anyway, right now I have a nice "budget" build, and was looking at flushing it out to the next level (maybe not full pvp IOs, but planning out which purples I will slot and starting to collect towards an end goal), and the only problem I am having is I just cannot seem to get my HP to cap. Even on an alt build were i try'd giving up ALOT of my +rech to get more HP, i still didn't wind up at the cap (or even particularly higher). I was planning on using the new hold/dam/range alpha slot, but now I am not sure if I need to go spiritual (since I want +rech for the HE up time) so I can drop more of my rech bonuses for +HP). Anyway, below is my current "cheap" build followed by what I was looking at for a medium build, just looking for any advice (Also, i didnt take TK, because form what I gathered it seems kinda Bad manners, but if I should ill re-arrange for it)
Level 50 Mutation Defender Primary Power Set: Thermal Radiation Secondary Power Set: Sonic Attack Power Pool: Speed Power Pool: Leaping Power Pool: Concealment Power Pool: Leadership Ancillary Pool: Psychic Mastery
Level 50 Mutation Defender Primary Power Set: Thermal Radiation Secondary Power Set: Sonic Attack Power Pool: Speed Power Pool: Leaping Power Pool: Concealment Power Pool: Leadership Ancillary Pool: Psychic Mastery
As people may have noticed I started trying to get back into pvp after leaving at I13, and rolled up some new builds/flushed out some of my old builds (psy/em, therm/sonic, earth/fire, rad/psy, rad/sonic, and cold/dark), but after getting about 3 of them up and running I kinda stalled out getting the rest set up... because I was enjoying my therm/sonic to much
(Also, i didnt take TK, because form what I gathered it seems kinda Bad manners, but if I should ill re-arrange for it)
Anyway, right now I have a nice "budget" build, and was looking at flushing it out to the next level (maybe not full pvp IOs, but planning out which purples I will slot and starting to collect towards an end goal), and the only problem I am having is I just cannot seem to get my HP to cap. Even on an alt build were i try'd giving up ALOT of my +rech to get more HP, i still didn't wind up at the cap (or even particularly higher). I was planning on using the new hold/dam/range alpha slot, but now I am not sure if I need to go spiritual (since I want +rech for the HE up time) so I can drop more of my rech bonuses for +HP). Anyway, below is my current "cheap" build followed by what I was looking at for a medium build, just looking for any advice
Cheap/current build:
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Defender
Primary Power Set: Thermal Radiation
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Warmth -- Mrcl-Heal/EndRdx:40(A), Mrcl-Heal/Rchg:40(3), Mrcl-Heal/EndRdx/Rchg:40(3), Numna-Heal/EndRdx/Rchg:50(5), Numna-EndRdx/Rchg:50(5), Numna-Heal/EndRdx:50(7)
Level 1: Shriek -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/EndRdx/Rchg:40(7), Decim-Dmg/Rchg:40(9), Decim-Dmg/EndRdx:40(9), Decim-Acc/Dmg:40(11), Apoc-Dam%:50(11)
Level 2: Scream -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/EndRdx/Rchg:40(13), Decim-Dmg/Rchg:40(13), Decim-Dmg/EndRdx:40(15), Decim-Acc/Dmg:40(15), Dev'n-Acc/Dmg/EndRdx/Rchg:50(17)
Level 4: Thermal Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(17), TtmC'tng-ResDam/Rchg:50(19), S'fstPrt-ResKB:30(19)
Level 6: Cauterize -- Mrcl-Heal/Rchg:40(A), Mrcl-Heal/EndRdx/Rchg:40(21), Mrcl-Heal/EndRdx:40(21), Numna-Heal/EndRdx:50(23), Numna-EndRdx/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(25)
Level 8: Plasma Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(25), TtmC'tng-ResDam/Rchg:50(27), S'fstPrt-ResKB:30(27)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29)
Level 12: Super Speed -- EndRdx-I:50(A), Run-I:50(29), Zephyr-ResKB:50(31)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(46)
Level 16: Stealth -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(42)
Level 18: Forge -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/EndRdx:50(33), AdjTgt-ToHit/EndRdx/Rchg:50(34), AdjTgt-ToHit/Rchg:50(34), AdjTgt-ToHit:50(34)
Level 20: Amplify -- AdjTgt-Rchg:50(A), AdjTgt-ToHit:50(31), AdjTgt-ToHit/Rchg:50(31), AdjTgt-ToHit/EndRdx/Rchg:50(33), AdjTgt-ToHit/EndRdx:50(33)
Level 22: Super Jump -- Zephyr-ResKB:50(A), Jump-I:50(45), EndRdx-I:50(45)
Level 24: Acrobatics -- KBDist-I:50(A)
Level 26: Heat Exhaustion -- Acc-I:50(A), RechRdx-I:50(46), RechRdx-I:50(46), Acc-I:50(48)
Level 28: Maneuvers -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(45), Ksmt-ToHit+:30(50)
Level 30: Tactics -- Rec'dRet-Pcptn:20(A), AdjTgt-ToHit/EndRdx:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-ToHit/Rchg:50(37), AdjTgt-ToHit:50(37)
Level 32: Melt Armor -- Acc-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 35: Screech -- Stpfy-Acc/Stun/Rchg:50(A), Stpfy-Stun/Rng:50(42), Stpfy-Acc/EndRdx:50(42), Stpfy-EndRdx/Stun:50(43), Stpfy-Acc/Rchg:50(43)
Level 38: Dominate -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/EndRdx/Rchg:40(39), Decim-Dmg/Rchg:40(39), UbrkCons-Dam%:50(43), Decim-Dmg/EndRdx:40(48), Decim-Acc/Dmg:40(50)
Level 41: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(48), S'fstPrt-ResKB:30(50)
Level 44: Assault -- EndRdx-I:50(A)
Level 47: Invisibility -- LkGmblr-Rchg+:50(A)
Level 49: Phase Shift -- RechRdx-I:50(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(40)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(37), EndMod-I:50(39)
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Defender
Primary Power Set: Thermal Radiation
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Warmth -- Mrcl-Heal/EndRdx:40(A), Mrcl-Heal/Rchg:40(3), Mrcl-Heal/EndRdx/Rchg:40(3), Numna-Heal/EndRdx/Rchg:50(5), Numna-EndRdx/Rchg:50(5), Numna-Heal/EndRdx:50(7)
Level 1: Shriek -- Apoc-Dmg/EndRdx:50(A), Apoc-Acc/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Apoc-Dam%:50(11)
Level 2: Scream -- Thundr-Acc/Dmg/Rchg:40(A), Dev'n-Dmg/EndRdx:40(13), Dev'n-Dmg/Rchg:40(13), Dev'n-Acc/Dmg/Rchg:40(15), Thundr-Acc/Dmg/EndRdx:40(15), Dev'n-Acc/Dmg/EndRdx/Rchg:50(17)
Level 4: Thermal Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(17), TtmC'tng-ResDam/Rchg:50(19), S'fstPrt-ResKB:30(19)
Level 6: Cauterize -- Mrcl-Heal/Rchg:40(A), Mrcl-Heal/EndRdx/Rchg:40(21), Mrcl-Heal/EndRdx:40(21), Numna-Heal/EndRdx:50(23), Numna-EndRdx/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(25)
Level 8: Plasma Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(25), TtmC'tng-ResDam/Rchg:50(27), S'fstPrt-ResKB:30(27)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29)
Level 12: Super Speed -- HO:Micro(A), HO:Micro(29), Zephyr-ResKB:50(31)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(46)
Level 16: Stealth -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-EndRdx/Rchg:50(34), LkGmblr-Def/EndRdx:50(34), Krma-ResKB:30(42)
Level 18: Forge -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(33)
Level 20: Amplify -- AdjTgt-ToHit/Rchg:50(A), AdjTgt-Rchg:50(31)
Level 22: Super Jump -- Zephyr-ResKB:50(A), HO:Micro(45), HO:Micro(45)
Level 24: Acrobatics -- KBDist-I:50(A)
Level 26: Heat Exhaustion -- Acc-I:50(A), RechRdx-I:50(46), RechRdx-I:50(46), Acc-I:50(48)
Level 28: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(33), LkGmblr-Def/EndRdx/Rchg:50(33), Krma-ResKB:30(45), Ksmt-ToHit+:30(50)
Level 30: Tactics -- Rec'dRet-Pcptn:20(A), AdjTgt-ToHit/EndRdx:50(36), AdjTgt-EndRdx/Rchg:50(36), AdjTgt-ToHit/EndRdx/Rchg:50(36), AdjTgt-ToHit/Rchg:50(37), AdjTgt-ToHit:50(37)
Level 32: Melt Armor -- Acc-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 35: Screech -- Stpfy-Acc/Stun/Rchg:50(A), Stpfy-Stun/Rng:50(42), Stpfy-Acc/EndRdx:50(42), Stpfy-EndRdx/Stun:50(43), Stpfy-Acc/Rchg:50(43)
Level 38: Dominate -- Dev'n-Acc/Dmg/EndRdx/Rchg:40(A), Dev'n-Dmg/EndRdx:40(39), Dev'n-Dmg/Rchg:50(39), UbrkCons-Dam%:50(50), Dev'n-Acc/Dmg/Rchg:40(48), Thundr-Acc/Dmg/EndRdx:50(43)
Level 41: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(48), S'fstPrt-ResKB:30(50)
Level 44: Assault -- EndRdx-I:50(A)
Level 47: Invisibility -- LkGmblr-Rchg+:50(A)
Level 49: Phase Shift -- RechRdx-I:50(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(40)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(37), EndMod-I:50(39)