Vastly improved performance in certain maps
Yes, they have done optimizations, both hardware and software. They've targeted maps with reported lag issues and worked on getting higher concurrency performance.
I've nuked in the valley of lag on the ITF and there was not one moment of server sputtering!
If any specific area makes FPS take a nose dive, screencap it, get the /loc and post about it in the bug forums. They've been pretty good in fixing (eventually) reported lag spots.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Not really an issue per se, but I'm curious to know if others have experienced the same things.
Over the last few weeks or days, I'm not sure exactly, I've noticed much better performance in maps that used to give my rig trouble. Specifically: Neutropolis in the Keyes trial, the Lambda warehouse, and the Praetorians labs. Whereas I would get 20 FPS or even below before, I'm now getting framerates hovering from 40 to 60 (depending on how far I look / how much enemies are on screen / how many powers are going off), which is about the same as what I get on most "normal" old maps.
As I haven't changed anything on my computer, hardware or software, I'm tempted to assume the devs have done some serious optimization ; if that's the case, nice job!