I found this quote interesting "I dont think we want to steer the player to the experience that we want." and yet it appears that's exactly what they're trying to do with the incarnate trials.
The reasonable among us might take that as a plank of design philosophy rather than a contract signed in blood.
-Guardian-
Crimson Archon - 50 bs/inv scrapper
-Protector-
The Stain - 40 dark/dark corruptor
Astro-Avenger - 47 ss/inv tanker
The Scarlet Spectre - 26 ill/storm controller