The Astral Prison - Arc 524278


Zaphir

 

Posted

You awaken in a strange alien world with a terrible headache and no recollection of the last few... hours? days? years?
What are you doing here? Who - or what - brought you to this place? And, more importantly, how can you escape THE ASTRAL PRISON?

{really cool poster image goes here... eventually }
Arc name: The Astral Prison
Arc ID: 524278
Faction: Heroic
Creator: @Zaphir
Level range: 40-54
Difficulty: Easy to moderate. No AVs/EBs, but some tougher normal enemies and (somewhat challenging melee-oriented) customs. One of the missions has an ally that may be a bit overpowered -- need more data.
Length: ~30 minutes to 1 hour depending on difficulty settings, optional objectives, etc. 45 minutes is probably a good estimate.
Enemy groups: Custom groups consisting of various stock mobs and (few) customs, Surprise Enemy Group™!
Synopsis: You were trapped in a strange twisted version of Paragon City by an unknown adversary. You'll need all of your skills and guile to escape this psychic deathtrap...

Notes: This is the 5th incarnation of an arc idea I've had in the back of my mind since playing Psychonauts a few months ago; this one actually saw the (virtual) light of day! I also tried to fight my tendency of being overly verbose (with some obvious exceptions), which should hopefully reduce the 'wall-of-text' feeling seen in some of my older arcs.

This is the 'v1.0' version of the arc; it hasn't received much testing and it may be a bit rough around the edges. All feedback is welcome!


-- Z.


 

Posted

Just updated the arc today after feedback (thanks to Eva Destruction and GlaziusF!). Without giving away too much:
- Made enemies in M2 more varied and dynamic.
- Added more enemies to the custom groups, hopefully psionics won't hate me as much now.
- Made some description changes to the M2/M3 customs to make the shift a bit more obvious.
- Changed M2 and M3 [de]briefings to make the story flow a bit better.

Future changes on the backburner:
- Make another objective mandatory in M1: waiting for feedback before I try this.
- Change M4 debriefing text: I want to see what others think of the current one first!


-- Z.