Issue 21: Convergence - October 19, 2011 Patch Notes for Build 2120.201110150045.1


Freitag

 

Posted

COMBINED

German Client

  • Certain Recipes for Kismet and Aegis should no longer cause a German client crash when placed in the Auction House.

Paragon Rewards
  • Corrected text in Paragon Rewards Seismic Path Aura to indicate the Character Respec is an Account Item reward.
  • Fixed a bug that allowed players who are neither VIP subscribers nor own Paragon Reward Tier 4 or greater to earn Merit Rewards from Exploration Accolade badges.
  • Fixed a bug that would prevent Premium players who had Paragon Reward level 4 or greater from earning Vanguard Merits.

Going Rogue System
  • Fixed a bug that would prevent players who had previously purchased Going Rogue and then became a free player from being able to earn Hero and Villain Merits and from being able to switch alignments.

Mission Architect
  • Buying costume parts while creating mission architect characters will no longer give the invalid costume message.
  • Fixed an issue where custom characters were not updating to see all of a players recently unlocked costume pieces.

Auction House
  • Messaging for Free Players trying to use the Auction House has been updated.
    • "You cannot perform that action due to insufficient permissions. Please upgrade to VIP or purchase an Auction House License."

Powers

Incarnate Powers
  • Incarnate powers should now appear available instantly after zoning if they are accessible.
  • Corrected issues with non-Reactive Interface procs not activating on non-player enemies.

Rocket Board
  • The Celestial Wings will no longer detach from the body when on the Rocket Board.

Beam Rifle
  • Shock Rifle and Devastator weapons should now be available choices for Beam Rifle characters.

Inspirations
  • Guarding Imbuement: Corrected this power's short help to clarify that it grants 7.5% damage resistance instead of 7.25% damage resistance.
  • Tactical Imbuement: Corrected this power's short help to clarify that it grants +25% perception instead of +33% perception.

Character Creation
  • A Random Costume Set will be selected upon entering character creation.
  • Character creation data will not be reset after backing out to log in screen or character selection screen.

Character Creation and Tailor
  • For weapon based powerset characters, tailoring body type will no longer discard costume changes if the weapon is not explicitly selected.
  • In character creation, selected weapons will no longer change back to the default weapon after returning to the Powers menu.
    • Please note the issue has not been fixed for Mace Mastery yet.
  • Fixed an Issue which could prevent Crab Spiders from coloring some armor parts.

Auras
  • Fixed idle effects for Seismic, Frost, Electric, Blazing and Storm Cloud Path Auras.

Badges

Unveiler Badge
  • Removed an imposter world spawn version of Fake Nemesis which did not count towards this badge.

Tasks

Signature Story Arcs
  • Players must now be reinforced as Heroes or Villains (i.e., their most recent Morality Mission reinforced their alignment) in order to claim Alignment Merits as rewards from Signature Story Arcs

Leonard
  • Players on the extra step "Test your brand new cutscene! NICE!" will be reset to the first part of Leonards story arc.

Villain Epic Archetypes
  • Fixed a bug where Arachnos Soldiers and Arachnos Widows could avoid selecting a Secondary Power choice for level 1 during a Respec.


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Kevin Callanan
Community Specialist
Paragon Studios