Ice/Kin Troller


Icy_Shard

 

Posted

I could use some input on this build I got set up for my troller. I like where it is, but if anyone thinks they can make it better without raising the price on it too much, that'd be great. Also, this is for all around PvE playing, including hopefully taking out AVs.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

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Mighty Snowcone: Level 50 Technology Controller
Primary Power Set: Ice Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Stone Mastery

Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Rchg:30(A), BasGaze-Rchg/Hold:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/EndRdx/Rchg/Hold:30(23)
Level 1: Transfusion -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(23), Nictus-Acc/Heal:50(25), Nictus-Acc/EndRdx/Heal/HP/Regen:50(29), Nictus-Acc/EndRdx/Rchg:50(29)
Level 2: Frostbite -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(31), Enf'dOp-Acc/EndRdx:50(31), Enf'dOp-Immob/Rng:50(31), Enf'dOp-Acc/Immob/Rchg:50(33), Enf'dOp-Acc/Immob:50(33)
Level 4: Siphon Power -- RechRdx-I:50(A), Acc-I:50(5), RechRdx-I:50(5)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Arctic Air -- CoPers-Conf%:50(A), CoPers-Conf:50(9), CoPers-Acc/Conf/Rchg:50(9), CoPers-Conf/EndRdx:50(17), CoPers-Conf/Rchg:50(19)
Level 10: Siphon Speed -- CtlSpd-Acc/Slow:30(A), CtlSpd-Dmg/Slow:30(11), CtlSpd-Acc/EndRdx:30(11), CtlSpd-EndRdx/Rchg/Slow:30(13), CtlSpd-Rng/Slow:30(13)
Level 12: Ice Slick -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(15), EndRdx-I:50(19)
Level 14: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(17)
Level 16: Hover -- LkGmblr-Rchg+:50(A)
Level 18: Flash Freeze -- LgcRps-Acc/Rchg:50(A), LgcRps-Sleep/Rng:50(40), LgcRps-Acc/Sleep/Rchg:50(40), LgcRps-Acc/Sleep:50(43)
Level 20: Speed Boost -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/EndRdx:50(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(25)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27), LkGmblr-Def/EndRdx:50(27)
Level 28: Inertial Reduction -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(46)
Level 30: Glacier -- BasGaze-Acc/Rchg:30(A), BasGaze-Rchg/Hold:30(37), BasGaze-Acc/EndRdx/Rchg/Hold:30(37), BasGaze-EndRdx/Rchg/Hold:30(40)
Level 32: Jack Frost -- S'bndAl-Dmg:50(A), S'bndAl-Dmg/Rchg:50(33), S'bndAl-Acc/Dmg/Rchg:50(34), S'bndAl-Acc/Rchg:50(34), S'bndAl-Dmg/EndRdx:50(34)
Level 35: Transference -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(36), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/Acc:50(37), Efficacy-EndMod/EndRdx:50(46)
Level 38: Fulcrum Shift -- RechRdx-I:50(A), RechRdx-I:50(39), Acc-I:50(39), Acc-I:50(39)
Level 41: Fissure -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Dmg/Rng:50(42), Posi-Acc/Dmg/EndRdx:50(43)
Level 44: Seismic Smash -- C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(45), C'ngImp-Acc/Dmg/Rchg:50(45), C'ngImp-Dmg/EndRdx/Rchg:50(45), C'ngImp-Acc/Dmg:50(46)
Level 47: Earth's Embrace -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(48), Dct'dW-Heal/Rchg:50(48), Dct'dW-EndRdx/Rchg:50(48)
Level 49: Rock Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50), LkGmblr-Def/EndRdx/Rchg:50(50)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 10.5% DamageBuff(Smashing)
  • 10.5% DamageBuff(Lethal)
  • 10.5% DamageBuff(Fire)
  • 10.5% DamageBuff(Cold)
  • 10.5% DamageBuff(Energy)
  • 10.5% DamageBuff(Negative)
  • 10.5% DamageBuff(Toxic)
  • 10.5% DamageBuff(Psionic)
  • 10.19% Defense(Smashing)
  • 10.19% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 10.5% Defense(Energy)
  • 10.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 8.94% Defense(Melee)
  • 7.69% Defense(Ranged)
  • 3% Defense(AoE)
  • 2.25% Max End
  • 2% Enhancement(RunSpeed)
  • 2% Enhancement(JumpHeight)
  • 2% Enhancement(FlySpeed)
  • 4% Enhancement(Sleep)
  • 2% Enhancement(JumpSpeed)
  • 34% Enhancement(Accuracy)
  • 3% Enhancement(Immobilize)
  • 4% Enhancement(Confused)
  • 9% Enhancement(Heal)
  • 77.5% Enhancement(RechargeTime)
  • 106.8 HP (10.5%) HitPoints
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 4.4%
  • MezResist(Immobilize) 3.3%
  • MezResist(Terrorized) 2.2%
  • 15% (0.25 End/sec) Recovery
  • 56% (2.37 HP/sec) Regeneration
  • 2.84% Resistance(Fire)
  • 2.84% Resistance(Cold)
  • 1.88% Resistance(Negative)
------------
Set Bonuses:
Basilisk's Gaze
(Block of Ice)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Touch of the Nictus
(Transfusion)
  • 19.08 HP (1.88%) HitPoints
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
  • 2.25% Max End
Enfeebled Operation
(Frostbite)
  • 3% Enhancement(Immobilize)
  • 1.88% Resistance(Negative)
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.75% Enhancement(RechargeTime)
  • 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Coercive Persuasion
(Arctic Air)
  • 4% (0.07 End/sec) Recovery
  • 4% Enhancement(Confused)
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
Curtail Speed
(Siphon Speed)
  • MezResist(Immobilize) 1.1%
  • 2% Enhancement(Slow)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
  • 2.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.42 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Hover)
  • 7.5% Enhancement(RechargeTime)
Lethargic Repose
(Flash Freeze)
  • 4% Enhancement(Sleep)
  • 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Efficacy Adaptor
(Speed Boost)
  • 11.45 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Steadfast Protection
(Tough)
  • 1.5% (0.03 End/sec) Recovery
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Weave)
  • 10% (0.42 HP/sec) Regeneration
  • 11.45 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Inertial Reduction)
  • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
  • Knockback (Mag -4), Knockup (Mag -4)
Basilisk's Gaze
(Glacier)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
Soulbound Allegiance
(Jack Frost)
  • 16% (0.68 HP/sec) Regeneration
  • 30.52 HP (3%) HitPoints
  • 4% DamageBuff(All)
  • MezResist(Held) 4.4%
Efficacy Adaptor
(Transference)
  • 11.45 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.42 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Positron's Blast
(Fissure)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Crushing Impact
(Seismic Smash)
  • MezResist(Immobilize) 2.2%
  • 11.45 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Doctored Wounds
(Earth's Embrace)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
Luck of the Gambler
(Rock Armor)
  • 10% (0.42 HP/sec) Regeneration
  • 11.45 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)



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My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

looks great to me
i'm also trying to rebuild mine, and i think to go somewhere aournd this.
when i'll have time to look at it, i'll post mine


@Icy Shard, le gla�on
Bras d'Veau

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