Fortuna question (may be dumb)


Devin_Wilson

 

Posted

So this may be a dumb question, but, is there any benefit of going "tech" based for the stun gun to mix w another fortuna stun power for a "devices-esk" 1 - 2 punch like bean bag and stun gun?

Is this a horrible little "surprise combo" or worth a shot at trying?


 

Posted

Quote:
Originally Posted by Devin_Wilson View Post
So this may be a dumb question, but, is there any benefit of going "tech" based for the stun gun to mix w another fortuna stun power for a "devices-esk" 1 - 2 punch like bean bag and stun gun?

Is this a horrible little "surprise combo" or worth a shot at trying?
I'd love to see you pull it off, since as far as I understand all Soldiers of Arachnos are Natural origin only. And the Tech origin temp is a Hold, not a Stun. ^_^

However, the less snarky... I'd not recommend it, since there's a LOW chance for it to proc, You'd be much better off on a Tech toon with Holds to slot the Devastation or Lockdown Proc's.


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Posted

A fort's ST stun is mag4 anyway, there's not much it won't stun. But if you're looking to stack in some extra mag/duration, I think there's a craftable temp power or two that stuns.