Need Critique - PVE - Peacebringer - MIds included - Human form


Aneko

 

Posted

Hi all,

I want a human form PB build that has:
(1) Perma light-form
(2) Soft-capped s/l defense
(3) No purples.

Attached is my meagre attempt. I would appreciate hints at a better attempt.

Edit: Changed it to remove the extra LoTG. I am aware of the rules about no more than 5 of the same kind, but changed it around a bit too much and wasn't keeping track of things. Thanks. It should have a data link now as well. Thanks for all of the help. I would be happy if you changed this build or gave me a better one. It's all good. Yeah, hasten isn't quite perma but is just 1 sec or so off. So suggest away within the boundaries of (1)-(3) above.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment

Hero Profile:
Level 1: Glinting Eye -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A)
Level 2: Gleaming Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Essence Boost -- Heal-I(A)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 8: Radiant Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Dmg/Rchg(13), RechRdx-I(17)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15), RechRdx-I(50), RechRdx-I(50), RechRdx-I(50)
Level 12: Luminous Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(23), Posi-Dmg/Rng(25), Posi-Acc/Dmg/EndRdx(25), RechRdx-I(27)
Level 14: Inner Light -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(36)
Level 16: Maneuvers -- RedFtn-Def(A), RedFtn-Def/EndRdx(42), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(43)
Level 18: Incandescent Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Dmg/Rchg(21), RechRdx-I(23)
Level 20: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(37)
Level 22: Reform Essence -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(33)
Level 24: Vengeance -- LkGmblr-Rchg+(A)
Level 26: Solar Flare -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 28: Tough -- S'fstPrt-ResKB(A)
Level 30: Weave -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def/EndRdx(31), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def(33)
Level 32: Dawn Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48)
Level 35: Photon Seekers -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(40), SvgnRt-Acc/EndRdx(40), SvgnRt-Acc/Dmg/EndRdx(43), SvgnRt-Acc(45), SvgnRt-PetResDam(46)
Level 38: Light Form -- Aegis-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(39), ImpArm-ResDam/Rchg(39), RctvArm-ResDam/Rchg(43)
Level 41: Quantum Acceleration -- LkGmblr-Rchg+(A)
Level 44: Stealth -- LkGmblr-Rchg+(A)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), EndMod-I(34)
Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Combat Flight -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(37), RedFtn-Def(37)
------------



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"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator

 

Posted

I don't suppose you could add the link, or the chunk, or something? It's really a pain to have to recreate the build in Mids' to see what can be done.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Two things that stand out: Hasten isn't permanent, and you have one too many LotGs.


'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.

 

Posted

Edited original post. Please feel free to offer constructive criticism. It has been YEARS since I really played PBs.


"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator

 

Posted

im new to PB but here is what mine would look like

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership

Hero Profile:
Level 1: Glinting Eye

  • (A) Endurance Reduction IO
Level 1: Incandescence
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 2: Gleaming Blast
  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Accuracy/Damage/Recharge
  • (3) Decimation - Accuracy/Endurance/Recharge
  • (5) Decimation - Damage/Recharge
  • (5) Decimation - Damage/Endurance
Level 4: Essence Boost
  • (A) Doctored Wounds - Recharge
  • (7) Doctored Wounds - Endurance/Recharge
  • (7) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge
  • (9) Doctored Wounds - Heal
Level 6: Radiant Strike
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance/Recharge
  • (11) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
Level 8: Proton Scatter
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (13) Positron's Blast - Damage/Range
  • (15) Positron's Blast - Damage/Recharge
  • (15) Positron's Blast - Damage/Endurance
  • (17) Positron's Blast - Accuracy/Damage
Level 10: Hasten
  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO
Level 12: Inner Light
  • (A) Adjusted Targeting - To Hit Buff
  • (19) Adjusted Targeting - Recharge
  • (19) Adjusted Targeting - Endurance/Recharge
  • (21) Adjusted Targeting - To Hit Buff/Recharge
  • (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge
Level 14: Luminous Detonation
  • (A) Positron's Blast - Accuracy/Damage
  • (23) Positron's Blast - Damage/Recharge
  • (23) Positron's Blast - Damage/Endurance
  • (25) Positron's Blast - Chance of Damage(Energy)
  • (25) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Achilles' Heel - Chance for Res Debuff
Level 16: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (45) Kinetic Combat - Damage/Endurance
  • (46) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Damage/Endurance/Recharge
Level 18: Incandescent Strike
  • (A) Kinetic Combat - Accuracy/Damage
  • (27) Kinetic Combat - Damage/Endurance
  • (27) Kinetic Combat - Damage/Recharge
  • (29) Kinetic Combat - Damage/Endurance/Recharge
Level 20: Tough
  • (A) Endurance Reduction IO
Level 22: Reform Essence
  • (A) Doctored Wounds - Recharge
  • (33) Doctored Wounds - Heal/Endurance
  • (33) Doctored Wounds - Endurance/Recharge
  • (33) Doctored Wounds - Heal/Recharge
  • (34) Doctored Wounds - Heal/Endurance/Recharge
Level 24: Conserve Energy
  • (A) Recharge Reduction IO
Level 26: Pulsar
  • (A) Stupefy - Accuracy/Stun/Recharge
  • (34) Stupefy - Endurance/Stun
  • (36) Stupefy - Accuracy/Endurance
  • (36) Stupefy - Stun/Range
  • (36) Stupefy - Accuracy/Recharge
Level 28: Solar Flare
  • (A) Armageddon - Chance for Fire Damage
  • (34) Armageddon - Damage/Recharge
  • (37) Armageddon - Accuracy/Damage/Recharge
  • (37) Armageddon - Accuracy/Recharge
  • (37) Armageddon - Damage/Endurance
  • (45) Force Feedback - Chance for +Recharge
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense
Level 32: Photon Seekers
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (42) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (43) Expedient Reinforcement - Endurance/Damage/Recharge
  • (43) Expedient Reinforcement - Damage/Endurance
Level 35: White Dwarf
  • (A) Empty
Level 38: Light Form
  • (A) Reactive Armor - Resistance/Endurance
  • (39) Reactive Armor - Resistance
  • (39) Reactive Armor - Resistance/Endurance/Recharge
  • (39) Reactive Armor - Resistance/Recharge
  • (40) Recharge Reduction IO
Level 41: Stealth
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense
Level 44: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense
Level 47: Tactics
  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (48) Rectified Reticle - To Hit Buff
Level 49: Bright Nova
  • (A) Rectified Reticle - To Hit Buff
  • (50) Rectified Reticle - To Hit Buff/Recharge
------------
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (50) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod
  • (50) Performance Shifter - EndMod/Accuracy
Level 1: Brawl
  • (A) Kinetic Combat - Accuracy/Damage
  • (29) Kinetic Combat - Damage/Endurance
  • (31) Kinetic Combat - Damage/Recharge
  • (42) Kinetic Combat - Knockdown Bonus
Level 1: Cosmic Balance
Level 1: Energy Flight
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 10: Combat Flight
  • (A) Luck of the Gambler - Defense
------------
Level 35: White Dwarf Antagonize
  • (A) Perfect Zinger - Chance for Psi Damage
  • (40) Perfect Zinger - Taunt
  • (40) Perfect Zinger - Taunt/Recharge/Range
  • (42) Perfect Zinger - Accuracy/Recharge
  • (43) Perfect Zinger - Taunt/Recharge
  • (45) Perfect Zinger - Taunt/Range
Level 35: White Dwarf Flare
  • (A) Empty
Level 35: White Dwarf Smite
  • (A) Empty
Level 35: White Dwarf Step
  • (A) Empty
Level 35: White Dwarf Strike
  • (A) Empty
Level 35: White Dwarf Sublimation
  • (A) Empty
Level 49: Bright Nova Blast
  • (A) Empty
Level 49: Bright Nova Bolt
  • (A) Empty
Level 49: Bright Nova Detonation
  • (A) Empty
Level 49: Bright Nova Scatter
  • (A) Empty


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