Need Critique - PVE - Peacebringer - MIds included - Human form
I don't suppose you could add the link, or the chunk, or something? It's really a pain to have to recreate the build in Mids' to see what can be done.
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Two things that stand out: Hasten isn't permanent, and you have one too many LotGs.
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Edited original post. Please feel free to offer constructive criticism. It has been YEARS since I really played PBs.
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
im new to PB but here is what mine would look like
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Hero Profile:
Level 1: Glinting Eye
- (A) Endurance Reduction IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Accuracy/Damage/Recharge
- (3) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Damage/Recharge
- (5) Decimation - Damage/Endurance
- (A) Doctored Wounds - Recharge
- (7) Doctored Wounds - Endurance/Recharge
- (7) Doctored Wounds - Heal/Recharge
- (9) Doctored Wounds - Heal/Endurance/Recharge
- (9) Doctored Wounds - Heal
- (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (11) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (13) Positron's Blast - Damage/Range
- (15) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Accuracy/Damage
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Adjusted Targeting - To Hit Buff
- (19) Adjusted Targeting - Recharge
- (19) Adjusted Targeting - Endurance/Recharge
- (21) Adjusted Targeting - To Hit Buff/Recharge
- (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (23) Positron's Blast - Damage/Recharge
- (23) Positron's Blast - Damage/Endurance
- (25) Positron's Blast - Chance of Damage(Energy)
- (25) Positron's Blast - Accuracy/Damage/Endurance
- (48) Achilles' Heel - Chance for Res Debuff
- (A) Kinetic Combat - Accuracy/Damage
- (45) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Damage/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Recharge
- (29) Kinetic Combat - Damage/Endurance/Recharge
- (A) Endurance Reduction IO
- (A) Doctored Wounds - Recharge
- (33) Doctored Wounds - Heal/Endurance
- (33) Doctored Wounds - Endurance/Recharge
- (33) Doctored Wounds - Heal/Recharge
- (34) Doctored Wounds - Heal/Endurance/Recharge
- (A) Recharge Reduction IO
- (A) Stupefy - Accuracy/Stun/Recharge
- (34) Stupefy - Endurance/Stun
- (36) Stupefy - Accuracy/Endurance
- (36) Stupefy - Stun/Range
- (36) Stupefy - Accuracy/Recharge
- (A) Armageddon - Chance for Fire Damage
- (34) Armageddon - Damage/Recharge
- (37) Armageddon - Accuracy/Damage/Recharge
- (37) Armageddon - Accuracy/Recharge
- (37) Armageddon - Damage/Endurance
- (45) Force Feedback - Chance for +Recharge
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (A) Expedient Reinforcement - Accuracy/Recharge
- (42) Expedient Reinforcement - Accuracy/Damage/Recharge
- (43) Expedient Reinforcement - Endurance/Damage/Recharge
- (43) Expedient Reinforcement - Damage/Endurance
- (A) Empty
- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (39) Reactive Armor - Resistance/Recharge
- (40) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (A) Rectified Reticle - To Hit Buff/Recharge
- (48) Rectified Reticle - To Hit Buff
- (A) Rectified Reticle - To Hit Buff
- (50) Rectified Reticle - To Hit Buff/Recharge
Level 2: Swift
- (A) Flight Speed IO
- (A) Miracle - +Recovery
- (50) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod
- (50) Performance Shifter - EndMod/Accuracy
- (A) Kinetic Combat - Accuracy/Damage
- (29) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (42) Kinetic Combat - Knockdown Bonus
Level 1: Energy Flight
- (A) Empty
- (A) Empty
- (A) Empty
Level 10: Combat Flight
- (A) Luck of the Gambler - Defense
Level 35: White Dwarf Antagonize
- (A) Perfect Zinger - Chance for Psi Damage
- (40) Perfect Zinger - Taunt
- (40) Perfect Zinger - Taunt/Recharge/Range
- (42) Perfect Zinger - Accuracy/Recharge
- (43) Perfect Zinger - Taunt/Recharge
- (45) Perfect Zinger - Taunt/Range
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1674;716;1432;HEX;| |78DA6594DB4F135110C6CF694FC19656286D29D742CBA5E556DAE88BB7189548D40| |2558CAFA4C8029BD416BB85E893A2F11FF041548C97F8EE8BD757FF20444513E36D| |9DEE7CA9E8D9A4F975BF3367F69B33B33B7D6DD2FF626AE3B890ADA78A05CB9ACF1| |B85CBC642C52C2D1B95C6994275AD52288ADAD548BFC1BDABF3B34B4B46C932D78D| |746EED8A592AAF59F327294775E09FA849438B3A4149852F5F2E17D373AB86B1187| |0FE9E369757AAB427E8DC9D29AD9B96B96016CDEAF56647C9198545A362AD98ABA2| |9DBC64E9F7DD2370D942C46BA212DB354D428BD29F1E257E7820095BC94D425209D| |716F890A91E80F7993BB4C7CD79943B2F9DDC0D39709AB96F069C65FEA23D6CC976| |7BF2848412BE39F03CD37F81F9DBC3675ACBDFF896BDFBDF30F7BF065F315B5E321| |3B4C1CB9EA477146BA04DF99AE0B7E9B1CBD15A9F83CF98E127E053A6681022C01E| |3C013CA30DCF6EC3B3DBDF81F038F19EF6869490E4A519B536A3D631D4388E1AC75| |1BBA4E704111B446C27623B11DB8D5837E50DA1A721F4F40BD516C15945D08BBE73| |207AD2879EC4D193AFB4278A3C519C918B7C74204FC76D9E8DF84D66FF06780BBCC| |154B4A70B67D4758CCF2D7E883970183C021E658EDD612AAAA507FDEA89B0AF5818| |3344797B7126BD3B1C3FFC9939B20B7E62EE522D09D492B0E912DF481944B70763D| |299D8A1043B1E8AE3BE979944F5017293829B14DC4CC04D90D646B1368AB571AC85| |682D8DB5F423EEFEC416F327F9C8B03399819645CCB68FDE3ABC89B29F3DECF8EA6| |FA29467D95FF6123FE7C3DEF814C77FFCABB9E4269F46EC2E337B8FD9ADEA5F01B7| |C0747563BA6298AEE18BB877626B096D3BA5F67C3D9C531DD1948CA66435E580A61| |CD4949CA6E455FD248474146F0B7D7158B1E754FD4D175EF421ACEA53E049585C7B| |B204AE6282AE6272CA98C40A33A2FE9FA0364D896A4ABBA674688A57D52740641CC| |5A7294D9AE2D7943F1E47181A| |-------------------------------------------------------------------|
Hi all,
I want a human form PB build that has:
(1) Perma light-form
(2) Soft-capped s/l defense
(3) No purples.
Attached is my meagre attempt. I would appreciate hints at a better attempt.
Edit: Changed it to remove the extra LoTG. I am aware of the rules about no more than 5 of the same kind, but changed it around a bit too much and wasn't keeping track of things. Thanks. It should have a data link now as well. Thanks for all of the help. I would be happy if you changed this build or gave me a better one. It's all good. Yeah, hasten isn't quite perma but is just 1 sec or so off. So suggest away within the boundaries of (1)-(3) above.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Hero Profile:
Level 1: Glinting Eye -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A)
Level 2: Gleaming Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Essence Boost -- Heal-I(A)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 8: Radiant Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Dmg/Rchg(13), RechRdx-I(17)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15), RechRdx-I(50), RechRdx-I(50), RechRdx-I(50)
Level 12: Luminous Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(23), Posi-Dmg/Rng(25), Posi-Acc/Dmg/EndRdx(25), RechRdx-I(27)
Level 14: Inner Light -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(36)
Level 16: Maneuvers -- RedFtn-Def(A), RedFtn-Def/EndRdx(42), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(43)
Level 18: Incandescent Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Dmg/Rchg(21), RechRdx-I(23)
Level 20: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(37)
Level 22: Reform Essence -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(33)
Level 24: Vengeance -- LkGmblr-Rchg+(A)
Level 26: Solar Flare -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 28: Tough -- S'fstPrt-ResKB(A)
Level 30: Weave -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def/EndRdx(31), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def(33)
Level 32: Dawn Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48)
Level 35: Photon Seekers -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(40), SvgnRt-Acc/EndRdx(40), SvgnRt-Acc/Dmg/EndRdx(43), SvgnRt-Acc(45), SvgnRt-PetResDam(46)
Level 38: Light Form -- Aegis-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(39), ImpArm-ResDam/Rchg(39), RctvArm-ResDam/Rchg(43)
Level 41: Quantum Acceleration -- LkGmblr-Rchg+(A)
Level 44: Stealth -- LkGmblr-Rchg+(A)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), EndMod-I(34)
Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Combat Flight -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(37), RedFtn-Def(37)
------------
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator