Ice/Rad Build Help
Here is a prospective build I had in mind. Don't worry about the order I slotted certain powers as I was just playing around with how much enhancing I wanted with certain powers. I'm more interested in the actual slotting and power selection.
Villain Plan by Mids' Villain Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Ice Bolt
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Accuracy/Damage/Recharge
- (3) Thunderstrike - Accuracy/Damage/Endurance
- (5) Thunderstrike - Damage/Endurance
- (5) Thunderstrike - Damage/Recharge
- (7) Thunderstrike - Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance/Recharge
- (13) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Heal
- (15) Doctored Wounds - Endurance/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (9) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Damage/Endurance
- (11) Thunderstrike - Damage/Endurance/Recharge
- (11) Thunderstrike - Accuracy/Damage/Endurance
- (A) Efficacy Adaptor - EndMod/Recharge
- (15) Performance Shifter - EndMod/Recharge
- (17) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (25) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (17) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (23) Touch of Lady Grey - Defense Debuff/Endurance
- (25) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
- (46) Defense Debuff IO
- (50) To Hit Debuff IO
- (A) Essence of Curare - Accuracy/Hold
- (27) Essence of Curare - Accuracy/Hold/Recharge
- (27) Hold Duration IO
- (46) Endurance Reduction IO
- (50) Recharge Reduction IO
- (A) Adjusted Targeting - To Hit Buff/Recharge
- (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (29) Recharge Reduction IO
- (A) Detonation - Damage/Endurance
- (31) Detonation - Damage/Recharge
- (31) Detonation - Accuracy/Damage/Endurance
- (31) Detonation - Damage/Endurance/Range
- (43) Recharge Reduction IO
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Run Speed IO
- (A) Thunderstrike - Damage/Endurance/Recharge
- (19) Thunderstrike - Accuracy/Damage/Endurance
- (19) Thunderstrike - Accuracy/Damage
- (21) Thunderstrike - Damage/Endurance
- (21) Thunderstrike - Damage/Recharge
- (23) Thunderstrike - Accuracy/Damage/Recharge
- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
- (34) Endurance Reduction IO
- (A) Accuracy IO
- (34) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Accuracy IO
- (A) Titanium Coating - Resistance/Endurance
- (36) Titanium Coating - Resistance/Endurance/Recharge
- (36) Titanium Coating - Resistance
- (36) Titanium Coating - Endurance
- (A) Essence of Curare - Accuracy/Endurance
- (37) Essence of Curare - Accuracy/Hold
- (37) Endurance Reduction IO
- (A) Essence of Curare - Accuracy/Hold
- (37) Essence of Curare - Accuracy/Hold/Recharge
- (39) Hold Duration IO
- (A) Detonation - Damage/Endurance
- (39) Detonation - Damage/Recharge
- (39) Detonation - Damage/Range
- (40) Detonation - Damage/Endurance/Range
- (43) Recharge Reduction IO
- (A) Jumping IO
- (A) Essence of Curare - Accuracy/Recharge
- (40) Essence of Curare - Accuracy/Hold
- (40) Essence of Curare - Accuracy/Hold/Recharge
- (42) Essence of Curare - Endurance/Hold
- (45) Endurance Reduction IO
- (A) Red Fortune - Defense/Endurance
- (42) Red Fortune - Defense/Endurance/Recharge
- (42) Red Fortune - Defense
- (43) Red Fortune - Endurance
- (A) Essence of Curare - Accuracy/Hold
- (45) Essence of Curare - Accuracy/Hold/Recharge
- (45) Essence of Curare - Accuracy/Recharge
- (A) Red Fortune - Defense/Endurance
- (48) Red Fortune - Defense/Endurance/Recharge
- (48) Red Fortune - Defense
- (48) Red Fortune - Endurance
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Accuracy IO
Level 1: Sprint
- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Swift
- (A) Run Speed IO
- (A) Healing IO
- (A) Jumping IO
- (A) Endurance Modification IO
- (46) Endurance Modification IO
- (50) Endurance Modification IO
Since CoH has going free to play I decided to give it another shot after a long hiatus. My level 40 Ice/Rad seems to be the only combination that is a good match (others were more concept ideas and not the best of matches) so I figured I would level it to make money. So I need a build that is good for farming since I'm poor and have nothing but SOs soketed.
Secondly, what is the best method for farming using a Ice/Rad? Any guidelines on how difficult of mobs I should be able to handle with the build pre-IOs? Post-IOs?