Tri-Form PB


DarkLordNecros

 

Posted

Alright. This is my Tri-Form PB build, I-21 compliant, with a focus on keeping Light Form, Inner Light, Photon Seekers, and Essence Boost all perma. I didn't get all resistances up to 85% while in lightform, but they are very close. Haste rate is up to 161.25% with hasten up, and I managed to fit in some Slow protection for when I drop into Dwarf. Now that Light Form holds over to the other forms, Tri-Form really seems to be the way to go, being that I was able to focus on making Dwarf a Mez-Breaker/PBAoE/Heal self form, Nova became the form for hitting large mobs with a couple of good AoEs, and then drop down to human to mangle the survivors with Radiant Strike and Incandescent Strike. I've also got the flexiblity of just staying in human form, as I have a continuous attack chain possible with it, and with reform essence up relatively fast, I should be able to just go through mobs. My only 'real' concern with this build is how low my defenses are, and that I didn't cap all my resistance aside from Psionic. Other than that, I think this will be a pretty good build, though I would definately appreciate some input from people who have a tad bit more experience with PBs than me. Not sure which Alpha to go with, though I'm thinking Musculature Core for more damage and defense debuffs, though I could also see just going with Spiritual, so as to get reform essence up faster and also get Hasten Perma.

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Tri Form PB: Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment

Hero Profile:
Level 1: Glinting Eye

  • (A) Devastation - Chance of Hold: Level 50
Level 1: Incandescence
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (25) Steadfast Protection - Knockback Protection: Level 30
Level 2: Gleaming Blast
  • (A) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
Level 4: Essence Boost
  • (A) Doctored Wounds - Heal: Level 50
  • (13) Doctored Wounds - Recharge: Level 50
  • (15) Doctored Wounds - Endurance/Recharge: Level 50
  • (15) Doctored Wounds - Heal/Recharge: Level 50
  • (17) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 6: Bright Nova
  • (A) Performance Shifter - Chance for +End: Level 50
  • (7) Freebird - +Stealth: Level 50
Level 8: Radiant Strike
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (17) Mako's Bite - Accuracy/Damage: Level 50
  • (23) Mako's Bite - Damage/Endurance: Level 50
  • (23) Mako's Bite - Damage/Recharge: Level 50
  • (25) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 10: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
Level 12: Inner Light
  • (A) Recharge Reduction IO: Level 50
Level 14: Proton Scatter
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (40) Positron's Blast - Damage/Recharge: Level 50
  • (42) Positron's Blast - Damage/Endurance: Level 50
  • (42) Positron's Blast - Damage/Range: Level 50
  • (42) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 16: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 18: Incandescent Strike
  • (A) Hecatomb - Damage/Endurance: Level 50
  • (19) Hecatomb - Damage/Recharge: Level 50
  • (19) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (21) Hecatomb - Accuracy/Recharge: Level 50
  • (21) Hecatomb - Chance of Damage(Negative): Level 50
Level 20: White Dwarf
  • (A) Performance Shifter - Chance for +End: Level 50
  • (27) Impervium Armor - Resistance: Level 40
  • (43) Impervium Armor - Resistance/Endurance: Level 40
Level 22: Stealth
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 24: Conserve Energy
  • (A) Recharge Reduction IO: Level 50
Level 26: Solar Flare
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (43) Obliteration - Accuracy/Recharge: Level 50
  • (43) Obliteration - Damage: Level 50
  • (45) Obliteration - Damage/Recharge: Level 50
  • (45) Obliteration - Accuracy/Damage/Recharge: Level 50
Level 28: Reform Essence
  • (A) Doctored Wounds - Heal: Level 50
  • (29) Doctored Wounds - Recharge: Level 50
  • (29) Doctored Wounds - Endurance/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Recharge: Level 50
  • (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 30: Pulsar
  • (A) Stupefy - Accuracy/Recharge: Level 50
  • (50) Stupefy - Endurance/Stun: Level 50
  • (50) Stupefy - Accuracy/Stun/Recharge: Level 50
Level 32: Photon Seekers
  • (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
  • (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
  • (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
  • (33) Expedient Reinforcement - Damage/Endurance: Level 50
  • (34) Endurance Reduction IO: Level 50
Level 35: Restore Essence
  • (A) Recharge Reduction IO: Level 50
Level 38: Light Form
  • (A) Reactive Armor - Resistance: Level 40
  • (39) Reactive Armor - Resistance/Recharge: Level 40
  • (39) Reactive Armor - Endurance/Recharge: Level 40
  • (39) Reactive Armor - Resistance/Endurance/Recharge: Level 40
  • (40) Reactive Armor - Resistance/Endurance: Level 40
  • (40) Recharge Reduction IO: Level 50
Level 41: Dawn Strike
  • (A) Scirocco's Dervish - Damage/Recharge: Level 50
  • (48) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (48) Scirocco's Dervish - Damage/Endurance: Level 50
  • (48) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (50) Scirocco's Dervish - Accuracy/Damage: Level 50
Level 44: Glowing Touch
  • (A) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 47: Quantum Flight
  • (A) Endurance Reduction IO: Level 50
Level 49: Quantum Acceleration
  • (A) Luck of the Gambler - Recharge Speed: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Cosmic Balance
Level 1: Energy Flight
  • (A) Winter's Gift - Slow Resistance (20%): Level 50
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Recharge Reduction IO: Level 50
Level 4: Ninja Run
Level 10: Combat Flight
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 2: Swift
  • (A) Flight Speed IO: Level 50
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (27) Efficacy Adaptor - EndMod/Endurance: Level 50
------------
Level 20: White Dwarf Antagonize
  • (A) Mocking Beratement - Taunt: Level 50
  • (36) Mocking Beratement - Taunt/Recharge: Level 50
  • (36) Mocking Beratement - Taunt/Recharge/Range: Level 50
  • (37) Mocking Beratement - Accuracy/Recharge: Level 50
  • (37) Mocking Beratement - Taunt/Range: Level 50
  • (37) Mocking Beratement - Recharge: Level 50
Level 20: White Dwarf Flare
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (7) Obliteration - Accuracy/Recharge: Level 50
  • (9) Obliteration - Damage/Recharge: Level 50
  • (9) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (13) Obliteration - Damage: Level 50
Level 20: White Dwarf Smite
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (46) Mako's Bite - Accuracy/Damage: Level 50
  • (46) Mako's Bite - Damage/Endurance: Level 50
Level 20: White Dwarf Step
  • (A) Empty
Level 20: White Dwarf Strike
  • (A) Mako's Bite - Damage/Endurance: Level 50
  • (45) Mako's Bite - Accuracy/Damage: Level 50
  • (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
Level 20: White Dwarf Sublimation
  • (A) Doctored Wounds - Heal: Level 50
  • (3) Doctored Wounds - Recharge: Level 50
  • (3) Doctored Wounds - Endurance/Recharge: Level 50
  • (5) Doctored Wounds - Heal/Recharge: Level 50
  • (5) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 6: Bright Nova Blast
  • (A) HamiO:Nucleolus Exposure
Level 6: Bright Nova Bolt
  • (A) HamiO:Nucleolus Exposure
Level 6: Bright Nova Detonation
  • (A) Ragnarok - Accuracy/Damage/Recharge: Level 50
Level 6: Bright Nova Scatter
  • (A) Positron's Blast - Damage/Recharge: Level 50
  • (31) Positron's Blast - Damage/Range: Level 50
  • (34) Positron's Blast - Damage/Endurance: Level 50
  • (34) Positron's Blast - Accuracy/Damage: Level 50
  • (36) Positron's Blast - Accuracy/Damage/Endurance: Level 50
------------
Set Bonus Totals:
  • 12% DamageBuff(Smashing)
  • 12% DamageBuff(Lethal)
  • 12% DamageBuff(Fire)
  • 12% DamageBuff(Cold)
  • 12% DamageBuff(Energy)
  • 12% DamageBuff(Negative)
  • 12% DamageBuff(Toxic)
  • 12% DamageBuff(Psionic)
  • 4.88% Defense(Melee)
  • 6.75% Defense(Smashing)
  • 6.75% Defense(Lethal)
  • 8.31% Defense(Fire)
  • 8.31% Defense(Cold)
  • 4.25% Defense(Energy)
  • 4.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 3.63% Defense(Ranged)
  • 8.94% Defense(AoE)
  • 1.8% Max End
  • 91.25% Enhancement(RechargeTime)
  • 12% Enhancement(Heal)
  • 60% Enhancement(Accuracy)
  • 80.32 HP (7.5%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 8.55%
  • MezResist(Immobilize) 13.5%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 6.9%
  • MezResist(Terrorized) 9.1%
  • 15.5% (0.26 End/sec) Recovery
  • 10% (0.45 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 9.45% Resistance(Fire)
  • 9.45% Resistance(Cold)
  • 3.13% Resistance(Negative)
------------
Set Bonuses:
Steadfast Protection
(Incandescence)
  • 1.5% (0.03 End/sec) Recovery
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  • Knockback (Mag -4), Knockup (Mag -4)
Doctored Wounds
(Essence Boost)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Mako's Bite
(Radiant Strike)
  • MezResist(Immobilize) 3.3%
  • 16.06 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
Positron's Blast
(Proton Scatter)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Hecatomb
(Incandescent Strike)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Impervium Armor
(White Dwarf)
  • 2.5% (0.04 End/sec) Recovery
Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Solar Flare)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Doctored Wounds
(Reform Essence)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Stupefy
(Pulsar)
  • 2.5% (0.04 End/sec) Recovery
  • 20.08 HP (1.87%) HitPoints
Expedient Reinforcement
(Photon Seekers)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
Reactive Armor
(Light Form)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
  • 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
Scirocco's Dervish
(Dawn Strike)
  • 10% (0.45 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Luck of the Gambler
(Quantum Acceleration)
  • 7.5% Enhancement(RechargeTime)
Winter's Gift
(Energy Flight)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Luck of the Gambler
(Combat Flight)
  • 7.5% Enhancement(RechargeTime)
Efficacy Adaptor
(Stamina)
  • 12.05 HP (1.12%) HitPoints
Mocking Beratement
(White Dwarf Antagonize)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(White Dwarf Flare)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Mako's Bite
(White Dwarf Smite)
  • MezResist(Immobilize) 3.3%
  • 16.06 HP (1.5%) HitPoints
Mako's Bite
(White Dwarf Strike)
  • MezResist(Immobilize) 3.3%
  • 16.06 HP (1.5%) HitPoints
Doctored Wounds
(White Dwarf Sublimation)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Positron's Blast
(Bright Nova Scatter)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)



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My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

I don't have a lot of experience with Kheldians, and I actually came here looking for some ideas for my own build. But I do have some general knowledge. And I have some things I'd like to address.

First of all, Glinting Eye and Gleaming Blast don't have any real business having a single IO in them. I'd suggest swapping those to Nucleolus Exposures. The Devastation Proc is a nice thought, but with a proc's chance to activate and the overall lack of improvement on the power itself, I don't see it being that useful. Unless you have already put it to practice and found otherwise. But Gleaming Blast, no excuses. Make that a hami. Glowing Touch too. And take the Ragnarok off.

The other issue I have (which is more me asking questions than actually seeing a problem) is that there are an awful lot of powers here that aren't getting any love slot-wise. Some make sense, like Incandescence and Stamina, since you've got Tri-Form going and Conserve Power. Others I don't get. The Nova's ST moves are very lacking, as is any and all Ranged ST. You have the three forms which I get, and plenty of AoE output, but I'd still like to be able to KAPEW one guy. Like AVs or something.

The other thing I'd like to inquire about is why you're going for defense at all. With all defense toggles running you've got from 11.7% to 17.6%. That's a decent chunk, in reality, but with nearly 85% in all resistances I think your IO sets can be better invested elsewhere. Especially since you're only getting 3% to 8.9% from your actual IOs. I'd swap out the Reactive Armor for an Impervium Armor, extra recovery and end.