Ideal power sellection for /Time


LavosZERO

 

Posted

So, I'm working on my character. It's a beam rifle/time corrupter. I'm wondering, what are the more ideal /time manipulation powers to choose.


 

Posted

All of them. They all work really well together, and also require "lots" of slotting to function well.

The only one I would not slot is [Time Crawl] - fine with one accuracy IO in my opinion.


@War-Nugget
Quote:
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Posted

Honestly, I haven't found any to be skippable.

I guess if you are staying at range you could skip Time's Juncture.
If you are solo play only you could skip Temporal Selection.

But I would honestly not skip any if you plan on doing TFs/Trials at any point.


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Posted

Quote:
Originally Posted by Heyman View Post
Honestly, I haven't found any to be skippable.

I guess if you are staying at range you could skip Time's Juncture.
If you are solo play only you could skip Temporal Selection.

But I would honestly not skip any if you plan on doing TFs/Trials at any point.
What about beam then, what powers COULD I skip for beam?


 

Posted

Probably the Snipe Attack.
Not sure what else, but most likely the snipe.


@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.