Ideal power sellection for /Time
All of them. They all work really well together, and also require "lots" of slotting to function well.
The only one I would not slot is [Time Crawl] - fine with one accuracy IO in my opinion.
@War-Nugget
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.
Honestly, I haven't found any to be skippable.
I guess if you are staying at range you could skip Time's Juncture.
If you are solo play only you could skip Temporal Selection.
But I would honestly not skip any if you plan on doing TFs/Trials at any point.
It's now Issue 21 and I am back!
My new Global is @Zyhar
Currently enjoying the Exalted Server!
What about beam then, what powers COULD I skip for beam?
Probably the Snipe Attack.
Not sure what else, but most likely the snipe.
@War-Nugget
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.
So, I'm working on my character. It's a beam rifle/time corrupter. I'm wondering, what are the more ideal /time manipulation powers to choose.