Critique - Fortunata (with a splash of melee)


KimiHisakawa

 

Posted

So, I've had a few people ask me about my Fortunata build. I thought I'd share it.

This is one of those "unlimited inf" type builds. Perma Mind Link and 99% perma hasten. I chose not to use any of the Patron Pool powers, because I don't particularly like any of them. Instead I picked up Spin and Lunge out of the widow pool (specifically to use with Mask Presence for crits.)

She's particularly good at large packs and survivability.

For Incarnate powers, I have equipped:
Alpha: Cardiac Core Paragon
Interface: Reactive Core Flawless Interface (debating maybe changing this to Diamagnetic)
Judgement: Ion Radial Final Judgement
Destiny: Barrier Radial Epiphany
Lore: Warworks Core Superior Ally
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Critique: Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed

Villain Profile:
Level 1: Telekinetic Blast

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Damage/Recharge
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge
  • (13) Devastation - Chance of Hold
  • (37) HamiO:Centriole Exposure
Level 1: Combat Training: Defensive
  • (A) Kismet - Accuracy +6%
  • (5) Gift of the Ancients - Defense
  • (5) Gift of the Ancients - Run Speed +7.5%
  • (39) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Recharge Speed
Level 2: Subdue
  • (A) HamiO:Centriole Exposure
  • (7) HamiO:Centriole Exposure
  • (9) HamiO:Nucleolus Exposure
  • (11) Recharge Reduction IO
  • (11) Gravitational Anchor - Accuracy/Recharge
  • (39) Gravitational Anchor - Chance for Hold
Level 4: Tactical Training: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Recharge Speed
Level 6: Hover
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
Level 8: Assault
  • (A) Endurance Reduction IO
  • (9) Endurance Reduction IO
Level 10: Aim
  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 12: Indomitable Will
  • (A) Impervious Skin - Status Resistance
  • (13) Impervious Skin - Resistance/Endurance
Level 14: Spin
  • (A) Armageddon - Damage
  • (15) Armageddon - Damage/Recharge
  • (15) Armageddon - Accuracy/Damage/Recharge
  • (23) Armageddon - Accuracy/Recharge
  • (31) Armageddon - Chance for Fire Damage
  • (40) Scirocco's Dervish - Chance of Damage(Lethal)
Level 16: Fly
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (17) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (40) Freebird - +Stealth
Level 18: Lunge
  • (A) Hecatomb - Damage
  • (19) Hecatomb - Damage/Recharge
  • (19) Hecatomb - Accuracy/Damage/Recharge
  • (48) Hecatomb - Accuracy/Recharge
  • (50) Hecatomb - Chance of Damage(Negative)
  • (50) Mako's Bite - Chance of Damage(Lethal)
Level 20: Hasten
  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO
  • (21) Recharge Reduction IO
Level 22: Tactical Training: Assault
  • (A) Endurance Reduction IO
  • (23) Endurance Reduction IO
Level 24: Mask Presence
  • (A) Gift of the Ancients - Defense
  • (25) Gift of the Ancients - Run Speed +7.5%
  • (25) Luck of the Gambler - Recharge Speed
Level 26: Mind Link
  • (A) HamiO:Membrane Exposure
  • (27) HamiO:Membrane Exposure
  • (27) HamiO:Membrane Exposure
Level 28: Foresight
  • (A) Impervious Skin - Status Resistance
  • (29) Steadfast Protection - Resistance/+Def 3%
  • (29) Steadfast Protection - Knockback Protection
  • (46) Luck of the Gambler - Recharge Speed
Level 30: Dominate
  • (A) Apocalypse - Damage
  • (31) Apocalypse - Damage/Recharge
  • (31) Apocalypse - Accuracy/Recharge
  • (34) Apocalypse - Damage/Endurance
  • (45) Apocalypse - Chance of Damage(Negative)
  • (46) Lockdown - Chance for +2 Mag Hold
Level 32: Total Domination
  • (A) HamiO:Endoplasm Exposure
  • (33) HamiO:Endoplasm Exposure
  • (33) HamiO:Endoplasm Exposure
  • (33) Recharge Reduction IO
  • (34) Recharge Reduction IO
  • (34) Lockdown - Chance for +2 Mag Hold
Level 35: Psychic Wail
  • (A) HamiO:Peroxisome Exposure
  • (36) HamiO:Peroxisome Exposure
  • (36) HamiO:Nucleolus Exposure
  • (36) Recharge Reduction IO
  • (37) Recharge Reduction IO
  • (37) Absolute Amazement - Chance for ToHit Debuff
Level 38: Psychic Scream
  • (A) Ragnarok - Damage
  • (42) Ragnarok - Accuracy/Damage/Recharge
  • (42) Ragnarok - Accuracy/Recharge
  • (42) Ragnarok - Damage/Endurance
  • (43) Ragnarok - Chance for Knockdown
Level 41: Aura of Confusion
  • (A) Coercive Persuasion - Confused
  • (43) Coercive Persuasion - Confused/Recharge
  • (43) Coercive Persuasion - Accuracy/Confused/Recharge
  • (48) Coercive Persuasion - Accuracy/Recharge
  • (48) Coercive Persuasion - Confused/Endurance
  • (50) Coercive Persuasion - Contagious Confusion
Level 44: Tactical Training: Vengeance
  • (A) Rectified Reticle - Increased Perception
Level 47: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Combat Training: Offensive
  • (A) Accuracy IO
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Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Conditioning
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (40) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (45) Performance Shifter - Chance for +End
  • (45) Endurance Modification IO
Level 4: Ninja Run
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(Edit: I mistakenly selected cytos in MIDS when I actually have centrioles.)