Fortunata Feedback


Linea_Alba

 

Posted

VEATs are brilliant for their versatility. The versatility of VEATS is a pain in the butt. I've just conjured up my Fortunata again and I'm trying to whip her into shape- primarily as a ranged support toon with decent AoE and some control options. I'm not really married to anything in the build, (except Psychic Wail, but come on now...) but I'd like to try the multiple Leadership tabs. I have the Musculature alpha to boost her damage. Her defenses are fantastic when Mind Link is up, but do I need to be particularly concerned about the time it is not- should I softcap outside of Mind Link? Ideally, it would be great sure- but I don't know how practical that is. Any and all input welcome.


Villain Plan by Mids' Villain Designer 1.942
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Seeress: Level 50 Natural Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Telekinetic Blast -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(15), KinCrsh-Rchg/KB(36), KinCrsh-Rechg/EndRdx(43), KinCrsh-Dmg/EndRdx/KB(46), KinCrsh-Acc/Dmg/KB(48)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A), LkGmblr-Def(3)
Level 2: Subdue -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(7)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9)
Level 6: Dart Burst -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(11), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(13), Posi-Dam%(17)
Level 8: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(17), Posi-Acc/Dmg/EndRdx(19), Posi-Dam%(19)
Level 10: Indomitable Will -- EndRdx-I(A), S'fstPrt-ResDam/Def+(21)
Level 12: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(21), BasGaze-EndRdx/Rchg/Hold(23), BasGaze-Acc/EndRdx/Rchg/Hold(25), Dmg-I(25), Dmg-I(27)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Super Speed -- Run-I(A)
Level 18: Tactical Training: Assault -- EndRdx-I(A)
Level 20: Mask Presence -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 22: Foresight -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/Rchg(50)
Level 24: Mind Link -- LkGmblr-Def/Rchg(A), RedFtn-Def/Rchg(27), GftotA-Def/Rchg(34), S'dpty-Def/Rchg(34)
Level 26: Tactical Training: Leadership -- EndRdx-I(A)
Level 28: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(29), CoPers-Acc/Conf/Rchg(29), CoPers-Acc/Rchg(31), CoPers-Conf/EndRdx(31), CoPers-Conf%(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37), LkGmblr-Def/EndRdx/Rchg(37)
Level 32: Psychic Wail -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(48)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(50)
Level 38: Aura of Confusion -- C'phny-Acc/Rchg(A), C'phny-EndRdx/Conf(39), C'phny-Acc/EndRdx(39), C'phny-Conf/Rng(39), C'phny-Acc/Conf/Rchg(40), C'phny-Dam%(48)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Soul Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Hover -- DefBuff-I(A)
Level 49: Aim -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Conditioning
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), P'Shift-EndMod/Acc(43), P'Shift-EndMod/Rchg(46)
Level 4: Ninja Run
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Posted

Quote:
Originally Posted by Wildlight View Post
... should I softcap outside of Mind Link? ...
Hasten with Hasten is less than 135s recharge, and ML with Hasten is Perma. That's close enough.

I'd probably back off the recharge hair, give TK more damage, Dominate more Hold/Recharge, Subdue some immob. Keep Hasten+Hasten to 135s or less, and ML+Hasten to 90s or less.

To Keep Musculature, you may, or may not, need to use Ageless +recovery.

Probably Decimation in TK, and Frankenslot Dominate and Subdue with Hamis and Sets. Build Link