Thugs/FF build help.


Saitec

 

Posted

I've been running around on this thugs/ff for awhile now more or less just grabbin stuff goin "OOOO, shiny" so that's why the build looks the way it does. But now I want to get serious with this character, which is my only 50 and I really feel like he could be a tough ****.
I just don't know how to make him that tough. So if you guys could give me some pointers or point me towards a nice example I would really appreciate it. (i've read some of the guides, most tend to feel a little outdated.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

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Torhal: Level 50 Natural Mastermind
Primary Power Set: Thugs
Secondary Power Set: Force Field
Power Pool: Flight
Power Pool: Leadership
Power Pool: Medicine
Power Pool: Presence
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Call Thugs

  • (A) Blood Mandate - Accuracy/Damage
  • (3) Blood Mandate - Damage/Endurance
  • (3) Blood Mandate - Accuracy/Endurance
  • (5) Blood Mandate - Accuracy/Damage/Endurance
  • (5) Blood Mandate - Accuracy
  • (7) Blood Mandate - Damage
Level 1: Force Bolt
  • (A) Empty
Level 2: Deflection Shield
  • (A) Defense Buff IO
  • (17) Defense Buff IO
  • (23) Defense Buff IO
  • (25) Endurance Reduction IO
  • (25) Endurance Reduction IO
  • (31) Recharge Reduction IO
Level 4: Insulation Shield
  • (A) Defense Buff IO
  • (31) Defense Buff IO
  • (34) Defense Buff IO
  • (36) Endurance Reduction IO
  • (36) Endurance Reduction IO
  • (36) Recharge Reduction IO
Level 6: Equip Thugs
  • (A) Endurance Reduction IO
  • (7) Endurance Reduction IO
  • (9) Endurance Reduction IO
  • (9) Endurance Reduction IO
  • (11) Endurance Reduction IO
  • (11) Endurance Reduction IO
Level 8: Hover
  • (A) Empty
Level 10: Maneuvers
  • (A) Defense Buff IO
  • (42) Defense Buff IO
  • (42) Endurance Reduction IO
Level 12: Call Enforcer
  • (A) Sovereign Right - Accuracy/Damage
  • (13) Sovereign Right - Damage/Endurance
  • (13) Sovereign Right - Accuracy/Endurance
  • (15) Sovereign Right - Accuracy/Damage/Endurance
  • (15) Sovereign Right - Accuracy
  • (17) Sovereign Right - Resistance Bonus
Level 14: Fly
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (40) Flight Speed IO
  • (40) Flight Speed IO
Level 16: Personal Force Field
  • (A) Empty
Level 18: Gang War
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (19) Expedient Reinforcement - Accuracy/Damage
  • (19) Expedient Reinforcement - Damage/Endurance
  • (21) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (21) Expedient Reinforcement - Endurance/Damage/Recharge
  • (23) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 20: Dispersion Bubble
  • (A) Red Fortune - Defense/Endurance
  • (37) Red Fortune - Defense/Recharge
  • (37) Red Fortune - Endurance/Recharge
  • (37) Red Fortune - Defense/Endurance/Recharge
  • (39) Red Fortune - Defense
  • (39) Red Fortune - Endurance
Level 22: Assault
  • (A) Endurance Reduction IO
  • (42) Endurance Reduction IO
  • (43) Endurance Reduction IO
Level 24: Aid Other
  • (A) Healing IO
  • (45) Recharge Reduction IO
  • (45) Recharge Reduction IO
Level 26: Call Bruiser
  • (A) Accuracy IO
  • (27) Accuracy IO
  • (27) Damage Increase IO
  • (29) Damage Increase IO
  • (29) Endurance Reduction IO
  • (31) Endurance Reduction IO
Level 28: Provoke
  • (A) Perfect Zinger - Taunt
  • (45) Perfect Zinger - Taunt/Recharge
  • (46) Perfect Zinger - Accuracy/Recharge
Level 30: Tactics
  • (A) To Hit Buff IO
  • (43) Endurance Reduction IO
  • (43) Endurance Reduction IO
Level 32: Upgrade Equipment
  • (A) Endurance Reduction IO
  • (33) Endurance Reduction IO
  • (33) Endurance Reduction IO
  • (33) Endurance Reduction IO
  • (34) Endurance Reduction IO
  • (34) Endurance Reduction IO
Level 35: Repulsion Bomb
  • (A) Empty
Level 38: Force Bubble
  • (A) Empty
Level 41: Charged Armor
  • (A) Resist Damage IO
  • (48) Resist Damage IO
  • (50) Resist Damage IO
  • (50) Endurance Reduction IO
  • (50) Endurance Reduction IO
Level 44: Electrifying Fences
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (46) Enfeebled Operation - Immobilize/Range
  • (46) Accuracy IO
Level 47: Thunder Strike
  • (A) Endurance Reduction IO
  • (48) Endurance Reduction IO
  • (48) Accuracy IO
Level 49: Empty Clips
  • (A) Empty
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Supremacy
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Empty
  • (39) Empty
  • (40) Empty



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