Just hit 50 on Kat/WP


Amy_Amp

 

Posted

What the heck do I do? Where should I start at 50 to maximize my character? Anything I should focus on doing to get the most bang for my buck?


 

Posted

This is my plan for Kat/WP, before I move on to a WM, BA, or maybe Fire when i21 hits. Mostly, I just haven't come up with a completely acceptable build for a WM scrapper yet. I just can't decide what to sacrifice in the build. I also want to try something more resist based, on the theory that purples are easy and oranges are rare. So, in the mean time I'm playing with Kat/WP, as it has everything I want, except more AoE. That and I've always been totally in love with Katana. In the end I hope to drag this one through a +4x8 Solo ITF, but I'm not ready to try it just yet. I'm really worried over the taunt/immobilize problem with Mario Romulus. There's really not much room for me to change to build, and I just am not certain it's gonna be possible without more taunt/immobilize. Regardless of the outcome, I'll keep her, if for no other reason than I just love Katana, and I think she's gonna perform almost as well as the mega-regen build, and be half the cost.

Otherwise she has all the highlights I want.

  • ST damage over 200.
  • Absolute minimum AoE, I really wish she had more.
  • .05 permissibility between ( 1 - .50 - defense) * (1- resist)
  • 2250 spike protection, barely. Better if weighted for typed SLE/FCEN 2250/1500, weak on E primary.
  • 50 hps or better regen.
  • Recharge on hasten less than 135s.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

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Posted

i had a a question. Why skip flashing steel? (is this a bad attack?) Also, is shadow meld that useful a power? i figured on a build like that you would rarely need MORE defense, when you already have strength of will?

And where do you get dps numbers (are those values in mids somewhere ? i'm still a bit noobish.)

anyhow i goofed around with it and took out purples and the 2 pvp pieces (i'm poor.) i did add some 4 purples in the patron pet (for bonuses more then anything) I went with lev because it had the hold for gaze and i considered slotting waterspout as an option, but at any rate it's an autohit power so i figured it had some use.

it's not full softcap but close enough (44.9 e/n 43.7f/c and cap lethal/melee)

anyhow here's my cheaper one. If the purples in the pet power are out of price range, or the kinetics i'd say go with your slotting on DA (cheaper and still good) and use the slots in waterspout instead to lower recharge and add multiple procs.

i wish i could get more acc in there somewhere... I've never used tactics as a toggle so i don't know how effective it is at closing the gap with only 9% overall acc bonus.

Hero Plan by Mids' Hero Designer 1.942
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Click this DataLink to open the build!

Kat Will Sevenine 2c: Level 50 Technology Scrapper
Primary Power Set: Katana
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Gambler's Cut -- Achilles-ResDeb%(A), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(3), Mako-Acc/Dmg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(7), Aegis-ResDam(9), Heal-I(9), Heal-I(11)
Level 2: Mind Over Body -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam(13), S'fstPrt-ResDam/Def+(13)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(19), Numna-Heal(19), Numna-Heal/EndRdx/Rchg(21), Numna-EndRdx/Rchg(21)
Level 6: Flashing Steel -- Erad-Dmg(A), Erad-Acc/Rchg(7), Erad-Dmg/Rchg(15), Erad-Acc/Dmg/Rchg(23), Erad-%Dam(43), Erad-Acc/Dmg/EndRdx/Rchg(46)
Level 8: Divine Avalanche -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25), HO:Lyso(27), LkGmblr-Rchg+(27)
Level 10: Indomitable Will -- HO:Enzym(A), LkGmblr-Rchg+(29)
Level 12: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(29)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(31), Numna-Heal(31)
Level 18: The Lotus Drops -- Erad-Dmg(A), Erad-Acc/Rchg(31), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-%Dam(34)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(34), P'Shift-End%(34)
Level 22: Boxing -- P'ngFist-Acc/Dmg(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(36)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 28: Heightened Senses -- HO:Enzym(A), HO:Enzym(39)
Level 30: Weave -- HO:Enzym(A), LkGmblr-Def/EndRdx(40), LkGmblr-Rchg+(40)
Level 32: Golden Dragonfly -- Oblit-%Dam(A), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Dmg(42)
Level 35: Maneuvers -- HO:Enzym(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(43)
Level 38: Tactics -- GSFC-ToHit(A), GSFC-Build%(45), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46)
Level 41: Water Spout -- LdyGrey-DefDeb/Rchg(A)
Level 44: Spirit Shark Jaws -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Hold(48)
Level 47: Summon Guardian -- S'bndAl-Acc/Dmg/Rchg(A), S'bndAl-Dmg/Rchg(48), S'bndAl-Dmg/EndRdx(48), S'bndAl-Acc/Rchg(50)
Level 49: Strength of Will -- Aegis-ResDam/EndRdx(A), Aegis-Psi/Status(50), Aegis-ResDam(50)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15), P'Shift-End%(17)
------------
Set Bonus Totals:

  • 15.5% DamageBuff(Smashing)
  • 15.5% DamageBuff(Lethal)
  • 15.5% DamageBuff(Fire)
  • 15.5% DamageBuff(Cold)
  • 15.5% DamageBuff(Energy)
  • 15.5% DamageBuff(Negative)
  • 15.5% DamageBuff(Toxic)
  • 15.5% DamageBuff(Psionic)
  • 11.1% Defense(Melee)
  • 9.88% Defense(Smashing)
  • 9.88% Defense(Lethal)
  • 16.8% Defense(Fire)
  • 16.8% Defense(Cold)
  • 18% Defense(Energy)
  • 18% Defense(Negative)
  • 3% Defense(Psionic)
  • 18% Defense(Ranged)
  • 16.4% Defense(AoE)
  • 3.6% Max End
  • 9% Enhancement(Accuracy)
  • 6% Enhancement(Heal)
  • 42.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 235.9 HP (17.6%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Held) 6.6%
  • MezResist(Immobilize) 10.5%
  • MezResist(Stun) 2.2%
  • 2.5% (0.04 End/sec) Recovery
  • 60% (3.35 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 3% Resistance(Psionic)
  • 20% RunSpeed
  • 4% XPDebtProtection


 

Posted

I haven't looked at either build, but Flashing Steel is probably often skipped on high-end end-game Katana builds. It's not that Flashing Steel is a bad attack, and if you can squeeze it in, great, but there are often other things we consider more important.

I haven't poked around at how good Shadow Meld is on a Willpower, so I'll leave that one alone.

Mids' doesn't have DPS numbers. The most accurate way to determine DPS is to actually make the build and solo a known hard target. We use Rikti Pylons for this purpose. Based on the time it takes, we can tell you what your DPS is. The less accurate way is to try to calculate it from the build. Those calculations, at least if you want to have something close to reality, can get fairly complicated.

Tactics is excellent for closing the accuracy gap. It's to-hit instead of accuracy, which is typically much more valuable. The Kimset unique is similarly useful and for the same reason (it's to-hit instead of accuracy).


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
I haven't looked at either build, but Flashing Steel is probably often skipped on high-end end-game Katana builds. It's not that Flashing Steel is a bad attack, and if you can squeeze it in, great, but there are often other things we consider more important.
It probably depends on the secondary as well. On a Kat/sr, you can soft cap def so you can skip DA. I can honestly do an attack chain of FS, TLD, and GD on my my Kat/sr so I don't think it's that bad of AoE for a set not known for it.


 

Posted

Flashing Steel is a good attack, combined with TLD it can actually give Kat respectable AoE. However, I don't have room for it.

I like Vengeance, and I like Shadow Meld (Aka: Moment of Glory Light). You'll find Vengeance in every build I can fit it in. You'll find Shadow Meld in most of my scrapper builds.

Strength of Will is only resistance, and it's pretty weak, beats nothing and it's holding a set bonus.
Strength of Will + Shadow Meld combined might almost equal a good T9 ... for all of 15 seconds. 8-p

Vengeance is my DDR and Shadow Meld is my Freebie Medium Luck for if the debuffs get heavy for a few seconds. My build may well be better served by Vengeance than Shadow Meld, depending on how you play it and how much you team vs solo. Vengeance in place of Shadow Meld would be at the top of my list of potential changes, would free up a couple of slots for use elsewhere, and would make the build ludicrously tough for the duration when the chips (aka teammates) are down. Vengeance + Strength of Will durations would match for a much better T9, The two combined would make for a pretty decent not-sad face. Toss in Demonic on top of that and I'll actually smile.

As noted above, tactics and kismet are +tohit, which is more useful than accuracy. I have a spreadsheet for that as well, but now days it's easy to just modify the base number in mids: Options -> Config -> Exemping and Base -> Base To Hit -> XX. Where XX = 39 for +4, 48 for +3, 56 for +2, 65 for +1, and 75 for +0 lvl targets. Be aware of set +accuracy bonuses and at what levels they become unavailable.

http://wiki.cohtitan.com/wiki/Attack_Mechanics
and
http://wiki.cohtitan.com/wiki/Exempl...n_Enhancements

I calculate DPS with a spreadsheet and a perl simulator both. It can be complicated, often with many assumptions made based on the current build and in-game experience and observations that may not carry over to other builds, players, and assumptions.

Here is an example spreadsheet (Instructions Not Included): https://spreadsheets.google.com/spre...hnQ0E&hl=en_US

It's actually pretty hard to pull off the perfect attack chain in-game, with all the distractions, but it still gives you a good idea of how well a build can perform, even if "you" are the weak link.

PS: Beware of Mids eccentricities. In particular in regards to BU procs. For Example: When you are measuring damage or accuracy, swap Gaussians to 3 cytos and activate it. When you are measuring defense, deactivate tactics and swap back to gaussians.


 

Posted

Altered a little bit more. Took out the pet purples, added a regen tissue in health to get regen totals over 600. Took out 2 erad in lotus to make it a bit more aoe damaging (added the purple fire proc) This loses me a tiny bit of fire/cold def but its still at a healthy 42.1 meaning if i ever can afford the 3% pvp piece i'll be softcapped there too before barrier or team buffs. used another of the slots freed from the pet purples to put the 6th slot in gamblers cut, and the other for a 2nd slot in water spout giving me a 90 sec recharging -22.7 defense aoe to drop that autohits (should be fun.) I also used flashing steel as well for more aoe.

Not sure on the end usage.. i'd like an opinion from the pros on that, will i be hemoraging end? Can that be rectifyed with an incarnate pool? (cardiac?) or would it be good enough to just go spirtual instead and just take ageless?

thanks to Linea_Alba for the base of ideas to build off (i only have 1 lvl 50 corr, this is my first scrapper.)



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