Hello all, I recently leveled my DM/ELA scrapper into the early 30's, and I have really enjoyed the combo so far. With the 2 heals and -tohit, survivability is decent and the damage is pretty good thanks to the amazing buff in Soul Drain. However, I do have a few questions regarding the individual powers of each set and also some adivce on IO slotting.
Don't worry, this is not another "rate my build" thread, but my questions are:
1. How effective is Power Sink at draining mobs endurance? Does the -end of PS and Lightning Field have a large effect on survivability?
2. Also, once I hit 50, what exactly should I be going for set bonus wise? I've heard that trying to softcap smashing/lethal def is important, but I also know that +rech would really help, especially with Soul Drain and Energize on such high recharge times. What is your opinion?
3. Because of Power Sink, I wouldn't expect DM's Dark Consumption +end power to be much use, however, because of Soul Drain's huge damage buff in large crowds, would it be wise to use Consumption as a damage power instead?
4. This might be a silly question, but if Soul Drain was made to recharge in less that 30 seconds, the power's own damage against enemies would benefit from the buff, so would that make it a good AoE attack power? How would you slot it?
5. What is your opinion on Touch of Fear? I grabbed it for potential set mules, and the -tohit debuff is nice, but is it worth keeping?
6. I've heard of "chainsaw builds" where Shadow Punch and Smite are simply loaded up with procs to increase single target DPS, how effective is this strategy really?
In case this would be relevant at all, I do plan on going for Spiritual Alpha for the recharge bonus, and I was originally going for perma-Soul Drain with Blaze Mastery for the delicious Fireball AoE goodness.
Thanks so much for any help! Also, if you feel like there is anything I should know about either set, please, tell me!
Hello all, I recently leveled my DM/ELA scrapper into the early 30's, and I have really enjoyed the combo so far. With the 2 heals and -tohit, survivability is decent and the damage is pretty good thanks to the amazing buff in Soul Drain. However, I do have a few questions regarding the individual powers of each set and also some adivce on IO slotting.
Don't worry, this is not another "rate my build" thread, but my questions are:
1. How effective is Power Sink at draining mobs endurance? Does the -end of PS and Lightning Field have a large effect on survivability?
2. Also, once I hit 50, what exactly should I be going for set bonus wise? I've heard that trying to softcap smashing/lethal def is important, but I also know that +rech would really help, especially with Soul Drain and Energize on such high recharge times. What is your opinion?
3. Because of Power Sink, I wouldn't expect DM's Dark Consumption +end power to be much use, however, because of Soul Drain's huge damage buff in large crowds, would it be wise to use Consumption as a damage power instead?
4. This might be a silly question, but if Soul Drain was made to recharge in less that 30 seconds, the power's own damage against enemies would benefit from the buff, so would that make it a good AoE attack power? How would you slot it?
5. What is your opinion on Touch of Fear? I grabbed it for potential set mules, and the -tohit debuff is nice, but is it worth keeping?
6. I've heard of "chainsaw builds" where Shadow Punch and Smite are simply loaded up with procs to increase single target DPS, how effective is this strategy really?
In case this would be relevant at all, I do plan on going for Spiritual Alpha for the recharge bonus, and I was originally going for perma-Soul Drain with Blaze Mastery for the delicious Fireball AoE goodness.
Thanks so much for any help! Also, if you feel like there is anything I should know about either set, please, tell me!