?/son


Amy_Amp

 

Posted

im in the mood to roll a /son but cant decide between my primary.

should i pick:

Dark/son
traps/son
or
Storm/son

I lvoe dark SO much but i feel like Storm is the way to go because son is lacking aoe that storm has AND storms aoe gets buffed by extra -res. But ive also heard traps/sons are very good so...

Can anyone give me reasons why to take one of these? Kind of biased towards storm ATM

EDIT: also another reason im biased towards storm: it has control in it too, which i love.



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Posted

I'm all for rolling what you already think is best. Is Traps/sonic awesome? Yes. I just don't see an overwhelming reason to roll it over Storm when you already like Storm.


 

Posted

dark would be good for the self heal and -acc woul dhelp with your own personal defense because it lowers there chance to hit. Good control. NO status protection. Great for teams,but solo wont be as good as the other two. Still a great choice just for howling twilight alone.

Traps has a good defense buff as well as status protection. trip mine and hasten is always fun especially with howl effecting the baddies before. Debuffs like crazy here which will make you useful for teams and solo a lot easier.

storm is great for control over minions and hurricane adds to your own personal defense because it lowers there chance to hit. Good control. no status protection. storm/sonic is also known as being not only a good team player but also pvp build.

traps and storm sonic are rodes less traveled. most /sonic is....but anyone of these combinations would work really well.

Sonic/sonicis also really fun too. :P I know not your first choice,, but this si a rode less traveled and a fun trip along the way. great for teams and pretty good for solo. Whenever you get pets of any kind, this becomes super amazing because you get to use sonic dispertion which is an additional -30% (resistance debuff)


 

Posted

i ended up goin dark/son because i REALLY like dark/ :P I just really like the control it has. Im also not worried about not having mez protect because i can get it with incarnates, an di thought about it, howl should be enough after im done with the build, its possible to use howl every ~3 secs, so that should be good enough if i NEED to solo


 

Posted

How about: Father/Son/Holy Ghost? The ultimate God mode!!


 

Posted

Quote:
Originally Posted by Angelic_EU View Post
How about: Father/Son?
ouch...>.<


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Posted

Storm has AoE? Where? None with meaningfull damage at least.
Have you considered Kin/Son? Its very probably the best support toon you can find. The very highest indirect dps in game.


 

Posted

Quote:
Originally Posted by Nightchill_EU View Post
Storm has AoE? Where? None with meaningfull damage at least.
Have you considered Kin/Son? Its very probably the best support toon you can find. The very highest indirect dps in game.
Then you've never seen a Lightning Storm going full-blast against an x8 spawn. Or a Tornado slowly eating an AV's life bar. I agree that a storm/ defender will never do on its own the damage of any type of Blaster, but in DIRECT damage, it leaves Kin behind (We're not talking support and indirect DPS here, but actual damage powers.)

Now what I have issues myself is with the OP saying /sonic has no AoE. Sure, it gets them late on a Defender, but I count three myself - Howl, Shockwave and Siren's song. Again, nothing that'll make even a Corruptor go "wow!" but hit Amplify, Tar Patch the place, open with Howl and chain the other two - I can wipe a white-con minions spawn with that in no time flat, and only Howl has anything beyond the first slot in my current build. The trick is to wall-KB or corner-KB them so they don't leave the Patch, and you're set.

Don't discount Siren's song - it's a godsend solo, because between that and Fearsome Stare, you can perma-lock pretty much anything.


 

Posted

Quote:
Originally Posted by Netphenix5 View Post
Then you've never seen a Lightning Storm going full-blast against an x8 spawn. Or a Tornado slowly eating an AV's life bar. I agree that a storm/ defender will never do on its own the damage of any type of Blaster, but in DIRECT damage, it leaves Kin behind (We're not talking support and indirect DPS here, but actual damage powers.)

Now what I have issues myself is with the OP saying /sonic has no AoE. Sure, it gets them late on a Defender, but I count three myself - Howl, Shockwave and Siren's song. Again, nothing that'll make even a Corruptor go "wow!" but hit Amplify, Tar Patch the place, open with Howl and chain the other two - I can wipe a white-con minions spawn with that in no time flat, and only Howl has anything beyond the first slot in my current build. The trick is to wall-KB or corner-KB them so they don't leave the Patch, and you're set.

Don't discount Siren's song - it's a godsend solo, because between that and Fearsome Stare, you can perma-lock pretty much anything.
Lightning Storm does not AoE. If you have enough rechare to plant 3 clouds it starts doing descent damage but the inner rechage of the blast is pretty long.
Tornado does "fine" on big targets but is generally counter productive on normal spawns.

Siren's Song is good... to mule Sleep Purple. Seriously my Cold/Son, Kin/Son, Son/Son and Emp/Son have it. Its damage is ridiculous. Its only usefull on my kin cause I can safe(ish)ly throw a Fulcrum before I engage.

Shockwave is horribly counter productive to many primary, Dark Miasma being one of them. Only if you manage to corner KB them its only bad DPA is horrid, it doesnt debuff resist.. seriously its only hardly good to mule Kinetic Crash x6.

So yeah, Storm does more damage than Kin but after first fulcrum shift hits (hello +300% damage) it beast anything that isnt traps. If you are not solo it just beats everything.
Not to mention Kin, with transferance, makes the only reliable AoE Sonic has, Dreadfull Wail, usable.


 

Posted

Quote:
Originally Posted by Nightchill_EU View Post
Lightning Storm does not AoE.
Lightning Storm and Tornado both hit up to 5 targets each hit (or tick in Tornado's case) if the enemies are close together.


 

Posted

Quote:
Originally Posted by Happy_Thoughts View Post
Lightning Storm and Tornado both hit up to 5 targets each hit (or tick in Tornado's case) if the enemies are close together.
Drats, beat me to it. Yeah, LS does a very small AoE around its target, if they're bunched close. Hence my mention of a x8 spawn - you're pretty much guaranteed at least three hits per bolt. Some say it's splash damage (and so lower than what the actual target receives) but I'm not positive about it. As for tornado, I agree with you that it GENERALLY isn't a reliable AoE... Unless you're a /Storm Controller or teaming with a Controller/Dominator. With an AoE control that negates KB, you can lock a spawn in place and Tornado will behave far more interestingly on it. Still not perfect, but far better.

About Siren's song, sure it does low damage, but I get more use out of it and Shockwave as AoE chain fillers with a single slot than as set mules - especially since the slots that saves can go to strengthen powers I actually use with sets I find more useful. We all have our play style, and I personally loathe using powers as set mules unless it's, say, stealth for a LotG global - I'm always wishing for more slots in powers I actually activate. I agree that I'll never PVP that way, but since I'll never PVP period... To each his own. But the question wasn't if they were GOOD AoE (not even I am stupid enough to say I wouldn't trade them for Fireball in a second), only whether /Sonic had AoEs - and it does.

And yes, Shockwave, like most KB powers, should be used in conjunction with the landscape, which I mentioned - we do agree on that. But one thing you may not have considered, is that it could also let you fire of a Fulcrum "safe(ish)ly" while they are flat on their back - more reliably than Siren since if it hits, bosses will also go flying.

On teams, it's true that Kin is one of the most sought-after sets, followed most likely by Rad. They were designed as such, and do their job admirably. But for a solo defender, having back-up options (or a direct damage set like Storm) can be far more interesting. It all depends what role you wanna go for.


 

Posted

Quote:
Originally Posted by Netphenix5 View Post
Drats, beat me to it. Yeah, LS does a very small AoE around its target, if they're bunched close. Hence my mention of a x8 spawn - you're pretty much guaranteed at least three hits per bolt. Some say it's splash damage (and so lower than what the actual target receives) but I'm not positive about it.
The splash damage thing is a myth. All targets hit by Lightning Storm take full damage. My Ice/Storm controller enjoys this a lot.


 

Posted

Quote:
Originally Posted by Happy_Thoughts View Post
The splash damage thing is a myth. All targets hit by Lightning Storm take full damage. My Ice/Storm controller enjoys this a lot.
Thanks for the clarification - I had doubts, glad to see they were correct.


 

Posted

Quote:
Originally Posted by Muse to my Ears View Post
Sonic/sonic is also really fun too. :P I know not your first choice,, but this si a rode less traveled and a fun trip along the way. great for teams and pretty good for solo. Whenever you get pets of any kind, this becomes super amazing because you get to use sonic dispertion which is an additional -30% (resistance debuff)
Yes it is. The only real trick to this build is to remember all the extra damage your team does due to all your -res is your damage. It shows up on their damage ticks but really you did all that damage. You are the most powerful member of any team!... that no one really knows... or notices...

Seriously, it was the fastest trip to 50 I ever took. All my teams looked like pro's when I got em buffed and the bad guys debuffed.


 

Posted

was not my fastest trip...considering it was my main and first toon is probably why. It is super fun too and really easy to make a story up.

You really do help everyone do lots of damage. Tanks feel like scrappers and scrappers feel like brutes. Brutes just ooze at the thought of sonic defenders and rage. I noticed the melee characters noticed my abilities more than others.


 

Posted

Quote:
Originally Posted by Muse to my Ears View Post
scrappers feel like brutes. Brutes just ooze at the thought of sonic defenders and rage.
I assume scrappers feeling like brutes since their damage would be going up as the /sonic attacked. I'll also assume you mean fury versus Rage because not every brute is SS. It may seem like every one is, but really they aren't.


 

Posted

Yes fury sorry. I don't play brutes. I have tanks but haven't mad the switch yet. I need to try scrapper too.


 

Posted

Quote:
Originally Posted by Muse to my Ears View Post
was not my fastest trip...considering it was my main and first toon is probably why. It is super fun too and really easy to make a story up.

You really do help everyone do lots of damage. Tanks feel like scrappers and scrappers feel like brutes. Brutes just ooze at the thought of sonic defenders and rage. I noticed the melee characters noticed my abilities more than others.
The only thing I didn't like about the combo was that no one seemed to notice what I was doing. I literally had to take time to describe what I would bring to the table several times to make sure the leader (if it was a pug) wouldn't accuse me of loafing and kick me. It was back in the days of "r u healorz" and sonic headaches.

Muse, did you ever get yours finished? As in IO'd fully and Incarnated? I never did on mine. Couldn't figure out what way to IO him.