Fire/Ice does this work?
I find it really difficult to concentrate on both ranged and melee with doms because that spreads you out a lot.
With /ice, I would get the 3 blasts (bolt, blast, bitter) and some close-ranged aoe (circle, breath) and call that good as far as attacks from the secondary go. There's no rule saying you can't use your blasts in melee if you like. I seem to often want AOE (kill whole spawns) and ranged attacks (blast particular person wherever he/she is) but single target melees aren't so much more essential (even though they do better damage in general) that I am willing to give up the slots for them unless it is an exclusively melee-focused dominator.
Power boost is often nice, and I personally like chilling embrace although people are peeved it doesn't have the -dam of the tanker version. Maybe it is redundant with hot feet, although it doesn't just do movement slow it is also -recharge.
For fire/, it is the usual suspects. Get char and cinders 4-slotted at least so you can basilisk them. Fire cages, hot feet, and flashfire are absolute musts and the key to the whole set IMO. Fire imps are nice but die a lot without controller buffs. Bonfire is okay as a kinetic crash mule if you occasionally want to use it after fire cages since that will stop the KB for a little while at least.
I've done fire/ before and /ice but never the two together. I think it should work fine though.
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
Should work fine. I suspect it will also be murder on the endurance bar until you can stabilize it. Icy Assault does great damage but man does it tire you out fast, partially due to how fast you can throw attacks.
I've mainly played the reverse combo, Ice/Fire, which is very different from Fire/Ice but one of my favorite characters. Mainly because I am the only one I have ever seen.
Had a lvl 44 Fire/Ice Dominator.
Very good combo, when domination isn't up you can always boost the controls with Power Boost...or Domination + Power Boost and watch the mobs fumbling around while you eat lunch =P
Another nice thing with the combo is the dual damage...where enemies are resistant to ice, your imps will do alot of damage...and vice versa with your ice attacks.
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Hello all out there, I was messing with Mids at work and was messing around with Fire/Ice Dom. It looks like it could make a nice build. I am comfortable with the fire set from a controller I have, and power boost is a nice thing to have, Ice/Energy have more range then Earth, and I like the slow effect. As I was messed around it looks like it could do both range and melee. So that being said I was just wondering if any out there play this set and if you do can you share your thoughts on what works for you. Im pretty good at builds so not looking for a build just more general info on what works for your toon. Thank you in advance for any that responde