Incarnate powers for an elec/km


Akhillius

 

Posted

I've recently been leveling my elec/km tank. At the moment I'm closing the gap between 49 and 50 and I've thinking about my incarnate power choises.

The main aim of my tanker is just to tank reasonably good with elec armor so I focused on getting as much s/l def as possible. As my epic powers I chose Mu Mastery (electric fences and ball lightning), with which I drain the enemies dry of end combined with Power Sink. I will also fit in as much regeneration as possible. With Energize i have about 45 hp/s. These are my approximate 'specs';

50% global rech
45% s/l def
30% n/ne def

Now to my Incarnate choises:

Alpha: I was thinking of getting the recharge/healing as I don't have much recharge set
bonuses because of the s/l softcap. Healing obviously for the regeneration.

Destiny: Rebirth for extra regeneration and survivability

Judgement: Electric one and branch for the end drain for extra pwnage

Interface: Reactive for the uber 75% proc

Lore: No clue whatsover. Any suggestions? I chose seers for my fire/elec tank for the invulnerable buffing pet which is nice but I would like to try something that could possibly deal damage and debuff. The elemental 'storm' pets looked nice with elec blast powers, would this be a possible choise?

What are your thoughts?

Thanks!

Nowadays,

Furnace Ablaze


The Man is the Disciple and Pain his Master

My Disciples on Freedom:

Dark Access - LVL 50+3 Dark/Dark/Stone Mastery, Master of debuff and Control

Healing Aoi - LVL 50+3 Empathy/Archery/Power Mastery, Defender Blaster hybrid

Mega Electron - LVL 50+3 Electrical Armor/Kinetic Melee/Mu Mastery, Spanker

Max Fource - LVL 50+3 Fiery Aura/Electrical Melee/Pyre Mastery, Blanker (Blaster+tanker)

 

Posted

I think most people are clueless on Lore (I am). Too many pets, too many levels. Hard to see strengths/weaknesses.

I would recommend cardiac for the alpha. Your an electric tank, and that extra % ED-immune damage resistance, greatly increases your resistance (try it in mids).
I believe SL resistance popped up to 85% (with tough) (offhand)


50 Tanks: Invul/ss, Fire/ice/fire, Ice/em, Stone/fire
WP/Stone, dark/dark, shld/mace

50 Other: WS, SS/dark/sc brute, BS/Regen/WM scrpr, fire/fire/force blaster, rad/kin corr, mind/rad ctrl, ill/storm cntrl