Can't quite get this build to work


Arbegla

 

Posted

I am creating a Katana/Fire build as my new main, but I can't quite get the build to work. I've posted what I've been working on so far, but I can't fit everything.

What I am looking for:

30% melee defense
45% ranged defense

I'd like to drop Teleport and get Hasten.
I'd like to get two slots in each of Focus Chi and Fiery Embrace.

I can drop the Fire APP for Body, Darkness, Weapon or Soul and still stay in concept.

There's an extra slot in Combat Jumping to work with, though if it isn't used I'd add the +ToHit unique.

It would be nice to up the resistance with slotting, but not strictly necessary for the build to work. I'd be willing to drop some AoE defense to get the necessary melee and ranged defense.

Here's the data:

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Just seeing if people can adjust the build to make it work.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

I think you should change your goals. Aim for 32.5% defense to all positions (with DA on if you want). That will leave more room for recharge bonuses so you can do more DPS, and you won't feel like AoEs clobber you. After all, your job as a Scrapper is to do damage. At 32.5% defenses, you will survive just fine and you can use one small inspiration when you need to be soft-capped.

Most of my builds for characters with little or no defense built in to the armor only went to 32.5% and they worked out quite well. You can find macros or keybinds on the forums to make it so you automatically combine inspirations into purples just by pressing your movement keys.


 

Posted

Quote:
Originally Posted by Syntax42 View Post
I think you should change your goals. Aim for 32.5% defense to all positions (with DA on if you want). That will leave more room for recharge bonuses so you can do more DPS, and you won't feel like AoEs clobber you. After all, your job as a Scrapper is to do damage. At 32.5% defenses, you will survive just fine and you can use one small inspiration when you need to be soft-capped.

Most of my builds for characters with little or no defense built in to the armor only went to 32.5% and they worked out quite well. You can find macros or keybinds on the forums to make it so you automatically combine inspirations into purples just by pressing your movement keys.
32.5 won't be enough survivability, either for farming or what I want to do with the build. As for damage, single target plus a damage aura plus Burn is plenty. I'm looking for more survivability.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

Well here's what I came up with...

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Not sure I'll be happy with the resists on the build but range and melee (1x DA) is at 45%.
HP shoule be good as well with the accolades turned on


 

Posted

Quote:
Originally Posted by Iggy_Kamakaze View Post
Not sure I'll be happy with the resists on the build but range and melee (1x DA) is at 45%.
HP shoule be good as well with the accolades turned on
Eradication! Nice, thank you. I knew I was missing a build trick someplace. Thanks for the build.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

Quote:
Originally Posted by Moonlighter View Post
32.5 won't be enough survivability, either for farming or what I want to do with the build. As for damage, single target plus a damage aura plus Burn is plenty. I'm looking for more survivability.
What do you plan on doing that 32.5% def won't be enough? Thats enough defense to softcap with 1 purple, and/or 1 application of DA.. seems like a fair enough trade to me, especially if your going for farming, as all of those mobs (the AE ones anyways) only have a base 50% chance to hit, meaning the normal softcap of 45% works just fine..


 

Posted

Quote:
Originally Posted by Arbegla View Post
What do you plan on doing that 32.5% def won't be enough? Thats enough defense to softcap with 1 purple, and/or 1 application of DA.. seems like a fair enough trade to me, especially if your going for farming, as all of those mobs (the AE ones anyways) only have a base 50% chance to hit, meaning the normal softcap of 45% works just fine..
Rikti Challenge, Pylon with no inspirations, as many AVs with no inspirations as I can manage with only 30% AoE defense, even grinding missions at 8/+2 won't be possible with that level of defense.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

Small inspirations are available at NPC vendors at all hospitals for something like 10 each. You can also set up macros or keybinds to combine to make more purples as you press your movement keys. You can effectively always be soft-capped with 32.5% defense. What else are you going to use inspirations for?

I find it silly to restrict yourself to not using inspirations when they are an easily-accessible part of the game. Obviously, a damage inspiration skews test results against a pylon, but defense inspirations don't.


 

Posted

Well on the other hand Syntax, surely you can relate to wanting to have inspirations in reserve for extraordinary circumstances, not every fight. Though I will say that if the topic is soloing on 2x8, you'll clearly already be basking in the purple rain. Purple rain, purple rain. *guitar solo*


 

Posted

Quote:
Originally Posted by Syntax42 View Post
Small inspirations are available at NPC vendors at all hospitals for something like 10 each. You can also set up macros or keybinds to combine to make more purples as you press your movement keys. You can effectively always be soft-capped with 32.5% defense. What else are you going to use inspirations for?

I find it silly to restrict yourself to not using inspirations when they are an easily-accessible part of the game. Obviously, a damage inspiration skews test results against a pylon, but defense inspirations don't.
I understand the value of going 32.5 and using purples, but arguing Inspiration use is off topic. That's not my goal for this build.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

Here's my updated build. Not exactly Iggy's, but it uses some of his tricks. It hits 45 melee and ranged (44.9 ranged but whatever) but it's low on AoE. It has a beefy 21.5 damage bonus.

Do I go Conserve Power, Consume, or Assault? Any other small changes to make the build better that anyone can see?

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Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563

 

Posted

Not having mids I can't see the build but conserve power vs consume seems like an easy choice. Will you only have endurance problems vs avs? Conserve power it is. Will you possibly need endurance in other circumstances? Surely you want consume. Do you have some kind of backwards endurance problem that calls for more endurance expenditure? Assault is there for you.


 

Posted

Am I having a brain meltdown or didn't they change the Pylon's missiles to AoE's vs Ranged typed attacks?


 

Posted

Quote:
Originally Posted by Doomguide View Post
Am I having a brain meltdown or didn't they change the Pylon's missiles to AoE's vs Ranged typed attacks?
I haven't heard of any Pylon changes.


Moonlighter

50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD

First Arc: Tequila Sunrise, #168563