I wanted to make an all around good melee character that plays well in all situations. My goals were defense soft cap, high HP, good AoE, good single target, and lots of endurance. I don't mind if I don't have the best AoE, or the best single target damage, but I wanted to not be gimped in either area. So I decided that an Super Strength/Shield brute would probably fit my goal best.
First off, I will be going with the Spiritual Alpha and Ageless destiny. I know from prior experience that SS+Hasten is an end draining vortex from hell. The recharge buff is icing on the cake. I'll be taking aid self for a heal, I don't plan on getting hit often and I don't mind running away to heal uninterrupted if I have to. Soul Mastery looks like the best all around Epic/Patron pool for my goals; Gloom for single target DPS, Dark Obliteration is a decent enough AoE, and Darkest Night looks perfect for AVs/Incarnate content for the -damage and to make up for the sub incarnate defense cap.
Now that my goals are stated, I'll present a build a I have worked on so far. I don't quite feel satisfied, and I feel like I might be able to make some improvements in places. My first goal was to be defense soft capped, followed by getting as much recharge as possible. Hit points were also a concern, so I tried to grab that as much as possible. With rage up, I'm way over the accuracy cap on +4s, but I didn't particularly shoot for +accuracy. I suppose it will work out well if I get debuffed or face opponents with extra defense. I know I could get a little more defense from maneuvers if I dropped CJ, but I LOVE the maneuverability (irony) that CJ offers. So far I have avoided using purple sets, since I don't farm a ton. Thanks for any tips you guys can give.
Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Shield Defense Power Pool: Speed Power Pool: Fighting Power Pool: Medicine Power Pool: Leaping Ancillary Pool: Soul Mastery
I wanted to make an all around good melee character that plays well in all situations. My goals were defense soft cap, high HP, good AoE, good single target, and lots of endurance. I don't mind if I don't have the best AoE, or the best single target damage, but I wanted to not be gimped in either area. So I decided that an Super Strength/Shield brute would probably fit my goal best.
First off, I will be going with the Spiritual Alpha and Ageless destiny. I know from prior experience that SS+Hasten is an end draining vortex from hell. The recharge buff is icing on the cake. I'll be taking aid self for a heal, I don't plan on getting hit often and I don't mind running away to heal uninterrupted if I have to. Soul Mastery looks like the best all around Epic/Patron pool for my goals; Gloom for single target DPS, Dark Obliteration is a decent enough AoE, and Darkest Night looks perfect for AVs/Incarnate content for the -damage and to make up for the sub incarnate defense cap.
Now that my goals are stated, I'll present a build a I have worked on so far. I don't quite feel satisfied, and I feel like I might be able to make some improvements in places. My first goal was to be defense soft capped, followed by getting as much recharge as possible. Hit points were also a concern, so I tried to grab that as much as possible. With rage up, I'm way over the accuracy cap on +4s, but I didn't particularly shoot for +accuracy. I suppose it will work out well if I get debuffed or face opponents with extra defense. I know I could get a little more defense from maneuvers if I dropped CJ, but I LOVE the maneuverability (irony) that CJ offers. So far I have avoided using purple sets, since I don't farm a ton. Thanks for any tips you guys can give.
Hero Plan by Mids' Hero Designer 1.942
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Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Punch -- Mako-Acc/Dmg(A), Mako-Dam%(7), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(23), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(25)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), S'fstPrt-ResDam/Def+(7)
Level 2: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(21)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(39)
Level 6: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(11)
Level 8: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(13), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(17)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(45), GSFC-Build%(45)
Level 20: Boxing -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(31), RzDz-Acc/EndRdx(31), RzDz-Stun/Rng(45), RzDz-Acc/Stun/Rchg(46), RzDz-Immob%(46)
Level 22: Tough -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx(27), Aegis-ResDam/EndRdx/Rchg(29), Aegis-EndRdx/Rchg(29), Aegis-ResDam(37)
Level 24: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(27), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(39)
Level 26: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 28: Aid Other -- EndRdx-I(A)
Level 30: Aid Self -- Numna-Heal(A), Numna-Heal/Rchg(43), Numna-Heal/EndRdx(50)
Level 32: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Acc/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(48)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(43)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dam%(46), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(50)
Level 47: Darkest Night -- HO:Enzym(A), HO:Enzym(50)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-End%(3)