Replace Bounty with... yes, PVP merits


Memphis_Bill

 

Posted

First, yes, lolpvp.

OK, with that out of the way....

We have a few "rewards" going on when it comes to PVP. Like much of the system, it's very... *fractured.* Some of it, really, is out of date. If we look at it, we have:

- Rep, which decays and other than two badges doesn't do anything.
- Chance for drops. OK.
- Chance to get whatever they were carrying... in Bloody Bay and Warburg.
- Chance for Bounty - in siren's call only.

Bounty, I thought, was actually a decent system, but only is in use in one zone. In addition, the bounty rewards are underwhelming. Inspirations? OK. SOs? ...

OK, good in issue 6, where you could get them at 20 instead of 22. In issue 9, we got inventions. In issue 20... not much of a reward.

So, IF the devs ever decide "Hey, do we still have that PVP thing? Maybe we should look at it again" and fix the mess it's in, they can rework the bounty system thus:

1. Make it applicable in all PVP zones.
2. By making it "merits," it's persistent. Accidental DC? You don't lose it.
3. You can reward it for things other than PVP in the PVP zones. Yes, PVP should give the best rewards for it, but sometimes (heh) the zones are a bit slow.

Now, how much to reward for what, and what should things cost? Yes, the PVP IO recipes are still going to be expensive. But as a "for instance" on rewards:

- 3 merits for a PVP zone "minigame" completion, once per hour.
- Siren's Call specific, 3 merits for the first zone battle won, 1 per each other hotspot until all are covered. This takes a while....
- 2 merits for each RV AV defeated, each 24 hours.
- 3 merits on the first defeat (by you) of a specific person in zone, BUT:
- 1 merit per 200 points rep difference (which will obviously decline,) and potentially
- 1 merit per 5 levels positive "real" level difference, first defeat, 24 hours. (So if a level 15 managed to defeat a level 40 that's visiting in BB, it's a bit more of a reward - since they're overcoming slotting and power differences... but there's not a reward going the OTHER way so you can just chew up lowbies.)

The various timers are to curb just farming something or someone over and over, of course.

Rewards? Again, don't get hung up on numbers here.
1 merit - 2 medium inspirations, or 1 large random.
2 merits - specific large random, one even level SO
... and so forth, through common IO recipes, built common IOs, through the Very Rare and PVP IO recipes... which, yes, we'd probably still be looking at 250 or so for. But you're PVPing (and taking care of zone items) to get there -and quite likely, with the minigames and such, it'd feel reasonable of a rate.