LF Help w/Soft-capping WP/Elec


ClawsandEffect

 

Posted

After playing around in Mids' for a while, I've managed to softcap S/L, almost (40.9%) E/N, and hit Fire/Cold/Melee in one small purple. I'm not sure that I like some of my slotting with RttC, and I'm sure that I've probably missed something that a WP vet will catch me at. I'm hoping that there's a more efficient (or fancy, if you will) way to achieve similar mitigation.

I would like to avoid expensive purple sets and PvP IOs, but other than that am not concerned with the cost of the enhancements.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

WP Softcap-3: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), S'fstPrt-ResDam/Def+(43)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), P'ngS'Fest-Acc/Dmg(43), P'ngS'Fest-Dmg/EndRdx(45)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(11)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(11)
Level 6: Indomitable Will -- LkGmblr-Def/EndRdx(A)
Level 8: Rise to the Challenge -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/EndRdx/Rchg(34), Mrcl-Heal(34), Numna-Heal/EndRdx(34), Numna-Heal/EndRdx/Rchg(36), Numna-Heal(36)
Level 10: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(15)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36)
Level 16: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(27)
Level 18: Heightened Senses -- HO:Enzym(A), HO:Enzym(19), HO:Enzym(19)
Level 20: Build Up -- RechRdx-I(A)
Level 22: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(23), Zinger-Taunt/Rchg/Rng(23), Zinger-Acc/Rchg(25), Zinger-Taunt/Rng(25), Zinger-Dam%(27)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 26: Resurgence -- RechRdx-I(A)
Level 28: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(33), P'ngS'Fest-Dmg/EndRdx(33), P'ngS'Fest-Acc/Dmg(33)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31)
Level 32: Strength of Will -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(43)
Level 35: Weave -- HO:Enzym(A), HO:Enzym(37), HO:Enzym(37)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Mu Lightning -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(48), Dev'n-Dmg/Rchg(48)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(13)



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Posted

Here you go dude, slapped a build together for you (okay, I just switched one I had laying around from War Mace to Electric Melee)

Better End Recovery, more HP, better regen, better recharge, and it's softcapped to everything a Willpower can be softcapped to without gimping other parts of the build (S/L/E/N/F/C)

You can switch when you take the powers around to your liking, I just shuffled things around as I needed to in order to show you the slotting.

Here ya go:

Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal(3), Numna-Heal/Rchg(3)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx/Rchg(31)
Level 4: Jacobs Ladder -- Erad-Dmg(A), Erad-Acc/Rchg(7), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/Rchg(46), HO:Nucle(46)
Level 6: Indomitable Will -- HO:Enzym(A), HO:Enzym(34)
Level 8: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(9), Numna-Heal/Rchg(9), Heal-I(48)
Level 10: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(11), Mocking-Taunt/Rchg/Rng(11), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(33), Mocking-Rchg(43)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(13), P'Shift-End%(13)
Level 14: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 16: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), LkGmblr-Rchg+(17), LkGmblr-Def(19), Ksmt-ToHit+(50)
Level 18: Heightened Senses -- HO:Enzym(A), HO:Enzym(19), LkGmblr-Rchg+(40)
Level 20: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(21)
Level 22: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(23), Heal-I(23)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 26: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(27), Aegis-ResDam/Rchg(27)
Level 28: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(34), HO:Nucle(34)
Level 30: Weave -- HO:Enzym(A), LkGmblr-Rchg+(31)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 35: Thunder Strike -- Erad-Dmg(A), Erad-Acc/Rchg(36), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), HO:Nucle(37)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Mu Lightning -- Mael'Fry-Acc/Dmg(A), Mael'Fry-Dmg/EndRdx(42), Mael'Fry-Dmg/Rchg(42), Dev'n-Acc/Dmg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46)
Level 47: Maneuvers -- HO:Enzym(A), HO:Enzym(50)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(43), Numna-Heal/EndRdx(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(15)


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.